Star Sonata 2 - Milk Run
Performed a milk run in UZ with Tree Man. He had to go afk during rhino section so I chopped the video a bit. Additionally got kicked out of emperor run as the difficulty was changed midway. Everyone learns some point that SS has some hidden mechanics with no explanation.
Enjoy this milk mod! :)
Mod: http://mods.markoz.net/SS_Milk_mod_1.0.zip
Instructions: http://mods.markoz.net/how_to_mod_ss.png
Video shows major issues with the game, fires cannot be removed during combat.
Content takes 10x longer.
Items weight is way to big on some items, resort to being sing sphere with tractor. Why even have a engine at this point? Flying brick simulator.
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
29
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The Star Sonata 2 Situation
Thanks to the Star Sonata community with helping me along the way. I know some stuff maybe off but who's perfect to be honest. I would like not to do anymore Star Sonata related content as it just really annoys me to see years of work poured down the drain. Such potential such loss.
Thanks to Tako and Imanji for helping me! Mainly Tako with some sound things I was unaware of! :)
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
20
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Space Game Part 42 - Creating Space Ships!
This time making a bunch of space ships using the following software: Photoshop and 3D Wings. This involves the making of the human light fighter, frigate, cargo hauler and battleship. These ships may change over time but for now its better than the current placeholders.
Additional thanks to Tako#7989 on Discord. Made me a small loop background music track.
Spaceship panel texture source: https://www.artstation.com/artwork/GXOy8N
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Timestamps:
00:00 Introduction
00:28 Rest of Time-lapse
18:15 Ship Previews (Working Progress)
18:20 Thank you for watching!
Space Game Part 39 - Universe Map Search & Weapon Positions
Only a short session today, ended up adding a textbox search to the Universe Map and added the ability to position the 3 weapon mounts on each ship through a X Y positional data in the games item content database file.
Additional fixes (off video)
- Fixed the lack of weight of unequip items, noticed you could zip about when everything was unequipped lol.
- Added a timestamp to all new sectors so when you warp in they wont look like they just spawned (planets etc all in a straight line).
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:21 Universe Map Search
04:10 Weapon Positions
23:07 Thank you for watching!
2
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Space Game Part 38 - Upgraded the Universe Map!
Spent quite a bit of time doing this, 4 hours! :(
Copied most of this script from my www.scan2.markoz.net as that interaction with the mouse is much better than the old scan website.
This took a bit of time cause I forgot how things worked and I wanted to attempt to make this ability to drag a HTML5 canvas with a mouse modular so I can easily apply this to other canvas's. Maybe a skill tree one! :)
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:15 Time-lapse
23:07 Thank you for watching!
2
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Space Game Part 37 - Dragging & Dropping Items!
This session you can now drag and drop items between the players inventory to the stations inventory. Additionally you can now throw items out by drag dropping into space! :)
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:15 Time-lapse
10:00 Thank you for watching!
1
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Space Game Part 40 - Asteroid Belts, Planet Destruction, Laser Muzzles & Engine Effects!
Combined of two sessions into one as I forgot to record the previous code time lapse of adding asteroid belts and the ability to blow up stars/planets/moons (more work to put into this, but this is the base of the feature).
This session involves more visual effects as I felt the need to put more visuals in. More will be added overtime just doing bits and bobs.
Enjoy! :)
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
04:18 Laser Muzzle Effects
11:05 Engine Effects
17:01 Thank you for watching!
2
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Space Game Part 41 - Skill Tree
This took way longer than I expected! 9 hours 8(.
Addition, found out how to colour the laser muzzle flashes!
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Timestamps:
00:00 Introduction
04:45 Coding Starts!
59:43 Thank you for watching!
