3 Missões em Tempo RECORD - XCOM Chimera Squad #31 [Série Gameplay Português PT-BR]
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★Video do jogo XCOM: Chimera Squad no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
XCOM: Chimera Squad traz uma nova história e experiência tática para o universo do XCOM.
Após anos sob domínio alienígena, a humanidade venceu a guerra pela Terra. Porém, quando os invasores foram embora do planeta, deixaram para traz seus ex-soldados. Agora, cinco anos depois dos eventos do XCOM 2, humanos e alienígenas trabalham juntos para fomentar uma civilização baseada na cooperação e coexistência.
Sejam bem-vindos à Cidade 31, um modelo de paz em um mundo pós-invasão. No entanto, nem todos os humanos apoiam essa aliança entre as espécies. O Chimera Squad, uma tropa de elite de agentes humanos e alienígenas, deve se unir para impedir as ameaças subterrâneas que estão criando caos na cidade.
Cada agente é único, com suas próprias habilidades táticas especiais e motivações diferentes para estarem no Chimera Squad. Envie-os para investigar e combater os perigos que permeiam os distritos da cidade. Lidere o Chimera Squad em uma nova experiência que inova o combate por turno do XCOM com muita estratégia, trabalho em equipe e nova mecânica de invasão para concluir seus objetivos.
O futuro da Cidade 31 depende de você.
Agentes alienígenas e humanos diferentes
Cada um dos 11 agentes possui personalidade e habilidades táticas distintas, incluindo ataques específicos de espécies, como a puxada de língua no viper.
Classes especializadas e complementares
Realize combos devastadores combinando os agentes certos e utilizando ações cooperativas. A diferença entre a vitória e a derrota pode estar na composição da sua equipe.
Combate tático reimaginado
As missões são estruturadas em uma série de combates diferentes e explosivos, mantendo a ação intensa e imprevisível.
Modo invasão
Vire a batalha ao seu favor com uma nova fase de combate que coloca o seu esquadrão direto na ação. Posicione estrategicamente seus agentes em diferentes pontos de entrada e coordene o ataque usando habilidades específicas de invasão.
Turnos intercalados
Um sistema automático de iniciativa organiza individualmente seus agentes e os inimigos em uma ordem de ação no turno, criando novas possibilidades estratégicas dependendo de qual unidade atacará em seguida (e de qual unidade corre mais risco com isso).
Estratégia e suspense
Quando não estiver combatendo, opere um moderno quartel-general, priorizando a conclusão de tarefas, as investigações e as atribuições dos agentes, pois o tempo está correndo: a desordem se alastra pelos distritos da Cidade 31, deixando-a cada vez mais próxima de uma anarquia total.
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Mataram minha FAMÍLIA! - Shogun 2 Total War Otomo #14 [Série Gameplay Português PT-BR]
★Série Completa: hhttps://bit.ly/2LEr2v5
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★Video do jogo Shogun 2 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
The Otomo Clan Pack adds a new playable faction to Total War: SHOGUN 2 for use in single or multiplayer Campaign modes and Custom and Multiplayer Battles.
Having forged an early alliance with Portuguese traders, The Otomo Clan reaps great economic and military benefits from its wealthy, gun-toting ally and in doing so, the clan has allowed Catholicism to flourish among the people of its domain.
Key Features:
Clan Trait: Master Gunners
Can Recruit Cheaper Gunpowder Units (-10%)
Missionary Actions Are Cheaper (-15%)
Improved Conversion to Clan Religion (+2)
Faster Import Of Matchlock Ashigaru Units (-3)
New Units
Portugese Tercos (foot, Ranged, Melee)
Armed with matchlock rifles and swords, clad in iron breastplates and Spanish Morion helmets, the Tercos can lay down withering hails of fire, and give a solid performance in melee.
Otomo Donderbuss Cavalry (mounted, Ranged)
Mounted troops armed with the fearsome, fluted Donderbuss rifle – the forerunner of the modern shotgun. These ranged units can be swiftly positioned to gouge at an enemy’s flanks, or punch the wind out of his cavalry charges before they even arrive.
Otomo Matchlock Ashigaru (foot, Ranged)
Armed with matchlock arquebuses to unleash massed volleys of long-range gunfire upon the enemy, these units fight with religious fervour, which increases the accuracy of their fire and enables them to reload at a faster rate than standard Matchlock Ashigaru.
Otomo Matchlock Samurai (foot, Ranged, Melee)
With their accurate volleys of rifle-fire, Otomo Matchlock Samurai are ideal at weakening enemy units before a charge. Benefitting from their Samurai training, they fire with greater accuracy and reload more swiftly than their Ashigaru brethren.
Otomo Matchlock Kobaya (naval, Ranged)
A very light and fast ship carrying a small detachment of musket-armed soldiers whose Christian fervour and familiarity with matchlocks enables them to shoot more accurately and reload at a faster rate than standard Matchclock-bearing Kobaya.
New Buildings
Leased land
One building slot per city can be handed over to Portuguese control for them to do with as they wish. In return, the clan gains a large amount of money, enabling it to ramp up its war efforts at pace.
A new subchain of Jesuit buildings (Hospital - Jesuit Seminary - Jesuit College) replaces the Chapel building subchain (Mission - Church - Cathedral):
Each building will progressively aid the conversion of the Japanese to Christianity, increase unit replenishment, economic growth and the happiness of the Christian populace. They will also progressively improve the rate at which the arts are mastered and allow a besieged army in the same castle town to hold out for longer.
History Of the otomo
Master Gunners
Coming to prominence during the Kamakura Shogunate following the Gempei War, the Otomo clan has remained at the forefront of Japanese feudal politics for almost four hundred years, through the transition to the Ashikaga Shogunate and on to the present day. Alongside the Shoni and Shimazu, the Otomo are one of the largest clans on the southern island of Kyushu, and therefore were amongst the first to make contact with the Portuguese, establishing trade links soon after the Europeans were shipwrecked near the tiny fishing port of Nagasaki.
Their daimyo, Otomo Sorin, sees the benefits to both the clan’s economy and the military advantages that trade with the West can bring, making good use of their emerging gun technology. As a result, the Otomo can recruit cheaper gunpowder units more quickly that other clans, as well as more advanced specialist rifle-bearing units. Following the arrival of the Jesuit missionary Francis Xavier and their subsequent meeting, Sorin has showed tolerance towards Jesuit conversion of his subjects to Christianity, and may even consider conversion himself if it becomes expedient to do so.
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Como Salvar o Mundo - Total War Warhammer 2 Império #40 [Português PT-BR]
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★Video do jogo Warhammer no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
The Hunter & The Beast é o mais recente Pacote de Senhores disponível para TOTAL WAR™: WARHAMMER® II. Apresenta dois Senhores Lendários rivais do mundo das Batalhas de Warhammer Fantasy, cada um com seus próprios objetivos, mecânicas, unidades e estilo de jogo, para usar nas campanhas Olho do Vórtice e Impérios Mortais, além de batalhas personalizadas e multijogador.
• Dois novos Senhores Lendários temáticos que lideram facções próprias: Markus Wulfhart lidera a Expedição do Mestre-de-caça (Império) e Nakai, o Andarilho, lidera o Espírito da Selva.
• Cada Senhor Lendário possui séries de busca, itens lendários, árvores de habilidades, narrativas de campanha e mecânicas exclusivas para suas facções.
• Novas unidades de projéteis devastadoras, além de baterias móveis à pólvora e fantásticos Heróis Caçadores para a Expedição do Mestre-de-caça.
• Novos e imponentes Sáurios Pavorosos, a fera mais gigantesca que já passou pelas terras do Total War: WARHAMMER, além de novos Kroxigors, Laminadontes e Ritos para o Espírito da Selva.
• Novos regimentos renomados para desbloquear, recrutar e mobilizar
História
São muitos os adjetivos para qualificar Markus Wulfhart: o Mestre-de-caça do Imperador Karl Franz já foi chamado de destemido, carismático, ousado e muito mais. Ele comanda um bando implacável de rastreadores, batedores, caçadores e franco-atiradores que são perfeitos para a missão de conquistar as selvas de Lustria e lá fincar uma bandeira para a glória do Império. E se por acaso alguma Fera Colossal passar na mira, aí a recompensa fica melhor ainda...
No entanto, a selva nunca dorme. Nakai, o Andarilho, um venerável Kroxigor da primeira gênese é praticamente uma lenda para os Homens-lagarto. Desde a destruição de sua cidade natal Tlanxla, na Grande Catástrofe, ele caminha pelas selvas de Lustria para auxiliar na execução do Grande Plano, onde quer que seja.
Agora Lustria está sendo ameaçada por usurpadores outra vez. Nakai pretende reunir os Kroxigors Sagrados e despertar os Sáurios Pavorosos da hibernação pré-histórica, pois esta é a vontade dos Ancestrais!
