Lies of P Corrupt Parade Master Achievement & Trophy Guide - Corrupt Parade Master Boss Guide
The Lies of P guide showing how to take on and defeat the Corrupt Parade Master at the end of chapter 9 needed for the Corrupt Parade Master achievement or trophy.
Lies of P Achievements Guide: https://tigorestips.com/guides/lies-of-p-achievements-trophies-guide/
Time Stamps:
00:00 - Gear Setup
00:35 - Corrupt Parade Master Fight
The Corrupt Parade Master is an easy fight compared to the last few chapter bosses. You won’t have the opportunity to summon a specter, and you won’t need it. If you upgraded the P-Organ to increase special grindstone uses, the second application helps finish the boss off.
Gear Setup
What gear you bring to the fight is entirely up to you and should match the attributes you have leveled up. Here is the setup that was used in making this guide:
• Weapon: Bone-Cutting Sawblade +9 & Big Pipe Wrench Handle
• Legion Arm: Aegis
• Amulets: Patience, Strength, & Blue Guardianship
• Frame: Strengthening
• Converter: Superior Corrosion Resistance
• Cartridge: Arch Break
• Liner: Workshop Union Certified
The Fight
The Corrupt Parade Master’s move set is similar to the original Parade Master earlier in the game. This time, it has a few new attacks and will apply decay. If you stagger the Corrupt Parade Master, stand just to the right of its head and attack the weak point.
• Charge: When the Corrupt Parade Master lowers its left shoulder it will charge at you. Dodge or run to the side to avoid getting hit.
• Body Slam & Crawl: The Corrupt Parade Master will take a few steps forward, then use its whole body to slam on the ground. After hitting the ground, the boss will crawl toward you. Make sure you move out of the way and wait for the crawl to finish.
• 2-Fist Slam: If you see both the boss arms go above and behind its head, move out of the way to avoid getting hit by a double fist slam.
• Vomit: When the Corrupt Parade Master vomits up a minion, take them out to avoid getting hit by multiple targets.
• Grab & Eat: If you see the left arm swing back 180 degrees, move far away. The Corrupt Parade Master will try to grab and eat you, dealing massive damage.
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Lies of P Green Monster of the Swamp Boss - Puppet-Devouring Green Monster Achievement & Trophy
• • The Lies of P guide showing how to take on and defeat the Puppet-Devouring Green Monster at the end of chapter 8 needed for the Puppet-Devouring Green Monster achievement or trophy.
Lies of P Achievements Guide: https://tigorestips.com/guides/lies-of-p-achievements-trophies-guide/
Time Stamps:
00:00 - Gear Setup
00:35 - Green Monster Intro
00:47 - Green Monster Fight
The Puppet-Devouring Green Monster is one of the hardest bosses in the game due to its mechanics and applying decay on you. Summon a specter if you want to make this fight easier to handle, but it won’t simplify the fight entirely.
Gear Setup
What gear you bring to the fight is entirely up to you and should match the attributes you have leveled up. Here is the setup that was used in making this guide:
• Weapon: Bone-Cutting Sawblade +9 & Big Pipe Wrench Handle
• Legion Arm: Aegis
• Amulets: Patience, Strength, & Blue Guardianship
• Frame: Strengthening
• Converter: Superior Corrosion Resistance
• Cartridge: Arch Break
• Liner: Workshop Union Certified
Phase 1
During phase 1the Green Monster of the Swamp is weak to fire. Apply fire to your blade as soon as the specter takes focus. Then, use the Cube to buff the specter with something like the Protection Wishstone. Avoid building up decay by fighting the boss close unless it is using antennae. Phase 1 ends when the health meter is fully depleted. The Green Monster’s stagger weak point is by its head.
• Stand & Slam: When the Green Monster stands up, it will slam an arm down which can be blocked or dodged.
• Dig Attack: If you see the boss dig underground, start moving while watching the dirt trail. Try to dodge when it comes up, but the timing is tricky.
• Antennae Lash: The Green Monster will lash its antennae at close range in rapid succession. Dodge or run to stay clear, blocking will still build up decay and likely kill you.
• Charge Attack: When the boss backs up, it will charge at its current target, move/dodge to the side if you are it.
• Decayed Arms: If you are fighting the boss at a distance, it may reach with its arms using a decay attack. It’s best to keep close while engaging with the Green Monster.
