GEOreSET

9  Followers

Revaluation of basic geoformation facts and processes. Origin of continents and orogens by wave concept. Tectonic theory and radiometric dating dismissed. From sedimentology, layers creation, structural geology to continent creation processes/events. World Wide Sea Water Vortex Phenomena - series of Mega "Tsunamis". Geometric pseudo anthropomorphic settling and structures, Intersegmental pressurized flow and border face features. Elucidated matter: Cycle. WSVP after event conditions - Early Human spreading and development-transitions. (Constitution of matriarchate and transition to patriarchate.) Addition: Theory of biogenic transitional element (Creation of life). Nature of process/flow/movement, energy, matter. PS. INDEPENDENT INDIVIDUAL ELABORATE. OPEN SOURCE, PRESENTED AND MADE AVAILABLE FOR EXAMINATION AND ASSESSMENT BY THE PUBLIC AND ACADEMIC COMMUNITIES WORLD WIDE (COMPRESSED INFO ! ) georeset@yahoo.com

My channel is dedicated to interesting thing one can see travelling around the world

5  Followers

About My channel is dedicated to interesting thing one can see travelling around the world. I try to record every thing I find interesting in all places I go. I hope viewers will share my interests and find the videos fun and worth watching. The channel touches a large variety of subjects, but you can find many videos about food and restaurants, street artists and musicians, air planes and super cars, airports

StreamSettings

6  Followers

Mine through countless videos and compile sought after information that for some reason other people making real money can't seem to handle. Long term goals for growth, which is to add in-depth analysis of popular games on top of concisely presenting basic info, are dependent on short term viability realized through enough income from supporters to achieve proof of concept. The goal is to not become mesmerizing new content, but simply add value to gamers by providing an index of sorts to find: (1) basic, yet elusive, information, in the short term; (2) And basic, but with more investment in presentation, for analysis of popular games mechanics, characters, etc, for the long term.