5
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Star Sonata 2 - Game Over
Coming Soon™
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
12
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Star Sonata 2 - AI Empires Will Rise
Trying out some effects in Resolve :)
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
4
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Star Sonata 2 - Customising Your Ratty Moe
Here's some of the Moe's exported, enjoy!
http://image.markoz.net/main/grinchy_rat.png
http://image.markoz.net/main/perfect_rat.png
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
3
views
Space Game Part 36 - Resolving Max Speed & Construction Priorities
In this session I went about fixing the construction priorities from freezing the game and made a substitute for the issue with max speed. Instead of attempting to cap out the speed I've instead put in some penalties such as disabling the energy when over the max speed and reducing the weapon damage output down to one quarter.
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:35 Time-lapse
10:02 Thank you for watching!
3
views
Space Game Part 35 - 3 of 3 Blueprints!
Final part of the blueprint adding session!
Added construction prioritisations and the final steps to making blueprints and constructions work. Possible some bugs but I haven't spotted any yet!
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
00:00 - 11:08 Satya Yuga
11:08 - 18:26 The Golden Present
Timestamps:
00:00 introduction
00:38 Cancel construction
02:00 Pausing construction
03:13 Adding crew mechanic for constructions
05:20 Continuing station tab
12:11 Adding prioritising mechanic
16:11 Making blueprints take resources over time
18:03 Thank you for watching!
2
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Space Game Part 35 - 1 of 3 Blueprints!
Adding blueprints to the game! This will allow you to build items in your stations! This is part 1 of 3 as this session took 6 hours! D:
This involves the following:
Loading blueprints
Blueprint icon
Adding blueprints to the character dialog
Beginnings of adding to the construction bay
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
00:00 - 10:05 Spirit of Fire
Kevin MacLeod
10:05 - 13:37 Light Awash
Light Awash by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 licence. https://creativecommons.org/licenses/by/4.0/
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100175
Artist: http://incompetech.com/
Timestamps:
00:00 introduction
00:36 Loading blueprints
02:30 Blueprint icon
03:00 Removing blueprint item form.
04:00 Adding blueprints to character dialog
07:43 Adding blueprint tooltip type
11:41 Adding construct item function
13:17 Thank you for watching!
7
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Space Game Part 34 - Extractors!
This time its adding extractors to stations. So you can now extract the resources from planets, moons, gas giants!
You can purchase them in the hello station (temporary). Then transfer them to your attached station kits.
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
00:00 - 07:03 Thin Places
07:03 - 14:53 The Golden Present
Timestamps:
00:00 introduction
00:21 Adding character window.
14:36 Thank you for watching!
85
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Space Game Part 35 - 2 of 3 Blueprints!
Part 2 of blueprints! This involves working on construct item function for blueprints to work correctly.
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 introduction
00:32 Construction function
07:00 Adding info buttons to blueprint tooltips
08:22 Thank you for watching!
12
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Space Game Part 33 - Character Window!
Added a character window so you can see the list of current skills your character has and moved the skills from stations to a skill tree within this window. So you don't need to fly and dock in random stations to acquire skills.
I've removed a lot of the repetitive voicing I kept doing throughout this series. See if I can adapt upon it over each video. Have a good holiday everyone! :)
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 introduction
00:20 Adding character window.
08:00 Thank you for watching!
62
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Space Game Part 32 - Swapping Spaceships!
You can now use the spaceships you buy!
In a future session will add more content so players can buy different types of ships.
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
Spirit of Fire
Timestamps:
00:00 introduction
00:20 Adding ship swapping.
08:38 Thank you for watching!
8
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Space Game Part 31 - Skills!
Added the foundation of player skills to the game, currently all they do is require the player to acquire them to equip higher levels of items!
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 introduction
00:26 Adding skills!
09:40 Thank you for watching!
9
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Space Game Part 29b - Hostility Redo
Had a redo of the hostility mechanic but this time with a plan. This turned out much better this time. Can proceed to do something else now! :)
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 introduction
01:27 Team/Group hostility code
14:32 Fight!
17:52 Thank you for watching!
8
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Space Game Part 30 - Materials / Item Icons / Trade Filters
Added a couple of things:
Materials which are attached to each solar body in the universe.