Phase 2
In phase 2, the Puppet-Devouring Green Monster is weak to electricity. If you have an abrasive, apply it when you are not the target (any element helps, but electric is best). The electric abrasives are purchased by certain vendors, like the Wandering Merchant in the Red Lobster Inn. If you have a Cube with a 2nd charge, wait until the chained run to use it. The specter does not understand to avoid getting in the path.
• Antennae Lash: The Green Monster will rotate its upper body just before lashing out with its antennae at close range. As soon as you see the upper body rotate, run/dodge away, blocking will build up decay and likely kill you.
• Chained Charge & Roll: When the boss backs up it will chain multiples charges together and end rolling while glowing red. Stay clear of the boss during the charges and move to the side if it targets you with the roll. Then, run in and get a few hits while it recovers.
• Swipes: The boss will often chain 1-3 swipes into a combo that can be blocked/parried.
• Slam: If you see the Green Monster’s are spinning in the air, dodge/block the upcoming slam.
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Lies of P Champion Victor Boss Walkthrough - The Champion of Evolution Achievement & Trophy Guide
The Lies of P guide showing how to take on and defeat Champion Victor at the end of chapter 7 needed for The Champion of Evolution achievement or trophy.
Lies of P Achievements Guide: https://tigorestips.com/guides/lies-of-p-achievements-trophies-guide/
Time Stamps:
00:00 - Gear Setup
00:35 - Champion Victor Intro
00:45 - Champion Victor Fight
At first, Champion Victor can seem like a difficult boss to defeat, but he has a weakness. This fight is divided into 2 phases, but the changes in the 2nd phase are largely cosmetic. As with most fights, specters help simplify and speed up the fight since they will keep Victor’s attention. Adding elemental damage to your blade with the grindstone will add bonus damage against the Champion.
Phase 1 & 2
When the fight begins, Victor will target you. Take your time and don’t be aggressive yet. As soon as his attention is on the specter, activate the Cube with a Protection Wishstone to reduce the specter’s damage received. Then, apply fire (or another element) to your blade with the Grindstone (LB+X / L1+Square). Now, run in, staying behind the boss, and deal as much damage as you can. Pay attention to your stamina, so you have enough to dodge if Victor turns toward you.
• Punches/Uppercuts: The majority of Victor’s attacks are punches strung together in combos.
• Leap Punch/Stomp: When the boss jumps toward you, dodge or run to avoid getting hit by the punch/stop that will follow.
• Dash Punch/Uppercut: If Victor runs toward you, move to the right and let him pass by. Otherwise, you may get hit by the follow-up punch or uppercut.
• Red Dash: When the boss glows red during a dash, expect an uppercut and a punch finish the combo.
• Stomp: Victor often stomps his foot on the ground in front of him, so dodge/move back or to the right.
• 2-Fist Slam: Dodge/Run back or to the right when the boss raises both arms above his head for a slam. Getting hit by the slam will knock you down.
Champion Victor’s Weakness
Champion Victor usually starts combos with his right arm. So, stay at a medium distance and run counter-clockwise around him. When he dashes or jumps in to close the gap, quickly turn around and land 1-2 hits. Take your time when it is just you and Victor, and you can mitigate the majority of his attacks.
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Lies of P King of Puppets Achievement & Trophy Guide - Romeo King of Puppets Boss Walkthrough & Tips
The Lies of P guide showing how to take on and defeat the King of Puppets at the end of chapter 6 needed for the King of Puppets achievement or trophy.
Lies of P Achievements Guide: https://tigorestips.com/guides/lies-of-p-achievements-trophies-guide/
Time Stamps:
00:00 - Gear Setup
00:35 - King of Puppets Intro
00:50 - King of Puppets Fight
King of Puppets can be a difficult boss to defeat. The fight is divided into 2 phases with the second phase adding increased speed and difficulty. If you are planning to use a specter, don’t waste materials on it until after you can are familiar with phase 1 mechanics. Any electricity attacks (Electric Blitz Grindstone bought from Venigni’s butler) will add bonus damage against the King.
Gear Setup
What gear you bring to the fight is entirely up to you and should match the attributes you have leveled up. Here is the setup that was used in making this guide:
• Weapon: Bone-Cutting Sawblade +6 & Big Pipe Wrench Handle
• Legion Arm: Aegis
• Amulets: Life, Carrier’s, & Black Cat’s (not intentional)
• Frame: LADA F150
• Converter: Workshop Union Standard Corrosion Resistance
• Cartridge: Belford Disruption
• Liner: Workshop Union Certified
Phase 1
During phase 1, block or parry the King of Puppets’ attacks. When the boss staggers, run to the front and attack his weak spot just to the right of his head. If you brought a specter with you, apply electricity to your blade as soon as the King starts focusing on it.