57
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Coleção de ESCRAVOS Comunistas - Rimworld Ideology #30 [Gameplay PT-BR]
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★Video do jogo Rimworld seguindo o sucesso de KeeperRL com a nova DLC Royalty com mods de visual anime no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
The Empire has arrived. Their refugee fleet settles the rimworld, and seeks allies. Their honor-bound culture wields hyper-advanced technology, while bowing to the ancient traditions of kings and queens.
Colonists can complete quests to earn honor with the Empire. Honor brings Imperial titles like acolyte, knight, and baron. Build grand throne rooms for your noble as they rise through the royal ranks. Dress them in finery fit for a monarch, or the prestige armor of a great warrior. They'll make speeches from the throne, inspiring your people, and play piano, harp, and harpsichord.
Each title allows you to choose or upgrade an Imperial permit:
Imperial troopers, janissaries, and cataphracts drop in to fight for you in times of need.
Orbital strikes and orbital salvoes blast your foes from above.
Shuttles take you where you want to go.
Labor teams help when you are shorthanded.
There are multiple ways to develop psychic powers. Those who gain Imperial titles receive powers from the ceremonial Imperial bestower. Tribal colonists can commune with the mysterious anima tree to build their psychic link. Or, you can fight the Empire using stolen psychic technology acquired through quests.
There are a wide variety of psychic powers. Some are made for combat:
Skip, chaos skip, mass chaos skip, chunk skip, and wallraise move people and objects across distances to gain tactical advantage. Extract wounded allies, cross no man's land, pull enemies into melee brawls, shift cover where you want it.
Painblock and focus modify the mind for combat.
Blinding pulse and vertigo pulse blind your enemies or force them to vomit uncontrollably.
Neuroquake overloads every conscious being on the map in a huge wave of psychic energy.
Berserk, berserk pulse, and manhunter pulse drive people and animals momentarily insane.
Invisibility prevents your colonist from being seen during stealth approaches or escapes.
Burden and stun slow and halt your foes.
Smokepop blocks line of sight.
Farskip moves a group of your people across the world.
Bullet shield creates a small temporary safe zone for attack or retreat.
Flashstorm calls down a storm of lightning.
Waterskip showers fires with extinguishing water.
Beckon mind-controls foes into approaching you.
Neural heat dump moves neural heat to an ally so you can keep casting.
Others powers are useful for community management:
Solar pinhole creates a long-lasting source of light and heat.
Word of trust helps recruitment.
Word of joy makes people happy.
Word of love induces romantic attraction.
Word of serenity ends mental breaks.
Word of inspiration confers creative energy.
Psychic powers require psychic meditation. Each colonist meditates differently, depending on their title, backstory, and traits:
Titled colonists meditate on their thrones according to Imperial tradition.
Tribal colonists meditate directly in nature, to the anima tree itself or to constructed shrines or ancient stones.
Morbid colonists with psychopath, cannibal, or bloodlust traits meditate to graves. It's more effective when the grave has a related person in it.
Ascetic colonists meditate to blank walls.
Pyromaniac colonists meditate to flame shrines made of braziers, torches, and campfires.
Everyone can also meditate to sculptures.
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Metropole da PRODUÇÃO ETERNA - Dyson Sphere Program #20 [Série Gameplay PT-BR]
★Série Completa: http://bit.ly/3ogrdxL
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★Video do jogo Dyson Sphere Program no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.
In the distant future, the power of science and technology has ushered a new age to the human race. Space and time have become irrelevant thanks to virtual reality. A new kind of supercomputer has been developed – a machine whose superior artificial intelligence and computing capability will push humanity even further. There is only one problem: there isn’t enough energy in the whole planet to feed this machine.
You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that humanity needs. Only a few decades ago, Dyson Spheres were considered a hypothetical, impossible invention – but now it’s in your hands… Will you be able to turn a backwater space workshop into a galaxy-wide industrial production empire?
Neutron stars, white dwarfs, red giants, gaseous and rocky planets… There is a big and varied universe out there, waiting for you to gather all its resources.
Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?
As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.
Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!
Build a galactic industrial empire from scratch: start with a small workshop and improve it until it spans the whole galaxy
Develop your very own Dyson Spheres, a megastructure that orbits around a star harnessing all its power and energy, from the first screw to its completion
Explore a vast universe procedurally generated with all kinds of celestial bodies: neutron stars, white dwarfs, red giants…
Gather resources in planets of all types: ocean, lava, desert, frozen, gaseous planets…
Research new technologies to improve your factories… and discover the secrets of the universe
Build mechasto fly, sail or jump through outer space and alien planets
Transport materials across the galaxy to your facilities: thousands of transport ships will flow endlessly to your factories and back!
Design the most efficient automated factory and production line
Customize your factory and Dyson Sphere to make it unique
Design a balanced power network capable of producing energy in all kinds of power plants like wind turbines, artificial stars, etc.
We are a five-person team from Chongqing, China. For the love of sci-fi, we've created this game Dyson Sphere Program. Perhaps Dyson Sphere has already appeared in many games, but this time we hope that players can build it step by step with your own hands.
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REBELDES estão me ATACANDO! - Rogue State Revolution #02 [Série Gameplay Português PT-BR]
★Série Completa: https://bit.ly/3ibwK7c
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★Video do jogo Rogue State Revolution no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
Rogue State Revolution is a nation-building political thriller from LRDGames, the creators of Rogue State, Deep Sixed and Precipice.
You helped to transition your beloved country from a monarchy into a true democracy. Now it is time to rebuild, reform and prepare for new challenges as the Glorious People's Republic of Basenji becomes a new political, economic and cultural hotspot.
You won't be alone. Appoint Ministers to help govern the various elements of your proud nation. Help them to deliver great successes to their constituents, but be careful - make them too popular and you may find yourself replaced in the next election.
A completely new and re-imagined Rogue State, get ready for a highly challenging roguelike geopolitical thriller designed for both longtime fans and new arrivals.
Rogue State Revolution is coming out in early 2021.
Worrying about the allegiance of your military units as they camp outside a mountain range, waiting to encounter rebel forces in transit? Perhaps your cuts to veterans benefits could have waited a few weeks.
Tough decisions about whether or not to turn away refugees attempting to sneak past your borders to settle in your communities. Your conservative base will appreciate the effort, but the footage of our soldiers sending away desperate men, women and children will certainly upset our liberals
Avoid IAEA inspections and divert nuclear fuel to clandestine WMD projects. Uranium? What uranium?
A despotic rooster who will not yield to your saber rattling!
FMV cutscenes featuring both your political and military advisors as they guide you through a web of intrigue and British journalists who will pass judgement on your nation from overseas.
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Samurais BLINDADOS - Shogun 2 Total War Otomo #12 [Série Gameplay Português PT-BR]
★Série Completa: hhttps://bit.ly/2LEr2v5
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★Video do jogo Shogun 2 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
The Otomo Clan Pack adds a new playable faction to Total War: SHOGUN 2 for use in single or multiplayer Campaign modes and Custom and Multiplayer Battles.
Having forged an early alliance with Portuguese traders, The Otomo Clan reaps great economic and military benefits from its wealthy, gun-toting ally and in doing so, the clan has allowed Catholicism to flourish among the people of its domain.
Key Features:
Clan Trait: Master Gunners
Can Recruit Cheaper Gunpowder Units (-10%)
Missionary Actions Are Cheaper (-15%)
Improved Conversion to Clan Religion (+2)
Faster Import Of Matchlock Ashigaru Units (-3)
New Units
Portugese Tercos (foot, Ranged, Melee)
Armed with matchlock rifles and swords, clad in iron breastplates and Spanish Morion helmets, the Tercos can lay down withering hails of fire, and give a solid performance in melee.
Otomo Donderbuss Cavalry (mounted, Ranged)
Mounted troops armed with the fearsome, fluted Donderbuss rifle – the forerunner of the modern shotgun. These ranged units can be swiftly positioned to gouge at an enemy’s flanks, or punch the wind out of his cavalry charges before they even arrive.
Otomo Matchlock Ashigaru (foot, Ranged)
Armed with matchlock arquebuses to unleash massed volleys of long-range gunfire upon the enemy, these units fight with religious fervour, which increases the accuracy of their fire and enables them to reload at a faster rate than standard Matchlock Ashigaru.
Otomo Matchlock Samurai (foot, Ranged, Melee)
With their accurate volleys of rifle-fire, Otomo Matchlock Samurai are ideal at weakening enemy units before a charge. Benefitting from their Samurai training, they fire with greater accuracy and reload more swiftly than their Ashigaru brethren.
Otomo Matchlock Kobaya (naval, Ranged)
A very light and fast ship carrying a small detachment of musket-armed soldiers whose Christian fervour and familiarity with matchlocks enables them to shoot more accurately and reload at a faster rate than standard Matchclock-bearing Kobaya.
