Let's Play! Turok 2: Seeds of Evil! Part 17! Running Around for some Whispers
In this part we get the Whispers Talisman and still NO OBJECTIVES! The journey to complete this painful level continues!
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Let's Play! Turok 2: Seeds of Evil! Part 16! Get Me out of this Firestorm Level!
In this part we get my favorite weapon, The Firestorm Cannon! Then we continue to get the Flesh Eatter Portal and the 5th Nuke Part weapon.
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Let's Play! Turok 2: Seeds of Evil! Part 15! Going From Blind Ones to Mantids
In this part we finish off the Lair of the Blind Ones and tackle our first boss in the game, FINALLY! Then we unfortunately tackle my MOST dreaded level, The Hive of the Mantids...How will Joshua survive this level of doom and gloom!
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Let's Play! Turok 2: Seeds of Evil! Part 14! Getting a Little Lost Here!
In this part we venture into the lava cavern and deepest regions of the Lair of the Blind Ones! We grab a new nifty weapon, the Cerebral Bore. All the while we get lost in this level and have a blast trying to get out!
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Let's Play! Turok 2: Seeds of Evil! Part 13! Lair of the Underwater Maze!
In this part we navigate the underwater section of this level, my least favorite part of the level. We seal up another thermal vent, and then tackle the 4th Flesh Eater portal.
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Let's Play! Turok 2: Seeds of Evil! Part 12! Heart of Disappointment Talisman
In this part we get the Red Eagle Feather and backtrack to get the least useful Talisman, Heart of Fire. We also blow up one of the Thermal Vents so at least we get that done!
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Let's Play! Turok 2: Seeds of Evil! Part 11! The Lair of the Annoying Breathing
We begin our decent into another of my favorite levels, The Lair of the Blind Ones! We start our journey breaking into the cave system, getting a couple new weapons, and unlocking the portal to the Talisman Chamber.
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Let's Play! Turok 2: Seeds of Evil! Part 10! Backtracking is SO MUCH EASIER NOW!
In this part we destroy the last armory, collect the final key, and defend the energy totem in the Death Marshes. Afterwards we collect the Primagen keys from Slaughter at the RIver of Souls and back again in the Death Marshes. All the backtracking is made so much easier now because of the quick travel system! Thanks again Nightdive Studios!
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Let's Play! Turok 2: Seeds of Evil! Part 9! Juggernaut AI is whack!
In this part we start accomplishing a lot of our objectives rescuing prisoners, blowing up another armory, and getting that much needed Breath of Life Talismen!
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Let's Play! Turok 2: Seeds of Evil! Part 8! The Purr-Linn Strike Back
In this part we tackle a brand new level, The Death Marshes! We trudge and jump our way through this dangerous swampland and fight off a returning enemy from Turok Dinosaur Hunter, the Purr-Linn!
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Let's Play! Turok 2: Seeds of Evil! Part 7! Collecting our 1st Talisman
In this part we finish off the rest of our objectives, collect the Leap of Faith Talisman, defend the 2nd Energy Totem, and finally nab our 1st Primagen Key!
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Let's Play! Turok 2: Seeds of Evil! Part 6! Taking On the Sisters of Dispair!
In this part we navigate the underwater and aquaduct sections of Slaughter by the River of Soul. We begin tackling the 2nd of our objections and destroying two of the three, Sisters of Dispair.
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Let's Play! Turok 2: Seeds of Evil! Part 5 Busting Up First Soul Gate
In this part we continue into the palace and 1st soul gate section of Slaughter by the River of Souls. We also tackle our 2nd Flesh Eater portal, destroy the 1st Soul gate, and nab a new useful weapon!
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Let's Play! Turok 2: Seeds of Evil! Part 4 Slaughter by the River of Souls
We tackle the beginning of the 2nd Level of Turok 2, and my favorite part of this level. We get to ride a dinosaur! With this mighty engine of destruction we can give this level it's namesake!
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Let's Play! Turok 2: Seeds of Evil! Part 3 WE ARE OBLIVION!
In this part we finish up The Port of Adia. We collect the rest of the keys and find our way to the 2nd of the special warp portals. Inside Joshua meets the mysterious Flesh Eaters and collects our 1st part of the Nuke, our superweapon of the game! Afterwards we defend the 1st Energy Totem and make our way to the Hub.
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Let's Play! Turok 2: Seeds of Evil! Part 2 Don't Worry Children I AM TUROK!
We continue in The Port of Adia and facing down hoards of the Primagen's minions. We learn about Talismans, grab a Tek Bow & Keys, and rescue the rest of the children!
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Let's Play! Turok 2: Seeds of Evil! Part 1 A New Game, A New Turok!
Welcome back to another exciting Let's Play with us venturing back into the Turok series! This time with Turok 2: Seeds of Evil! We get introduced to our new Turok, Joshua Fireseed and our narrator/navigator Adon. We begin our Journey in The Port of Adia. How will Joshua stack up against this new threat called the Primagen?! You'll have to watch to find out!
Thanks to Nightdive Studios and Iguana Entertainment for this amazing remaster of a game!
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Final Part! Final Part has me Spaced Out!
In the conclusion of our Let's Play we finish Tier 5 with Spaced Out and the Final Boss Dr. Neo Cortex! What could have cause the rift between these two great friends and caused them to battle it out?! You got to watch to find out! Thanks to all who stay and watched this amazing Let's Play!
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Part 11! Night Fights cause Pack Attacks!
In this very short part we will tackle Night Fight and Pack Attack. Night Fight is the 2nd and last of the Night Time Levels, and Pack Attack is a zero-g hazard filled level! Will we be able navigate our Bandicoot friend MOSTLY unharmed through these levels?!
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Part 10! Rock it or you'll be Piston It Away!
In this part we will be facing off against Dr. N. Gin and showing him that Crash is Dr. Cortex's best friend! Afterwards we will tackle the levels Piston It Away and Rock It! Rock It is an interesting new level type and one of my favorites, and Piston it Away has a bit of an odd quirk to get the box gem.
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Part 9! The Ruination is Cold Hard Crash!
In this part we tackle the levels Ruination and Cold Hard Crash! This is probably going to be both Crash and my least favorite part! HOWEVER, we got this...minus some bumps, bruises, and....explosions! Can we navigate this level and deliver the crystals to our buddy Dr. Neo Crotex?! You gotta watch this part to find out!
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Part 8! Bee-Having great puns and Diggin' It!
In this part we tackle the levels Diggin' it, Bee-Having, and complete the Hidden Path in Road to Ruin. We get to annoying part in Tier 4 and that is BEES. Can Crash avoid the Bees and continue gathering the crystals for his dear buddy pal Dr. Neo Cortes?!
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Part 7! Hanging out to be Totally Fly!
In this part we get the missing crystal in Road to Ruin, take on my favorite boss Tiny Tiger, and finish the levels Totally Fly and Hanging Out! A bit of a backtrack-y part, but that's the nature of things! We also get to my LEAST favorite Tier of levels...Tier 4!
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Part 6! Sewer or Later we go to the Road to Ruin!
In this part we tackle the levels Totally Bear, Plant Food, Sewer or Later, and Road to Ruin. With some pretty bad puns and fun levels, Crash makes his way through the last of the Tier 3 levels! What craziness is in store for him in these levels!
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Let's Play! Crash Bandicoot 2: Cortex Strikes Back Part 5! Bear Down with these Un-Bearable Levels!
In this part we continue our journey through the 3rd tier of levels, and we tackle Bear Down, Air Crash(Hidden Route), and Un-Bearable. The difficulty starts to ramp up in these levels! How will our Bandicoot friend tackle these levels!
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