• Wind Up Punch: When the King spins fully around, he will punch which should be guarded or parried.
• Vault: If you see the boss place both fists on the ground, he will use them to jump to another location in the room.
• Cyclone: When the King’s upper body spins with wind effects, run away to avoid AoE damage.
• Extended Arms: Occasionally, one or both of the King’s arms will extend out for a punch or a sweeping motion which should be blocked.
• Flurry of Punches: If you see the boss yell, it will be followed up by a series of punches. Block if you’re the target or try to get out of the way when the yell starts.
Phase 2
In phase 2, you will fight Romeo who was controlling the King’s shell in the first phase. He is much faster and uses a scythe for attacks. At the start of the phase, repair your weapon. Optionally, activate the Cube to buff the specter or apply a Blitz Abrasive for more damage output. If you manage to stagger Romeo, his weak point is just to the right of his head again.
• Scythe Attacks: Standard scythe attacks should be blocked or parried (preferred).
• Jump Spin: Occasionally, Romeo will spin in the air to reach you followed by an overhead slam. Get out of the way or guard to mitigate damage.
• Fire Flurry: When you see Romeo applying fire, be ready for a long chain of fire strikes. Try to get out of the way or guard through them and heal immediately after.
• Fire Trail: After applying fire, Romeo will leave a fire trail behind him as he dashes around the arena. Don’t stand in the fire.
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Lies of P King's Flame Achievement & Trophy Guide - King's Flame Fuoco Boss Guide - Chapter 3 Boss
The Lies of P guide showing how to take on and defeat King's Flame Fuoco at the end of chapter 3 needed for the King's Flame achievement or trophy.
Lies of P Achievements Guide: https://tigorestips.com/guides/lies-of-p-achievements-trophies-guide/
King’s Flame, Fuoco is the first challenge wall you will face in Lies of P. Fuoco is significantly more difficult to fight than the previous bosses. The battle is divided into 2 phases with the 2nd phase kicking in at 50% health. If you decide to bring a specter in for this fight, be aware that they will likely die with the opening attack in phase 2. Specters do help burn Fuoco down to 50% quickly.
Phase 1
King’s Flame, Fuoco’s attacks are delivered at varying speeds with some hitting immediately and others with a delay. During the first phase all attacks will come from the large hammer fist on its right arm. If you manage to stagger the boss, the weak point will be in the furnace on the front of the boss.
Glowing Red Charge: When Fuoco charges in a straight line at you, run to one side or the other and follow the boss for a few free hits when it stops.
• Glowing Red Fist Slam: If the boss’s right arm is in the air, it will do a fist slam instead.
• Spin Attack: When Fuoco places the fist on the ground (pictured below), it will spin in 1 or 3 circles. These can do a lot of damage, so block, dodge, or run out of range if you see it coming.
• Fist Slam: The standard fist slam is also telegraphed by the right arm raising, and both will knock you off your feet if they are not mitigated.
Phase 2
At the opening of phase 2, Fuoco will open the furnace and place the cannon inside. When this happens run far away from the boss and hide behind a pillar if you can find one standing. If a specter was helping with the fight, they will likely die to this attack. Additional attacks in phase 2 include:
• Flaming AoE: Run away from the boss and hide behind a pillar as soon as it starts charging up the cannon with the furnace.
• Oil Cannon: Hide behind pillars and avoid getting hit when Fuoco fires oil at you. These will catch fire if you’re near them during later attacks.
• Fire Cannon: The boss will fire multiple flaming projectiles at you which can be dodged. If the projectiles hit an oil puddle, it will catch fire.
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Everspace 2 Under Pressure Achievement & Trophy Guide - 3 Enemies with Energized Boost High-Pressure
The Everspace 2 guide showing how to destroy 3 enemies with Energized Boost's High-Pressure mode needed for the Under Pressure achievement and trophy.
Everspace 2 Guide: https://tigorestips.com/everspace2/everspace-2-achievements-guide/
Website: https://tigorestips.com/
Twitter: https://twitter.com/TigoresTips
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Starfield Shipping Magnate Achievement Guide - Connect 5 Outposts with Cargo Links
The Starfield guide showing how to connect 5 outposts with Cargo Links needed for the Shipping Magnate achievement.