Item icons to help players identify what item is which (temporary graphics)
Added trade filters where you can click them to filter out the items the station has to sell or wants to buy.
Game (so far): http://www.space.markoz.net/
Home: https://www.markoz.net/
Other Video Channels:
BitChute: https://www.bitchute.com/channel/XUM7O4OdspC4/
Rumble: https://rumble.com/c/c-365104
YouTube: https://www.youtube.com/channel/UCF43gB4kGCW-sU2MbzG04EQ
Support:
Patreon: https://www.patreon.com/pixel2020
Subscribe Star: https://www.subscribestar.com/pixel
Twitter: https://twitter.com/Pixel20203
Music:
YouTubes Audio Library (Jesse Gallagher)
Satya Yuga
Timestamps:
00:00 introduction
00:32 Adding materials
03:30 Item icons
06:21 Trade filters
09:55 Thank you for watching!
20
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Space Game - Part 7 - Multi-Firing & Code Management
Sorted a massive amount of code into its own separate individual files to make it easier to manage, instead of looking through one gigantic file.
- Can grab debris by pressing the "c" key while flying over them.
- Added multi-firing ability of up to three weapons at the same time. Stacking ftw.
- Can dock by pressing the "f" key while over a station.
Game (so far): http://www.space.markoz.net/
Patreon: https://www.patreon.com/pixel2020
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:06 File management
00:24 Grabbing loot
00:33 Multi-firing weapons
00:42 Station Docking
00:46 Time-lapse
14:57 Thank you for watching!
15:03 Layout changes (possibly)
15:11 Feedback Help
17
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Space Game - Part 5 - Weapons & Loot
Here we are again with the project!
Added the following:
Pulse & Laser weapons!
Objects drop loot.
Next session will try using the let and const declarations in JS as I wasn't aware of them at the time. D:
Game (so far): http://www.space.markoz.net/
Patreon: https://www.patreon.com/pixel2020
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:22 Time-lapse Starts
13:00 Thank you for watching!
36
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Space Game - Part 6 - AI
Today added the following!
Player can now die!
AI's can now fight back.
Added a progress bar for weapon reloading and hull space available.
Game (so far): http://www.space.markoz.net/
Patreon: https://www.patreon.com/pixel2020
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:55 Time-lapse Starts - Adding weapon progress bar
01:47 Adding hull space progress bar
02:00 Working on space ship AI code - roamer
07:35 AI hostility code
08:50 AI firing weapon
12:10 Adding new space ship NPC
12:50 Thank you for watching!
11
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Space Game - Part 4 - Targeting
More work done on the project! Figured out what the issue was with the engine missing. I didn't add it to the starter kit doh!
Added the following:
Max speed to the players space ship (each space ship will have a max speed value).
Stats bars for all NPC objects in game.
Added structure health bars to all solar body's.
Can swap your weapon now using the left ctrl key, will switch to "e" key next session.
Started the beginning of the AI code and weapon fire code.
You can now select/target objects with a mouse click
Game (so far): http://www.space.markoz.net/
Patreon: https://www.patreon.com/pixel2020
Music:
YouTubes Audio Library (Jesse Gallagher)
The Golden Present
Timestamps:
00:00 Introduction
00:30 Attaching engine values for turning and thrust of the object
00:37 Adding max speed mechanic
02:21 Attaching space ship item image and radius to the object
02:36 Coding if energy is already energy maximum do nothing.
02:43 Adding mouse click targeting code
03:13 Adding stats bars to NPC objects
04:50 Adding NPC object name visual
05:00 Adding first NPC space ship
05:10 Beginnings of AI code
05:57 Adding first NPC space station
06:14 Converting player item mechanical code to all objects
07:04 Converting player stats max code to all objects
07:23 Adding a station to the item database
07:41 When warping target is reset and all objects in that sector are updated
07:48 Adding active weapon code
13:57 Changing how the game loads visually
14:21 Thank you for watching!
34
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