New Buildings
Leased land
One building slot per city can be handed over to Portuguese control for them to do with as they wish. In return, the clan gains a large amount of money, enabling it to ramp up its war efforts at pace.
A new subchain of Jesuit buildings (Hospital - Jesuit Seminary - Jesuit College) replaces the Chapel building subchain (Mission - Church - Cathedral):
Each building will progressively aid the conversion of the Japanese to Christianity, increase unit replenishment, economic growth and the happiness of the Christian populace. They will also progressively improve the rate at which the arts are mastered and allow a besieged army in the same castle town to hold out for longer.
History Of the otomo
Master Gunners
Coming to prominence during the Kamakura Shogunate following the Gempei War, the Otomo clan has remained at the forefront of Japanese feudal politics for almost four hundred years, through the transition to the Ashikaga Shogunate and on to the present day. Alongside the Shoni and Shimazu, the Otomo are one of the largest clans on the southern island of Kyushu, and therefore were amongst the first to make contact with the Portuguese, establishing trade links soon after the Europeans were shipwrecked near the tiny fishing port of Nagasaki.
Their daimyo, Otomo Sorin, sees the benefits to both the clan’s economy and the military advantages that trade with the West can bring, making good use of their emerging gun technology. As a result, the Otomo can recruit cheaper gunpowder units more quickly that other clans, as well as more advanced specialist rifle-bearing units. Following the arrival of the Jesuit missionary Francis Xavier and their subsequent meeting, Sorin has showed tolerance towards Jesuit conversion of his subjects to Christianity, and may even consider conversion himself if it becomes expedient to do so.
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Facções Humanas começaram a SE MATAR! - Phoenix Point #29 [Série Gameplay Português PT-BR]
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★Video do jogo Phoenix Point no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
Phoenix Point is the new strategy game from the creator of the original X-COM series. It features turn based tactics and world based strategy in a fight against a terrifying, alien menace.
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A mutating alien threat.
The Pandoravirus can mutate living forms, and it can incorporate DNA from multiple species and clone them rapidly. You will face an alien threat that mutates and evolves new forms in response to your tactics. Our procedural generation system for the aliens can generate a huge variety of challenges and surprises for you on the battlefield.
Turn based, squad based battles.
Each mission will require you to deploy a squad of four or more soldiers, sometimes accompanied by aerial or ground based drones. Battles are turn based, with overwatch and return fire providing a great level of interaction. Soldiers have a willpower stat as well as endurance. Will points are used to spend on special abilities and strenuous physical or mental exertion.
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The Geoscape is reborn.
The Geoscape gives you a strategic view of the world situation. From here you plan all your operations, construction, research and missions. Exploration is an important initial objective. You must attempt to make contact with havens, discover scavenging sites and locate special Phoenix Project sites. You can monitor the thick microbial mist rolling in from the sea which represents an increased threat of alien activity.
Intricate and challenging boss battles.
You will also face intense boss fights against large monsters. Monsters may have multiple abilities for attack, defence, generating mist and spawning larvae. You will need to use body-part targeting to progressively disable their abilities.
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Deep and extensive soldier development and customization.
Your soldiers gain experience through battles and training in specialised facilities. There are extensive skill trees for each class of soldier. Skill knowledge is developed from research and interaction with other human factions through trading, alliances or conflict.
A vast array of weapons and equipment.
There is a large variety of weapons and equipment based on various technologies - some old, some new, and some quite alien. Each human faction has their own tech which you can acquire through trade or conflict. Through your own research you will be able to combine and develop unique technologies.
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Procedural, destructible environments.
The many different battle locations include havens with faction specific facilities and architecture, and scavenging sites, such as abandoned military bases and factories. Our mission system generates battle layouts based on the facilities and structures located at havens, phoenix bases and alien bases. Everything is potentially destructible.
Diverse and dynamic missions.
There are a great many types of missions and objectives, often based on interactions with the other human factions. Havens will frequently request assistance fighting off alien incursions, but sometimes you will be asked to intervene in a conflict between the human factions. You will get involved in kidnaps, rescues, assassinations, sabotage, infiltration, haven takeovers and base defence missions. You will need to find out what happened to the Phoenix organisation, which involves remote locations and some missions with an archaeological aspect. Then there are the assaults on alien bases and the giant alien land walkers.
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Mandando CARGA pelo MAR - Transport Fever 2 Hard #04 [Série Gameplay Português PT-BR]
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★Video do jogo Transport Fever 2 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
Provide the world with the transport infrastructure it needs and make a fortune with custom-made transport services. Watch your trains run on rails, your buses and trucks thunder along roads, your ships power through the water, and your planes soar through the skies. Carry people on their way to work or play, and be the reason cities grow and thrive. Deliver raw materials and goods to drive the economy. Experience the greatest logistical challenges from 1850 to the present day, and build a transport empire unrivaled anywhere else on the globe!
Free play offers a huge range of creative possibilities, while campaign mode re-writes transport history across three continents. Transport Fever 2 offers a choice of over 200 vehicles from Europe, America and Asia, modelled in extreme detail; and with the in-game map editor, you can re-create landscapes from three different climate zones. Finally, the realistic transport and economy simulator, along with comprehensive modding support, round off the gameplay experience.
Open Up the World
A huge game world is waiting for your railroads, road vehicles, aircraft and ships. Intuitive interactive rail construction tools and a modular construction system for stations make it easy to build and expand your transport empire; and thanks to a wide range of configuration options, every free play game provides a new challenge, where completely different strategies can lead to success.
Write Transport History
Three historic campaigns set in different time periods and located on three separate continents will challenge you with different objectives …only transport magnates will manage to complete all the missions! Voiceovers and cutscenes enrich the story and contribute to a thrilling gameplay experience, and even the free play mode will challenge you with different achievements to unlock.
Optimize the Infrastructure
It is vital to adapt your company to the needs of the economy and cities: bridges, tunnels, switches, rail signals, one-way streets, light signals, and bus lanes are just some of the possibilities you can use to optimize the transport infrastructure. Even train stations and airports can be expanded with modules in order to meet different requirements; and various data layers help you visualize traffic volumes and emissions, and provide information for further improvements.
Free your Creativity
Thanks to the detailed game world, you can develop your very own virtual railroad landscape: the map editor provides the possibility to create countless different worlds; the terrain in the game can be adjusted and painted; and thanks to the extensive modding support, new creations are being developed constantly, which are available for free via the Steam Workshop and which can be easily integrated into the game.
Game Features
Free play with countless configuration possibilities
Three campaigns across three continents with over 20 hours of playing time
Editors for creating maps and editing saved games
Three landscape types: moderate, dry, and tropical
Realistically modelled vehicles from Europe, America and Asia
A total of over 200 vehicles: trains, buses, streetcars, trucks, aircraft and ships
Modular train stations, bus and truck stations, airports and harbors
Realistic transport simulation including one-way streets and light signals
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Um dia (quase) SEM BALEIAS - Rimworld Ideology #31 [Gameplay PT-BR]
★Série Completa: https://bit.ly/3zlripD
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★Video do jogo Rimworld seguindo o sucesso de KeeperRL com a nova DLC Royalty com mods de visual anime no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
The Empire has arrived. Their refugee fleet settles the rimworld, and seeks allies. Their honor-bound culture wields hyper-advanced technology, while bowing to the ancient traditions of kings and queens.
Colonists can complete quests to earn honor with the Empire. Honor brings Imperial titles like acolyte, knight, and baron. Build grand throne rooms for your noble as they rise through the royal ranks. Dress them in finery fit for a monarch, or the prestige armor of a great warrior. They'll make speeches from the throne, inspiring your people, and play piano, harp, and harpsichord.
Each title allows you to choose or upgrade an Imperial permit:
Imperial troopers, janissaries, and cataphracts drop in to fight for you in times of need.
Orbital strikes and orbital salvoes blast your foes from above.
Shuttles take you where you want to go.
Labor teams help when you are shorthanded.
There are multiple ways to develop psychic powers. Those who gain Imperial titles receive powers from the ceremonial Imperial bestower. Tribal colonists can commune with the mysterious anima tree to build their psychic link. Or, you can fight the Empire using stolen psychic technology acquired through quests.
There are a wide variety of psychic powers. Some are made for combat:
Skip, chaos skip, mass chaos skip, chunk skip, and wallraise move people and objects across distances to gain tactical advantage. Extract wounded allies, cross no man's land, pull enemies into melee brawls, shift cover where you want it.
Painblock and focus modify the mind for combat.
Blinding pulse and vertigo pulse blind your enemies or force them to vomit uncontrollably.
Neuroquake overloads every conscious being on the map in a huge wave of psychic energy.
Berserk, berserk pulse, and manhunter pulse drive people and animals momentarily insane.
Invisibility prevents your colonist from being seen during stealth approaches or escapes.
Burden and stun slow and halt your foes.
Smokepop blocks line of sight.
Farskip moves a group of your people across the world.
