11 months agoNo Game Engine Game Dev: Word Sleuth 007: More animation funTheDiscouragerOfHesitancyFullStreams
11 months agoNo Game Engine Game Dev: Word Sleuth 008: Animation and a partially failed refactorTheDiscouragerOfHesitancyFullStreams
10 months agoNo Game Engine Game Dev: Word Sleuth 016: Adding volume controls to SettingsTheDiscouragerOfHesitancyFullStreams
10 months agoNo Game Engine Game Dev: Word Sleuth 019: Fixing transform bugTheDiscouragerOfHesitancyFullStreams
8 months agoNo Game Engine Game Dev: Word Sleuth 063: Putting letter blocks on the BookshelfTheDiscouragerOfHesitancyFullStreams
8 months agoNo Game Engine Game Dev: Word Sleuth 052: Sprite animationTheDiscouragerOfHesitancyFullStreams
5 months agoNo Game Engine Game Dev: Word Sleuth 103: Debug QOI decoding, then coding QOI encodingTheDiscouragerOfHesitancyFullStreams
3 days agoJUAN O SAVIN- Perspectives of Crisis Domestically - Jordan Clark 6 11 2025JUAN O SAVIN PRESENTATIONSVerified
12 days ago🟢 Live - Star Citizen [ And that is why I will never be a Rumble Ambassador ]Delnorin GamesVerified
11 months agoNo Game Engine Game Dev: Word Sleuth 004: Crappy programmer art, some audio, and starting animationsTheDiscouragerOfHesitancyFullStreams
11 months agoNo Game Engine Game Dev: Word Sleuth 013: Loose ends list: timers, window start size, bugs, etc.TheDiscouragerOfHesitancyFullStreams
7 months agoNo Game Engine Game Dev: Word Sleuth 073B: Finishing open/close for Notebooks. Updates to sounds.TheDiscouragerOfHesitancyFullStreams
7 months agoNo Game Engine Game Dev: Word Sleuth 072: Sprite Animation for Notebooks opening/closingTheDiscouragerOfHesitancyFullStreams