Starfield Achievements Guide: https://tigorestips.com/starfield/starfield-achievements-guide/
The Shipping Magnate achievement description is not written to accurately reflect how to unlock the achievement. It requires a total of 6 outposts, not 5 outposts to pull off. Before starting on the achievement make a manual save, go to a resource/materials vendor, like Jemison Mercantile shop in the New Atlantis star port. From there, purchase the following materials. If the vendor runs out. Sleep for 48 hours and return to buy more until you hit the needed quantities.
72x Aluminum
12x Beryllium
120x Iron
12x Zero Wire
Once you have all required materials, open the planetary map and land in an area outside civilization. This can easily be done on Jemison where New Atlantis is located. Exit your ship, press LB to bring up the Scanner, press X to enter the outpost build menu, and place an Outpost Beacon. Then, press LB/RB to scroll over to the Misc. build category and build a single Cargo Link. These are massive structures that take up a large piece of real-estate.
With the Cargo Link down, run outside the buildable area of the outpost until you are able to place another Outpost Beacon. Do so, followed by another Cargo Link. This time, use the stairs on the outside of the Cargo Link to reach the roof and interact with the terminal. Select the Cargo Link node under Outpost 1 and press A to connect the two outposts. If done correctly, you should see a green icon indicating the outposts are connected.
Repeat the process building a total of 6 outposts with Cargo Links. The 4th outpost should link to the 3rd, and the 6th outpost should link to the 5th. After links have been established (3 in total), the Shipping Magnate achievement will unlock. Feel free to reload your save file and sell off the resources.
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Armored Core 6 Eliminate the Enforcement Squads Battle Log Guide - Chapter 3 Gold Loghunt
The Armored Core 6 guide showing where to find the Gold Loghunt & Battle Log in Chapter 3 - Eliminate the Enforcement Squads needed for the Combat Log Collector achievement and trophy.
Armored Core 6 Collectibles: https://tigorestips.com/guides/armored-core-6-missions-guide/
Eliminate the Enforcements Squads is an optional/branching mission during chapter 3. If you played through the mission already, you're probably frustrated by the Battle Log Pending message on the Replay menu. When the mission begins, ignore the mission objectives. Instead, take a hard right and follow the outer wall on the right side.
You will eventually come to a wrecked mech that contains a video recording. Interact with the wreckage to collect the recording, triggering an ambush. Turn around and the gold Loghunt target will be approaching your position for the crater below. Dispatch the target to collect the gold battle log and the only one in this mission.
Once the Loghunt target is destroyed, head back to the start of the mission and follow the objective markers to the end. You will need to take out 4 squads of mechs, including the mission mini-boss. After the mission tally screen is dismissed, the Loghunt board will show the gold battle log as collected.
Armored Core 6 Guide: https://tigorestips.com/guides/armored-core-6-achievements-trophies-guide/
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Baldur's Gate 3 Karlach Hot Date Achievement & Trophy Guide - Go on a Hot Date with Karlach
Baldur's Gate 3 guide showing how to go on a hot date with Karlach needed for the Hot Date achievement and trophy.
The developers of Baldur’s Gate 3 designed most questlines so that they may be completed in multiple ways. Thus, giving the players more freedom in how they approach situations. This guide represents one method that is confirmed to unlock this achievement or trophy. It may contain extra steps that are optional, but following it should work.
Karlach Hot Date Guide: https://tigorestips.com/dnd/bg3-karlach-hot-date-achievement-guide/
Time Stamps:
00:00 - Meet Karlach
00:30 - Defeat the Paladins
00:51 - Infernal Engine
01:43 - Dammon in the Grove
01:55 - Tiefling Party
03:03 - Cool Karlach Down
03:44 - Infernal Iron
04:22 - 1st Upgrade
05:01 - Touch Talk
05:14 - 2nd Upgrade
06:03 - Romance
06:26 - Deception
06:43 - Future Plans
06:53 - Hot Date
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
Website: https://tigorestips.com/
Twitter: https://twitter.com/TigoresTips
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Baldur's Gate 3 Sazza She Cannot Be Caged Achievement & Trophy Guide - How to Rescue Sazza 3 Times
Baldur's Gate 3 guide showing how to rescue Sazza from the Emerald Grove, Goblin Camp, and Moonrise Towers needed for the She Cannot Be Caged achievement and trophy.