Bullet shield creates a small temporary safe zone for attack or retreat.
Flashstorm calls down a storm of lightning.
Waterskip showers fires with extinguishing water.
Beckon mind-controls foes into approaching you.
Neural heat dump moves neural heat to an ally so you can keep casting.
Others powers are useful for community management:
Solar pinhole creates a long-lasting source of light and heat.
Word of trust helps recruitment.
Word of joy makes people happy.
Word of love induces romantic attraction.
Word of serenity ends mental breaks.
Word of inspiration confers creative energy.
Psychic powers require psychic meditation. Each colonist meditates differently, depending on their title, backstory, and traits:
Titled colonists meditate on their thrones according to Imperial tradition.
Tribal colonists meditate directly in nature, to the anima tree itself or to constructed shrines or ancient stones.
Morbid colonists with psychopath, cannibal, or bloodlust traits meditate to graves. It's more effective when the grave has a related person in it.
Ascetic colonists meditate to blank walls.
Pyromaniac colonists meditate to flame shrines made of braziers, torches, and campfires.
Everyone can also meditate to sculptures.
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Touro CATACLISMICO - Total War Warhammer 2 Taurox #22 [Série Gameplay PT-BR]
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★Video do jogo Total War Warhammer 2 com a nova DLC The Silence and the Fury, com remake dos Beastmen/Remake dos homens fera no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
Este pacote dos senhores para TOTAL WAR™: WARHAMMER® II traz dois novos senhores lendários para os Homens-lagarto e os Homens-fera. Cada um lidera a própria facção e apresenta novos personagens, unidades, mecânicas de jogo e objetivos narrativos.
Homens-fera: Taurox
Após levar destruição sanguinária até Talabecland, Taurox foi recompensado com um corpo de bronze pelos Deuses do Escuro... e ele ainda tem sede de sangue! Taurox ganha Impulso a cada batalha vencida, já seu exército pode repor pontos de ação para seguir lutando. Quanto maior a sequência de mortes, maiores as dádivas concedidas pelos Poderes Destruidores. Taurox e suas hordas de Homens-fera terão que localizar o Coração Negro, no qual ele enfrentará Oxyotl em uma batalha derradeira.
Novas unidades de Homens-fera
Senhor Minotauro da Perdição: estes são os Minotauros mais poderosos. Somente os mais brutais alcançam a patente de general para liderar exércitos em batalhas.
Herói Guerragor: estes violentos guerreiros corpo a corpo possuem habilidades de apoio que reforçam outras unidades de Homens-fera em batalha.
Carruagem de Presagors: estas carruagens colossais, movidas por Presagors famintos, causam enorme dano de impacto, desfazendo as formações inimigas.
Ghorgon: estas criaturas de quatro braços e cabeça de touro ostentam proporções monstruosas. Elas são especialistas em enfrentar unidades grandes e regeneram vida em batalha.
Réptil Alado: este amálgama repulsivo de sapo, draco-da-lama e inseto multípede é um sublime monstro anti-infantaria. Possui um poderoso vórtice que causa dano em área, ataques de veneno, e um malefício passivo à liderança dos inimigos.
Novos Regimentos Renomados
Cascos Ébrios do Rio Lupino: estes Centigors com machados de arremesso possuem ataques de veneno e regeneração de vida, graças à habilidade passiva "Bravata Embriagada".
Matriarca de Vorbergland: este lendário Réptil Alado despedaça armaduras, seja por meio de ataques normais ou de um poderoso vórtice perfurante.
Beemote Sanguebruto: este lendário Ghorgon é o supremo matador de monstros. Quanto menor a vida do inimigo, mais dano o Beemote Sanguebruto causa.
Homens-lagarto: Oxyotl
Oxyotl é um Calango Camaleão de grande renome que há muito tempo combate (com êxito) as forças sobrenaturais do Caos. Sua presciência lhe permite detectar onde as forças do Caos atacarão a seguir. Ao utilizar a rede de Santuários Silenciosos espalhados pelo mundo, que somente ele pode capturar e desenvolver, Oxyotl pode escolher quais ameaças enfrentar para colher os frutos da vitória. Oxyotl consegue viajar de imediato para sua capital, suas áreas de missão exclusivas e qualquer Santuário Silencioso que ele tenha redescoberto. No fim, ele terá que ir até o Coração Negro e enfrentar as hordas de Taurox em uma última e desesperada batalha.
Novas unidades de Homens-lagarto
Herói Oráculo Calango: este guerreiro marcha para a batalha a bordo de um grandioso Troglodonte. Ele domina um conjunto híbrido de feitiços de Feras, Vida, Fogo e Céus.
Camaleões Perseguidores: esta agressiva infantaria de choque é especialista em furtividade. Na batalha, ela avança pelas sombras, até aplicar o golpe fatal.
Coatl: este inteligentíssimo monstro voador conjura bombardeios destrutivos e feitiços de vórtice. Ademais, ele confere "Espreitar" às unidades aliadas.
Troglodonte Selvagem: este monstro, oriundo das cavernas de Lustria, ataca a longo alcance ao expelir um veneno que causa diversos tipos de dano e tem maior eficácia contra criaturas grandes.
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VIAGEM NO ESPAÇO! Rumo ao PLANETA DE GELO - Dyson Sphere Program #05 [Série Gameplay PT-BR]
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★Video do jogo Dyson Sphere Program no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
Dyson Sphere Program is a sci-fi simulation game with space, adventure, exploration and factory automation elements where you can build your own galactic industrial empire from scratch.
In the distant future, the power of science and technology has ushered a new age to the human race. Space and time have become irrelevant thanks to virtual reality. A new kind of supercomputer has been developed – a machine whose superior artificial intelligence and computing capability will push humanity even further. There is only one problem: there isn’t enough energy in the whole planet to feed this machine.
You are a space engineer in charge of a project launched by the space alliance COSMO, tasked with a massive undertaking: constructing Dyson Spheres (a megastructure that would orbit around a star, harnessing all its power and energy) to produce the energy that humanity needs. Only a few decades ago, Dyson Spheres were considered a hypothetical, impossible invention – but now it’s in your hands… Will you be able to turn a backwater space workshop into a galaxy-wide industrial production empire?
Neutron stars, white dwarfs, red giants, gaseous and rocky planets… There is a big and varied universe out there, waiting for you to gather all its resources.
Every playthrough will be unique: your universe will be procedurally generated every time you start a new game. There will be different types and distribution of stars, planets and resources. Will you manage to thrive and build your Spheres, no matter what the universe throws at you?
As a space engineer, you are expected to design your interstellar factory and production lines, not to micromanage every small package going back and forth. You have to transport materials from one planet to another, forming interstellar transport teams that gather resources and bring them to where they are needed.
Then, your resources can be transported between facilities through conveyor belts, and you’ve got the technology to help your buildings fit the grid automatically during the construction process. You’ve got the best tools COSMO can afford to build a massive-scale automated production line – the most efficient one ever seen in the universe!
Build a galactic industrial empire from scratch: start with a small workshop and improve it until it spans the whole galaxy
Develop your very own Dyson Spheres, a megastructure that orbits around a star harnessing all its power and energy, from the first screw to its completion
Explore a vast universe procedurally generated with all kinds of celestial bodies: neutron stars, white dwarfs, red giants…
Gather resources in planets of all types: ocean, lava, desert, frozen, gaseous planets…
Research new technologies to improve your factories… and discover the secrets of the universe
Build mechasto fly, sail or jump through outer space and alien planets
Transport materials across the galaxy to your facilities: thousands of transport ships will flow endlessly to your factories and back!
Design the most efficient automated factory and production line
Customize your factory and Dyson Sphere to make it unique
Design a balanced power network capable of producing energy in all kinds of power plants like wind turbines, artificial stars, etc.
We are a five-person team from Chongqing, China. For the love of sci-fi, we've created this game Dyson Sphere Program. Perhaps Dyson Sphere has already appeared in many games, but this time we hope that players can build it step by step with your own hands.
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Cultivadores FÍSICOS Ft: Nanomancer Reborn- Tutorial de Amazing Cultivation Simulator [Guia PT-BR]
►Compre o Jogo Completo: https://store.steampowered.com/app/955900
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★Video do jogo Amazing Cultivation Simulator no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
In a world of myth and magic, those who aspire to immortality devote their lives to the sacred path of cultivation. They gather around sects, institutions which train their bodies, minds and souls to be worth eternal life. But in return for such great power, you must be willing to guard the balance between good and evil -- no matter the cost.
Unfortunately, greed is inherent to human nature, so it also blinds cultivators. Your master didn’t realize until it was too late, and the Taiyi Sect burnt to the ground for his mistake. Your brothers and sisters will never come back, but the Taiyi Sect can still be reborn from its ashes. Its seeds are scattered around Tiancang, waiting for you to find them. This is what your grandmaster would have wanted. You must do it for him ─ and for all those we sworn to protect.
