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Big Shell Project [Part 40] | BO3 Custom Zombies ModTools
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Might jump into the Metal Gear Arsenal's Rectum (What???) Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools90 views -
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Big Shell [Part 39] | BO3 Custom Zombies Map Making
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Today we are trying to converting audio into the modtools using audacity. Audio files must be .wav, Signed 16-bit, 48000hz. Sublime text/code editor. Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools153 views 1 comment -
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Big Shell Project [Part 38] | BO3 Custom Zombies ModTools - More Audio Clipping / Coding
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Today we are trying to converting audio into the modtools using audacity. Audio files must be .wav, Signed 16-bit, 48000hz. Sublime text/code editor. Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools155 views 1 comment -
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Big Shell Project [Part 37] | Coding Audio for Custom Zombies
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Today we are trying to converting audio into the modtools using audacity. Audio files must be .wav, Signed 16-bit, 48000hz. Sublime text/code editor. Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools, Audacity260 views -
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Big Shell Project [Part 36] | BO3 Custom Zombies ModTools
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools222 views 1 comment -
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Big Shell Project [Part 34] | BO3 Custom Zombies ModTools
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Today is also April 29th, 2024, Fifteen years after the events of the Manhattan Incident (Big Shell Incident/ Plant Mission). Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools281 views 1 comment -
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Big Shell Project [Part 33] Fatman | BO3 Custom Zombies ModTools
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Today we are messing with the Fatman model in blender and seeing if we can come up with how the boss fight might work in a BO3 Zombies map. Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools191 views 2 comments -
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Big Shell Project [Part 32] | BO3 Custom Zombies ModTools
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Today we are trying to convert some of the PS2 models from MGS2 into to modtools. Finish up the textures for Emma, Vamp, the parrot and the Cypher. Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools347 views 3 comments -
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Big Shell Project [Part 31] | BO3 Custom Zombies ModTools
JdaDeleteJoin me for Mapping / ModTools Monday as we work on recreating Big Shell from Metal Gear Solid 2 - Sons of Liberty using the Black Ops III mod tools for BO3 Custom Zombies (PC/Steam). Today we are trying to convert some of the PS2 models from MGS2 into to modtools. Twitter: https://twitter.com/JdaDelete Discord for BO3 Zombies: https://discord.gg/3XRQC8pD7U BO3 Custom Zombies Map (Shadow Moses Incident): https://steamcommunity.com/sharedfiles/filedetails/?id=2737647926 If you know of better methods or more up to date tools please let me know. This method worked so I stuck with it. Have fun mapping and please share your projects in the comments. Export Tools by DTZXPORTER https://dtzxporter.com/tools/exportx Blender 2.79 https://www.blender.org/download/releases/2-79/ Blender 2.79 Add-On https://github.com/CoDEmanX/blender-cod Devraw Community Releases/Guides/Forums: https://www.devraw.net/ BO3 Scripting API (Hosted by Zeroy) https://scripts.zeroy.com/ Stream includes bo3 zombies, metal gear solid 2, custom zombies, map creation, jda62, blackops3, bo3, bigshell, ModTools282 views 2 comments -
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BO3 Zombies - Zetsubou No Shima [Happy Easter]
JdaDeleteCelebrate Easter Sunday with Easter Eggs (Remember when CoD zombies had Easter Egg Quests?) Almost 8 Years ago, Zetsubou No Shima released as DLC 2 for Call of Duty: Black Ops 3. The map was one of the most eerie atmospheres but the quest was potentially the easiest to complete. Let's give it a try today and see if we can beat it.233 views 2 comments