She Cannot Be Caged: https://tigorestips.com/dnd/bg3-sazza-she-cannot-be-caged-guide/
Time Stamps:
00:00 - Emerald Grove
01:08 - Goblin Camp
02:05 - Verify She Lives
02:33 - Moonrise Towers
This achievement/trophy is tricky on the second step. If you don’t confirm Sazza is alive before moving to Act 2, you will be locked out of She Cannot Be Caged. Like most questlines in BG3, there are multiple ways to accomplish these.
You will encounter Sazza 3 times during your playthrough if you manage to free her to make it to the next location. She will be a prisoner in the Emerald Grove during Act 1. Free her by talking with her captors and escorting her out of the grove.
The second encounter with Sazza is at the Goblin Camp. Meet her outside the camp, and she will begin escorting you inside. You don’t need to follow her all the way there.
Create a manual save before interacting with Sazza in the Shattered Sanctum. If something goes wrong, you will need to backtrack to here.
Once you find her in the Shattered Sanctum, she will introduce you to Nightwarden Minthara. Side with Sazza and say “She’s telling the truth. She didn’t know.” Then agree with Minthara by saying “I’ll get it done.” After that point, wait for Minthara and Sazza to leave the camp. They won’t actually leave the sanctum until you walk near the entrance and they march off. Then, you’re free to take out the goblin leaders.
Don’t kill the goblin leaders before saving Sazza from Nightwarden Minthara. If you do, she will fight with the goblins and die. Killing the goblins before Minthara leaves the camp will also result in her death. After Minthara leaves, leave the camp, return, and cleared out the Shattered Sanctum. Then, fast travel out of the camp and across the map (like Emerald Grove). Upon returning to the sanctum, Sazza can be found standing in the main hall by herself. She should show as yellow/green, but you cannot talk to her. If she’s in this state, you can continue to Act 2.
The third encounter with Sazza should be when you arrive at Moonrise Towers in Act 2. Enter the Throne Room on the main floor and a cutscene will begin. If you see 4 goblins, including Sazza, you can earn the achievement/trophy. If you only see 3 goblins, something went wrong in Act 1 and you will need to reload your save.
Choose the following dialog options to ensure she is safely released and the achievement or trophy will unlock.
• Don’t kill them! They’re loyal followers of the Absolute.
• They’re faithful to the Absolute, I’ll give them that.
• What am I meant to do with them, exactly?
• Guards. Release them.
Immediately after you order their release, the achievement or trophy will unlock.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Temple of Bhaal - First Blood Achievement & Trophy - Kill Orin while Cultists Chant
Baldur's Gate 3 guide showing how to find the Temple of Bhaal and defeat Orin while her cultists are still chanting needed for the First Blood achievement and trophy.
Murder in BG: https://youtu.be/Y0c0SqBhMRw
Time Stamps:
00:00 - Unholy Assassin of Bhaal
00:16 - Finding the Temple
00:43 - Ambush
02:58 - Orin Fight
Before attempting this achievement/trophy, make sure you become an Unholy Assassin of Bhaal. See the BG3 Murder in Baldur’s Gate Achievement & Trophy Guide for details. You will also want to fully rest before starting this guide.
The Temple of Bhaal is located in the sewers under the Lower City. After becoming an Unholy Assassin of Bhaal, you can gain entry through the door next to the Undercity Ruins waypoint. While interacting with the door, let it know that you are an Unholy Assassin of Bhaal (“I have proven my faith…”) and show it the Amulet of Bhaal.
Once you enter the door, you will notice the game auto saving. This is because you are about to be ambushed. This can be avoided by using a potion of invisibility on a fighter or similar character who can deal massive damage and take it as well. Have the character run to the top tower across the bridge and solo kill the Farslayer of Bhaal Ghislev which will end the fight. This enemy will teleport off the tower and other enemies will join the fight. Be ready to focus all effort on the Farslayer.
After the Farslayer is defeated, all other enemies will vanish. You should be in the northeast corner of the room, next to a large archway which is the pay to continue forward. Make sure you long rest before continuing. Then, enter the next area and work your way down the stairs on the right/east. They will lead to the door of Bhaal’s Temple after you pass by the waypoint. Use the Amulet of Bhaal once again to open this door, gaining entry to the temple.