Set in the fictional Tiancang era, Amazing Cultivation Simulator brings to you the magic of Asian mythology through a strategy game with strong xianxia nuances, a Chinese literary genre which is deeply influenced by Taoist and Buddhist concepts, as well as folklore and traditional knowledge on medicine and martial arts. Its gameplay is inspired by famous games like Rimworld and Dwarf Fortress, as well as The Legend of Shushan Swordsman and Martial Kingdoms.
As a grandmaster, you’ll bring the Taiyi Sect back to its glory days by training new apprentices, gathering knowledge and expand your domain through commerce and political alliances to gain influence over other sects. Also, you must protect people from supernatural dangers such as bad spirits, monsters and enchanted artifacts.
KEY FEATURES
Design your own Cultivation sect from scratch until it becomes a huge spiritual center.
Manage your school and students so they are happy and productive for you.
Expand your domains and meet new allies to become more powerful than other sects.
Commerce and interact with other NPCs, but be careful – your actions will impact their behavior!
Keep the balance between good and evil.
Research and fill your library with more and more sources of mystic knowledge, martial arts, medicine…
Search for the most powerful relics and artifacts.
Hunt evil beasts and demons that want to destroy the world you want to protect.
Live unique playthroughs every time: maps are randomly generated for each run.
Learn about Chinese myths and legends, as well as spiritual traditions which draw from Taoism and Buddhism.
Update
Yaoguai Awakening: As Qi energies resurge across the lands, the Yaoguai finally return to the mortal realm. Enlightened beasts start cultivation of their own, craving a longer life, but they still can't escape the Creed of Heaven or the Heavenly Tribulation.
Taoist Animism: Even the most base of existences have the chance to attain spirituality as they subsist throughout the mists of time. If fortunate enough, some might even be enlightened by a master and turned into sentient spirits. After acquiring a human body through Body Genesis, they are all set to begin their cultivation.
Physical Cultivation: Ancient Yaoguai never bothered to become enlightened or to meditate on the Creed of Heaven. They domineered the realm with their brutal physical strength. They follow their instincts and burn their own vital energy to refine their bodies with nature's essence, until they can even block flying swords and survive the Heavenly Tribulation with mere mortal bodies.
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FATIANDO DEZENAS DE MONSTROS - Amazing Cultivation Simulator #22 [Gameplay PT-BR]
★Série Completa: https://bit.ly/3q8nrbC
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★Video do jogo Amazing Cultivation Simulator no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
In a world of myth and magic, those who aspire to immortality devote their lives to the sacred path of cultivation. They gather around sects, institutions which train their bodies, minds and souls to be worth eternal life. But in return for such great power, you must be willing to guard the balance between good and evil -- no matter the cost.
Unfortunately, greed is inherent to human nature, so it also blinds cultivators. Your master didn’t realize until it was too late, and the Taiyi Sect burnt to the ground for his mistake. Your brothers and sisters will never come back, but the Taiyi Sect can still be reborn from its ashes. Its seeds are scattered around Tiancang, waiting for you to find them. This is what your grandmaster would have wanted. You must do it for him ─ and for all those we sworn to protect.
Set in the fictional Tiancang era, Amazing Cultivation Simulator brings to you the magic of Asian mythology through a strategy game with strong xianxia nuances, a Chinese literary genre which is deeply influenced by Taoist and Buddhist concepts, as well as folklore and traditional knowledge on medicine and martial arts. Its gameplay is inspired by famous games like Rimworld and Dwarf Fortress, as well as The Legend of Shushan Swordsman and Martial Kingdoms.
As a grandmaster, you’ll bring the Taiyi Sect back to its glory days by training new apprentices, gathering knowledge and expand your domain through commerce and political alliances to gain influence over other sects. Also, you must protect people from supernatural dangers such as bad spirits, monsters and enchanted artifacts.
KEY FEATURES
Design your own Cultivation sect from scratch until it becomes a huge spiritual center.
Manage your school and students so they are happy and productive for you.
Expand your domains and meet new allies to become more powerful than other sects.
Commerce and interact with other NPCs, but be careful – your actions will impact their behavior!
Keep the balance between good and evil.
Research and fill your library with more and more sources of mystic knowledge, martial arts, medicine…
Search for the most powerful relics and artifacts.
Hunt evil beasts and demons that want to destroy the world you want to protect.
Live unique playthroughs every time: maps are randomly generated for each run.
Learn about Chinese myths and legends, as well as spiritual traditions which draw from Taoism and Buddhism.
Update
Yaoguai Awakening: As Qi energies resurge across the lands, the Yaoguai finally return to the mortal realm. Enlightened beasts start cultivation of their own, craving a longer life, but they still can't escape the Creed of Heaven or the Heavenly Tribulation.
Taoist Animism: Even the most base of existences have the chance to attain spirituality as they subsist throughout the mists of time. If fortunate enough, some might even be enlightened by a master and turned into sentient spirits. After acquiring a human body through Body Genesis, they are all set to begin their cultivation.
Physical Cultivation: Ancient Yaoguai never bothered to become enlightened or to meditate on the Creed of Heaven. They domineered the realm with their brutal physical strength. They follow their instincts and burn their own vital energy to refine their bodies with nature's essence, until they can even block flying swords and survive the Heavenly Tribulation with mere mortal bodies.
45
views
O Filho que Não deu Certo - Shogun 2 Total War Otomo #10 [Série Gameplay Português PT-BR]
★Série Completa: hhttps://bit.ly/2LEr2v5
►Link para DLive: https://dlive.tv/CanaldoVoid
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★Video do jogo Shogun 2 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
The Otomo Clan Pack adds a new playable faction to Total War: SHOGUN 2 for use in single or multiplayer Campaign modes and Custom and Multiplayer Battles.
Having forged an early alliance with Portuguese traders, The Otomo Clan reaps great economic and military benefits from its wealthy, gun-toting ally and in doing so, the clan has allowed Catholicism to flourish among the people of its domain.
Key Features:
Clan Trait: Master Gunners
Can Recruit Cheaper Gunpowder Units (-10%)
Missionary Actions Are Cheaper (-15%)
Improved Conversion to Clan Religion (+2)
Faster Import Of Matchlock Ashigaru Units (-3)
New Units
Portugese Tercos (foot, Ranged, Melee)
Armed with matchlock rifles and swords, clad in iron breastplates and Spanish Morion helmets, the Tercos can lay down withering hails of fire, and give a solid performance in melee.
Otomo Donderbuss Cavalry (mounted, Ranged)
Mounted troops armed with the fearsome, fluted Donderbuss rifle – the forerunner of the modern shotgun. These ranged units can be swiftly positioned to gouge at an enemy’s flanks, or punch the wind out of his cavalry charges before they even arrive.
Otomo Matchlock Ashigaru (foot, Ranged)
Armed with matchlock arquebuses to unleash massed volleys of long-range gunfire upon the enemy, these units fight with religious fervour, which increases the accuracy of their fire and enables them to reload at a faster rate than standard Matchlock Ashigaru.
Otomo Matchlock Samurai (foot, Ranged, Melee)
With their accurate volleys of rifle-fire, Otomo Matchlock Samurai are ideal at weakening enemy units before a charge. Benefitting from their Samurai training, they fire with greater accuracy and reload more swiftly than their Ashigaru brethren.
Otomo Matchlock Kobaya (naval, Ranged)
A very light and fast ship carrying a small detachment of musket-armed soldiers whose Christian fervour and familiarity with matchlocks enables them to shoot more accurately and reload at a faster rate than standard Matchclock-bearing Kobaya.
New Buildings
Leased land
One building slot per city can be handed over to Portuguese control for them to do with as they wish. In return, the clan gains a large amount of money, enabling it to ramp up its war efforts at pace.
A new subchain of Jesuit buildings (Hospital - Jesuit Seminary - Jesuit College) replaces the Chapel building subchain (Mission - Church - Cathedral):
Each building will progressively aid the conversion of the Japanese to Christianity, increase unit replenishment, economic growth and the happiness of the Christian populace. They will also progressively improve the rate at which the arts are mastered and allow a besieged army in the same castle town to hold out for longer.
History Of the otomo
Master Gunners
Coming to prominence during the Kamakura Shogunate following the Gempei War, the Otomo clan has remained at the forefront of Japanese feudal politics for almost four hundred years, through the transition to the Ashikaga Shogunate and on to the present day. Alongside the Shoni and Shimazu, the Otomo are one of the largest clans on the southern island of Kyushu, and therefore were amongst the first to make contact with the Portuguese, establishing trade links soon after the Europeans were shipwrecked near the tiny fishing port of Nagasaki.
Their daimyo, Otomo Sorin, sees the benefits to both the clan’s economy and the military advantages that trade with the West can bring, making good use of their emerging gun technology. As a result, the Otomo can recruit cheaper gunpowder units more quickly that other clans, as well as more advanced specialist rifle-bearing units. Following the arrival of the Jesuit missionary Francis Xavier and their subsequent meeting, Sorin has showed tolerance towards Jesuit conversion of his subjects to Christianity, and may even consider conversion himself if it becomes expedient to do so.
33
views
Takedown da GREY PHOENIX - XCOM Chimera Squad #24 [Série Gameplay Português PT-BR]
★Série Completa: https://bit.ly/2xNj2EW
►Link para DLive: https://dlive.tv/CanaldoVoid
❤Seja um Apoiador e ajude o canal: https://apoia.se/canaldovoid
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★Video do jogo XCOM: Chimera Squad no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
XCOM: Chimera Squad traz uma nova história e experiência tática para o universo do XCOM.
Após anos sob domínio alienígena, a humanidade venceu a guerra pela Terra. Porém, quando os invasores foram embora do planeta, deixaram para traz seus ex-soldados. Agora, cinco anos depois dos eventos do XCOM 2, humanos e alienígenas trabalham juntos para fomentar uma civilização baseada na cooperação e coexistência.
Sejam bem-vindos à Cidade 31, um modelo de paz em um mundo pós-invasão. No entanto, nem todos os humanos apoiam essa aliança entre as espécies. O Chimera Squad, uma tropa de elite de agentes humanos e alienígenas, deve se unir para impedir as ameaças subterrâneas que estão criando caos na cidade.
Cada agente é único, com suas próprias habilidades táticas especiais e motivações diferentes para estarem no Chimera Squad. Envie-os para investigar e combater os perigos que permeiam os distritos da cidade. Lidere o Chimera Squad em uma nova experiência que inova o combate por turno do XCOM com muita estratégia, trabalho em equipe e nova mecânica de invasão para concluir seus objetivos.
O futuro da Cidade 31 depende de você.
Agentes alienígenas e humanos diferentes
Cada um dos 11 agentes possui personalidade e habilidades táticas distintas, incluindo ataques específicos de espécies, como a puxada de língua no viper.
Classes especializadas e complementares
Realize combos devastadores combinando os agentes certos e utilizando ações cooperativas. A diferença entre a vitória e a derrota pode estar na composição da sua equipe.
Combate tático reimaginado
As missões são estruturadas em uma série de combates diferentes e explosivos, mantendo a ação intensa e imprevisível.
Modo invasão
Vire a batalha ao seu favor com uma nova fase de combate que coloca o seu esquadrão direto na ação. Posicione estrategicamente seus agentes em diferentes pontos de entrada e coordene o ataque usando habilidades específicas de invasão.
Turnos intercalados
Um sistema automático de iniciativa organiza individualmente seus agentes e os inimigos em uma ordem de ação no turno, criando novas possibilidades estratégicas dependendo de qual unidade atacará em seguida (e de qual unidade corre mais risco com isso).
Estratégia e suspense
Quando não estiver combatendo, opere um moderno quartel-general, priorizando a conclusão de tarefas, as investigações e as atribuições dos agentes, pois o tempo está correndo: a desordem se alastra pelos distritos da Cidade 31, deixando-a cada vez mais próxima de uma anarquia total.
39
views
Fail Fail Fail - Shogun 2 Total War Otomo #08 [Série Gameplay Português PT-BR]
★Série Completa: hhttps://bit.ly/2LEr2v5
►Link para DLive: https://dlive.tv/CanaldoVoid
❤Seja um Apoiador e ajude o canal: https://apoia.se/canaldovoid
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_________________________________________________________________
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_________________________________________________________________
★Video do jogo Shogun 2 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
The Otomo Clan Pack adds a new playable faction to Total War: SHOGUN 2 for use in single or multiplayer Campaign modes and Custom and Multiplayer Battles.
Having forged an early alliance with Portuguese traders, The Otomo Clan reaps great economic and military benefits from its wealthy, gun-toting ally and in doing so, the clan has allowed Catholicism to flourish among the people of its domain.
Key Features:
Clan Trait: Master Gunners
Can Recruit Cheaper Gunpowder Units (-10%)
Missionary Actions Are Cheaper (-15%)
Improved Conversion to Clan Religion (+2)
Faster Import Of Matchlock Ashigaru Units (-3)
New Units
Portugese Tercos (foot, Ranged, Melee)
Armed with matchlock rifles and swords, clad in iron breastplates and Spanish Morion helmets, the Tercos can lay down withering hails of fire, and give a solid performance in melee.
Otomo Donderbuss Cavalry (mounted, Ranged)
Mounted troops armed with the fearsome, fluted Donderbuss rifle – the forerunner of the modern shotgun. These ranged units can be swiftly positioned to gouge at an enemy’s flanks, or punch the wind out of his cavalry charges before they even arrive.
Otomo Matchlock Ashigaru (foot, Ranged)
Armed with matchlock arquebuses to unleash massed volleys of long-range gunfire upon the enemy, these units fight with religious fervour, which increases the accuracy of their fire and enables them to reload at a faster rate than standard Matchlock Ashigaru.
Otomo Matchlock Samurai (foot, Ranged, Melee)
With their accurate volleys of rifle-fire, Otomo Matchlock Samurai are ideal at weakening enemy units before a charge. Benefitting from their Samurai training, they fire with greater accuracy and reload more swiftly than their Ashigaru brethren.
Otomo Matchlock Kobaya (naval, Ranged)
A very light and fast ship carrying a small detachment of musket-armed soldiers whose Christian fervour and familiarity with matchlocks enables them to shoot more accurately and reload at a faster rate than standard Matchclock-bearing Kobaya.
New Buildings
Leased land
One building slot per city can be handed over to Portuguese control for them to do with as they wish. In return, the clan gains a large amount of money, enabling it to ramp up its war efforts at pace.
A new subchain of Jesuit buildings (Hospital - Jesuit Seminary - Jesuit College) replaces the Chapel building subchain (Mission - Church - Cathedral):
Each building will progressively aid the conversion of the Japanese to Christianity, increase unit replenishment, economic growth and the happiness of the Christian populace. They will also progressively improve the rate at which the arts are mastered and allow a besieged army in the same castle town to hold out for longer.
History Of the otomo
Master Gunners
Coming to prominence during the Kamakura Shogunate following the Gempei War, the Otomo clan has remained at the forefront of Japanese feudal politics for almost four hundred years, through the transition to the Ashikaga Shogunate and on to the present day. Alongside the Shoni and Shimazu, the Otomo are one of the largest clans on the southern island of Kyushu, and therefore were amongst the first to make contact with the Portuguese, establishing trade links soon after the Europeans were shipwrecked near the tiny fishing port of Nagasaki.
Their daimyo, Otomo Sorin, sees the benefits to both the clan’s economy and the military advantages that trade with the West can bring, making good use of their emerging gun technology. As a result, the Otomo can recruit cheaper gunpowder units more quickly that other clans, as well as more advanced specialist rifle-bearing units. Following the arrival of the Jesuit missionary Francis Xavier and their subsequent meeting, Sorin has showed tolerance towards Jesuit conversion of his subjects to Christianity, and may even consider conversion himself if it becomes expedient to do so.
32
views
HEADSHOT da Sun Ren - Total War Três Reinos Lu Bu #27 [Série Gameplay Português PT-BR]
★Série Completa: https://bit.ly/393QAuT
►Link para DLive: https://dlive.tv/CanaldoVoid
❤Seja um Apoiador e ajude o canal: https://apoia.se/canaldovoid
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❤Vive fora do Brasil? Quer fazer uma única doação? Faça pelo Streamlabs! https://youtube.streamlabs.com/canaldovoid0
_________________________________________________________________
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_________________________________________________________________
★Video do jogo Total War: Three Kingdoms (Três Reinos) com a nova DLC A World Betrayed (Um mundo traído) Usando a Facção do Lu Bu no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
A World Betrayed retrata um momento muito rico na história dos Três Reinos. Muitos dos icônicos senhores da guerra de Total War: THREE KINGDOMS já se foram, abrindo espaço para uma nova geração de guerreiros criarem as próprias dinastias.
Além de acrescentar outras facções ao sul e de expandir o mapa, A World Betrayed inclui:
Duas novas facções lideradas por Lü Bu e Sun Ce, favoritos do público
13 facções jogáveis
Novas unidades únicas de batalha
Novas mecânicas de facção
Novos eventos e missões da história
Novos personagens lendários
Novos eventos da história
Uma nova data de início em 194 d.C.
Todos os filhos nascem à sombra dos pais. O que os define é a forma como saem dessa sombra.
Estamos em 194 d.C., e Dong Zhuo, o tirano implacável, está morto há dois anos. Mas o golpe mortal não foi desferido por um inimigo. A lâmina pertencia a Lü Bu, seu filho adotivo.
Desde a morte de Dong Zhuo, Lü Bu teve alianças frágeis: aliou-se e rapidamente traiu o estrategista Cao Cao, culpando a fraqueza do general. Agora, ele foge de Cao Cao e dos aliados dele, procurando meios de se provar em batalha e derrotar os supostos heróis da China.
Enquanto isso, no sul, Sun Ce lamenta a morte do pai, Sun Jian. Ele jura defender seu legado se expandindo para o sul. Mas será capaz de proteger o povo e provar que é mais que o legado do pai?
Com o mundo em desordem, cabe a você traçar uma rota para o seu herói, e eliminar quem ficar no caminho.
Lü Bu
O lendário Lü Bu é um oponente temível em combate, porém precipitado em questões de governo. No início da campanha, os jogadores estarão em combate com o exército principal de Cao Cao. Lute para fugir de Chen e sobreviver, e então reúna suas forças para o próximo confronto inevitável. Este é o único DLC em que Lü Bu e a facção dele são jogáveis.
Mecânicas de facção únicas:
Impulso:
a facção de Lü Bu gira em torno do próprio Lü Bu derrotando os inimigos como líder de facção. Derrote personagens inimigos para ganhar pontos de impulso e habilite uma variedade de ações e bônus poderosos.
Painel Maior dos Guerreiros:
a facção de Lü Bu tem acesso ao painel "Maiores Guerreiros", que destaca guerreiros lendários do período dos Três Reinos. Derrote lendários guerreiros com Lü Bu parar libera bônus permanentes para a facção.
Eventos de história únicos:
Viva o conflito histórico entre Cao Cao e Lü Bu
As alianças inconstantes de Lü Bu: você formará uma aliança com Liu Bei para depois traí-lo?
A facção fraturada de Lü Bu: Seus generais trairão você?
Jogando como Lü Bu, você também tem acesso a duas novas unidades;
Esmaga-acampamentos (infantaria de espada de duas mão)
Cavaleiros Voadores (cavalaria de choque protegida)
Sun Ce
Sun Ce é um general militar e vassalo de Yuan Shu no início da campanha, seguindo os passos do pai, Sun Jian. Na campanha de Sun Ce, o jogador precisa lidar com decisões em torno do suserano; Sun Ce deve permanecer leal ou se rebelar? Com o desejo de avançar para o sul e conquistar a terra natal, Sun Ce tem uma jornada árdua pela frente.
Jogando como Sun Ce, você também tem acesso a duas novas unidades e às unidades mercenárias do pai dele.
Guarda do Tigre (infantaria de lanças pesadas)
Guarda das Servas (cavalaria de espada média)
Arqueiros Mercenários (infantaria com arcos leves)
Infantaria de Mercenários (infantaria com machados médios)
Cavalaria de Mercenários (cavalaria de lanças médias)
O Retorno de Heróis
Além de duas facções novas, A World Betrayed tem uma nova data de início e desafios inéditos para as seguintes facções que estão de volta:
Cao Cao
Liu Bei
Yuan Shao
Yuan Shu
Liu Biao
Zhang Yan
Zheng Jiang
Gongsun Zan
Kong Rong
Ma Teng
54
views
Minha (nova)WAIFU Está em PERIGO! - Total War Três Reinos Lu Bu #03 [Série Gameplay Português PT-BR]
★Série Completa: https://bit.ly/393QAuT
►Link para DLive: https://dlive.tv/CanaldoVoid
❤Seja um Apoiador e ajude o canal: https://apoia.se/canaldovoid
❤Torne-se Membro do Canal do Void: https://www.youtube.com/channel/UCrUcdH_bCfX77xpXHyq2fJw/join
❤Compre Jogos Desbloqueados na GoG: https://bit.ly/2o9q1TM
❤Compre jogos na promoção e ganhe 6 ou mais no fim do mês: https://www.humblebundle.com/monthly?partner=void
❤Vive fora do Brasil? Quer fazer uma única doação? Faça pelo Streamlabs! https://youtube.streamlabs.com/canaldovoid0
_________________________________________________________________
Se inscreva-se a si mesmo no canal!
►Link do Discord: https://discord.gg/aYbWBr4
►Curta a página: https://www.facebook.com/CanalDoVoid
►Siga-nos no Twitter: https://twitter.com/Canal_do_Void
_________________________________________________________________
★Video do jogo Total War: Three Kingdoms (Três Reinos) com a nova DLC A World Betrayed (Um mundo traído) Usando a Facção do Lu Bu no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
A World Betrayed retrata um momento muito rico na história dos Três Reinos. Muitos dos icônicos senhores da guerra de Total War: THREE KINGDOMS já se foram, abrindo espaço para uma nova geração de guerreiros criarem as próprias dinastias.
Além de acrescentar outras facções ao sul e de expandir o mapa, A World Betrayed inclui:
Duas novas facções lideradas por Lü Bu e Sun Ce, favoritos do público
13 facções jogáveis
Novas unidades únicas de batalha
Novas mecânicas de facção
Novos eventos e missões da história
Novos personagens lendários
Novos eventos da história
Uma nova data de início em 194 d.C.
Todos os filhos nascem à sombra dos pais. O que os define é a forma como saem dessa sombra.
Estamos em 194 d.C., e Dong Zhuo, o tirano implacável, está morto há dois anos. Mas o golpe mortal não foi desferido por um inimigo. A lâmina pertencia a Lü Bu, seu filho adotivo.
Desde a morte de Dong Zhuo, Lü Bu teve alianças frágeis: aliou-se e rapidamente traiu o estrategista Cao Cao, culpando a fraqueza do general. Agora, ele foge de Cao Cao e dos aliados dele, procurando meios de se provar em batalha e derrotar os supostos heróis da China.
Enquanto isso, no sul, Sun Ce lamenta a morte do pai, Sun Jian. Ele jura defender seu legado se expandindo para o sul. Mas será capaz de proteger o povo e provar que é mais que o legado do pai?
Com o mundo em desordem, cabe a você traçar uma rota para o seu herói, e eliminar quem ficar no caminho.
Lü Bu
O lendário Lü Bu é um oponente temível em combate, porém precipitado em questões de governo. No início da campanha, os jogadores estarão em combate com o exército principal de Cao Cao. Lute para fugir de Chen e sobreviver, e então reúna suas forças para o próximo confronto inevitável. Este é o único DLC em que Lü Bu e a facção dele são jogáveis.
Mecânicas de facção únicas:
Impulso:
a facção de Lü Bu gira em torno do próprio Lü Bu derrotando os inimigos como líder de facção. Derrote personagens inimigos para ganhar pontos de impulso e habilite uma variedade de ações e bônus poderosos.
Painel Maior dos Guerreiros:
a facção de Lü Bu tem acesso ao painel "Maiores Guerreiros", que destaca guerreiros lendários do período dos Três Reinos. Derrote lendários guerreiros com Lü Bu parar libera bônus permanentes para a facção.
Eventos de história únicos:
Viva o conflito histórico entre Cao Cao e Lü Bu
As alianças inconstantes de Lü Bu: você formará uma aliança com Liu Bei para depois traí-lo?
A facção fraturada de Lü Bu: Seus generais trairão você?
Jogando como Lü Bu, você também tem acesso a duas novas unidades;
Esmaga-acampamentos (infantaria de espada de duas mão)
Cavaleiros Voadores (cavalaria de choque protegida)
Sun Ce
Sun Ce é um general militar e vassalo de Yuan Shu no início da campanha, seguindo os passos do pai, Sun Jian. Na campanha de Sun Ce, o jogador precisa lidar com decisões em torno do suserano; Sun Ce deve permanecer leal ou se rebelar? Com o desejo de avançar para o sul e conquistar a terra natal, Sun Ce tem uma jornada árdua pela frente.
Jogando como Sun Ce, você também tem acesso a duas novas unidades e às unidades mercenárias do pai dele.
Guarda do Tigre (infantaria de lanças pesadas)
Guarda das Servas (cavalaria de espada média)
Arqueiros Mercenários (infantaria com arcos leves)
Infantaria de Mercenários (infantaria com machados médios)
Cavalaria de Mercenários (cavalaria de lanças médias)
O Retorno de Heróis
Além de duas facções novas, A World Betrayed tem uma nova data de início e desafios inéditos para as seguintes facções que estão de volta:
Cao Cao
Liu Bei
Yuan Shao
Yuan Shu
Liu Biao
Zhang Yan
Zheng Jiang
Gongsun Zan
Kong Rong
Ma Teng
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SIMULADOR ESTRATÉGICO MILITAR no Afeganistão - Invasion Machine [Gameplay Português PT-BR]
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★Video do jogo Invasion Machine no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
Introduction
Invasion Machine is a blend of a sandbox manager and RTS. Your goal is to command troops in an occupied province, in an effort of bringing back peace and order. Kill your enemies, help the civilian population, preserve the resources and the lives of your own soldiers.
The Setting
What led to our recent occupation of this land is still at the center of a heated political debate.What followed the invasion, was the worst scenario we may ever have imagined - we hoped we’d be able to instill better leadership and let this country rebuild itself. But that’s not what happened, though. Our toppling of the local government created a power vacuum in the area - which is now quickly leading to an unprecedented rise of new powers - the druglords, locally known as Guerrillas. If we don’t stop this transformation, this entire country is gonna explode. We were not preparing for this kind of wae, and it seems it’s the last moment when we can still turn things around.
You, as the Commander of this Peace Force are tasked with restoring order and preparing ground for a new, legitimate government.
The Mission
If we’re to ever leave this land, we must first win over the hearts and minds of the local population. The locals think we’ve ruined their lives and quite frankly - most of them hates us. In order to win their trust - we must do our best to push out the criminal element, neutralize the remaining opposition and offer humanitarian help to them.
The Real Mission
Politicians run wars, and politicians only care about one thing - getting re-elected. In other words - your real job as the Commander is to make this war look good to the folks back home. Don’t get your soldiers killed, don’t lose too much equipment, and most importantly - don’t let the press see anything that would contradict the official story. And the official story? It’s obviously that we’re winning.
The Campaign
Divided into 8 chapters. The game takes you through the entire story of the invasion, starting right after the main battle of the war ends. At the beginning you are given just a handful of troops and old, derelict equipment. Unarmored, soft-shell transporters on the frontline? Check. Woodland camo in a desert country? Check. The army wasn’t really prepared for a long invasion, and yours is just one of many missions in this conflict. So if you want better resources - you’re gonna have to prove to your superiors that you’re worth them. The campaign ends once you manage to secure your province and hold elections. When a new government can be trusted with taking the country over, we finally get to go home.
What will you be doing in the game?
Killing your enemies (car ragdoll, shoot, turret)
Using progressively better equipment
Arresting those who you don’t kill
Disrupting the drug trade
Driving cars and leading convoys through conflict area
Evacuating the wounded
Hiring translators
Retrieving damaged vehicles
Getting ambushed
Completing side tasks, crucial to keeping your bosses happy
Sending out patrols
Providing security in key locations
Searching for contraband
Controlling how the press sees this conflict
Gaining intel on enemy forces
Maintaining your relations with the locals
At the same time, your enemy will be:
Trying to gain intel about you
Patrolling
Assassinating your VIPs
Kidnapping your VIPs
Retributing against locals who cooperate with you
Ambushing your patrols
Setting off IEDs
Making money off contraband sale
Trying to push you out of the province
What sets this game apart?
You’re supposed to preserve your units - your enemy might not treasure the lives of his soldiers, much - but you don’t have that luxury. This means casevacing the wounded and using tactical advantage when possible.
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FINAL - No Waifu no Laifu - Phoenix Point #38 [Série Gameplay Português PT-BR]
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★Video do jogo Phoenix Point no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
Phoenix Point is the new strategy game from the creator of the original X-COM series. It features turn based tactics and world based strategy in a fight against a terrifying, alien menace.
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A mutating alien threat.
The Pandoravirus can mutate living forms, and it can incorporate DNA from multiple species and clone them rapidly. You will face an alien threat that mutates and evolves new forms in response to your tactics. Our procedural generation system for the aliens can generate a huge variety of challenges and surprises for you on the battlefield.
Turn based, squad based battles.
Each mission will require you to deploy a squad of four or more soldiers, sometimes accompanied by aerial or ground based drones. Battles are turn based, with overwatch and return fire providing a great level of interaction. Soldiers have a willpower stat as well as endurance. Will points are used to spend on special abilities and strenuous physical or mental exertion.
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The Geoscape is reborn.
The Geoscape gives you a strategic view of the world situation. From here you plan all your operations, construction, research and missions. Exploration is an important initial objective. You must attempt to make contact with havens, discover scavenging sites and locate special Phoenix Project sites. You can monitor the thick microbial mist rolling in from the sea which represents an increased threat of alien activity.
Intricate and challenging boss battles.
You will also face intense boss fights against large monsters. Monsters may have multiple abilities for attack, defence, generating mist and spawning larvae. You will need to use body-part targeting to progressively disable their abilities.
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Deep and extensive soldier development and customization.
Your soldiers gain experience through battles and training in specialised facilities. There are extensive skill trees for each class of soldier. Skill knowledge is developed from research and interaction with other human factions through trading, alliances or conflict.
A vast array of weapons and equipment.
There is a large variety of weapons and equipment based on various technologies - some old, some new, and some quite alien. Each human faction has their own tech which you can acquire through trade or conflict. Through your own research you will be able to combine and develop unique technologies.
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Procedural, destructible environments.
The many different battle locations include havens with faction specific facilities and architecture, and scavenging sites, such as abandoned military bases and factories. Our mission system generates battle layouts based on the facilities and structures located at havens, phoenix bases and alien bases. Everything is potentially destructible.
Diverse and dynamic missions.
There are a great many types of missions and objectives, often based on interactions with the other human factions. Havens will frequently request assistance fighting off alien incursions, but sometimes you will be asked to intervene in a conflict between the human factions. You will get involved in kidnaps, rescues, assassinations, sabotage, infiltration, haven takeovers and base defence missions. You will need to find out what happened to the Phoenix organisation, which involves remote locations and some missions with an archaeological aspect. Then there are the assaults on alien bases and the giant alien land walkers.
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TEMPOS MODERNOS - Transport Fever 2 Hard #16 [Série Gameplay Português PT-BR]
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★Video do jogo Transport Fever 2 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void!
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!
Provide the world with the transport infrastructure it needs and make a fortune with custom-made transport services. Watch your trains run on rails, your buses and trucks thunder along roads, your ships power through the water, and your planes soar through the skies. Carry people on their way to work or play, and be the reason cities grow and thrive. Deliver raw materials and goods to drive the economy. Experience the greatest logistical challenges from 1850 to the present day, and build a transport empire unrivaled anywhere else on the globe!
Free play offers a huge range of creative possibilities, while campaign mode re-writes transport history across three continents. Transport Fever 2 offers a choice of over 200 vehicles from Europe, America and Asia, modelled in extreme detail; and with the in-game map editor, you can re-create landscapes from three different climate zones. Finally, the realistic transport and economy simulator, along with comprehensive modding support, round off the gameplay experience.
Open Up the World
A huge game world is waiting for your railroads, road vehicles, aircraft and ships. Intuitive interactive rail construction tools and a modular construction system for stations make it easy to build and expand your transport empire; and thanks to a wide range of configuration options, every free play game provides a new challenge, where completely different strategies can lead to success.
Write Transport History
Three historic campaigns set in different time periods and located on three separate continents will challenge you with different objectives …only transport magnates will manage to complete all the missions! Voiceovers and cutscenes enrich the story and contribute to a thrilling gameplay experience, and even the free play mode will challenge you with different achievements to unlock.
Optimize the Infrastructure
It is vital to adapt your company to the needs of the economy and cities: bridges, tunnels, switches, rail signals, one-way streets, light signals, and bus lanes are just some of the possibilities you can use to optimize the transport infrastructure. Even train stations and airports can be expanded with modules in order to meet different requirements; and various data layers help you visualize traffic volumes and emissions, and provide information for further improvements.
Free your Creativity
Thanks to the detailed game world, you can develop your very own virtual railroad landscape: the map editor provides the possibility to create countless different worlds; the terrain in the game can be adjusted and painted; and thanks to the extensive modding support, new creations are being developed constantly, which are available for free via the Steam Workshop and which can be easily integrated into the game.
Game Features
Free play with countless configuration possibilities
Three campaigns across three continents with over 20 hours of playing time
Editors for creating maps and editing saved games
Three landscape types: moderate, dry, and tropical
Realistically modelled vehicles from Europe, America and Asia
A total of over 200 vehicles: trains, buses, streetcars, trucks, aircraft and ships
Modular train stations, bus and truck stations, airports and harbors
Realistic transport simulation including one-way streets and light signals
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Conflitos IRANIANOS com Califado ARABE - Crusader Kings 3 Legacy of Persia #01 [Gameplay PT-BR]
★Série Completa: https://www.youtube.com/playlist?list=PLP3E_c-R2NnZ0TUrbRj2svXvUni9TDb-H
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★Video do jogo Crusader Kings 3 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
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Assimilando Mundo de 20 BILHÕES DE HABITANTES - Distant Worlds 2 #15 [Gameplay Português PT-BR]
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★Video do jogo Distant Worlds 2 no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
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Perdendo CHINELO com Tzeentch - Total War Warhammer 3 Cathay #35 [Gameplay Português PT-BR]
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★Video do jogo Total War: Warhammer 3 com Grande Cathay no estilo Let's Play / Vamos Jogar mostrando a gameplay / Jogabilidade em português brasileiro (PTBR) aqui no Canal do Void
#TotalWarWarhammer3
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