Now, head down to the large circular area with a table on the east side of the room. Say whatever you want during the interaction with Orin. At some point, she will ask her father to join her and the battle will begin. Ignore all other targets and only attack Orin until she drops. Doing so will unlock the First Blood achievement or trophy.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Crash Landing Achievement & Trophy - Knock Wyrmway Dragon Out of the Sky - Ansur
Baldur's Gate 3 guide showing how to wait until the dragon (Ansur) is midflight, then knock it out of the sky in Wyrmway needed for the Crash Landing achievement and trophy.
Time Stamps:
00:00 - Secret Door
00:35 - Chamber of Justice
01:07 - Chamber of Insight
01:29 - Chamber of Strategy
01:57 - Chamber of Courage
02:18 - Wyrmway Dragon
The entrance to Wyrmway is under Wyrm’s Rock Prison. When you enter the prison, take the first left to a dead-end with 2 torches. Extinguish the torches, hit each with Lightning Bolt, then relight/interact with them. This will open a hidden door leading to Wyrmway.
Inside Wyrmway, you will need to complete 4 challenges to open the door leading deeper. Here are the challenges in clockwise order starting with the one on the left when you enter the area.
• Chamber of Justice: Cast Remove Curse on the 3 shrouded paintings around the judge. Then move the painting called The Cell to the Empty Niche in front of the judge.
• Chamber of Insight: Walk across the hidden path between the Chamber of Justice the and locked door to reach the challenge. Inside, you can cast Hold Monster on the books to read the clues. Or, simple kill Suelto to complete the puzzle.
• Chamber of Strategy: Reach the board by destroying the crystals blocking the stairs (Fire Bolt works). Then, complete the chess game by trapping the black king. Or, simply hit the black king with Lightning Bolt to complete the puzzle.
• Chamber of Courage: Interact with the statue and “Take the torch” to start the challenge. Survive 4 turns with elemental enemies to finish the challenge.
When the battle begins, burn down Ansur’s life as quickly as possible. On one of its turns, the dragon will fly up (animation is sometimes broken) and start channeling blue lightning with a message saying “The Waiting Storm is arisen.” This is your cue to finish it off before its next turn. If the dragon’s life is low and it hasn’t started channeling, delay by attacking the minions or skipping turns until it does. The Crash Landing achievement or trophy will pop if Ansur is slain while channeling.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Murder in Baldur's Gate Achievement & Trophy - Become an Unholy Assassin of Bhaal
Baldur's Gate 3 guide showing how to become an Unholy Assassin of Bhaal in Act 3 needed for the Murder in Baldur's Gate achievement and trophy.
Time Stamps:
00:00 - 1st Kill
01:28 - 2nd Kill
02:15 - Candulhallo'w Tombstones
02:33 - Tribunal
Create a manual save before going down this path.
Optional Step: When you reach the beginning of Act 3, head over to the Open Hand Temple on the west side of the area. There you will discover a murder while talking with Sister Yannis. Agree to help investigate and gain entry to the 3rd floor of Fraygo’s Flophouse where you will find a Bloodstained Parchment on a desk hidden behind a wardrobe. Next, meet with Valeria in Sharess’ Caress and obtain a pass for the Lower City. Let the guards blocking the Lower City know that you are investigating a series of murders and they will let you through.
Once you’re in the Lower City, you will have markers on your map showing where the remaining targets are located. Kill a target and you will be approached about the Assassins of Bhaal. Kill another and you will be given the passphrase to enter their lair. Make sure you grab the hand of one of the victims as proof. The door to the crypt is revealed after pressing a button hidden behind a painting next to the quest marker.
Inside the crypt, you will need to take out your competitor. Then, agree to the ritual and follow the promptings. You may want to ungroup from your party and leave them behind so they don’t disapprove of your choices. If the bathing cutscene doesn’t trigger after killing the final target, interact with Sarevok to start it. The Murder in Baldur’s Gate achievement or trophy will unlock after rising from the pool.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
Website: https://tigorestips.com/
Twitter: https://twitter.com/TigoresTips
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Baldur's Gate 3 Crash Landing Achievement & Trophy - Knock Wyrmway Dragon Out of the Sky - Ansur
Baldur's Gate 3 guide showing how to wait until the dragon (Ansur) is midflight, then knock it out of the sky in Wyrmway needed for the Crash Landing achievement and trophy.
Time Stamps:
00:00 - Secret Door
00:35 - Chamber of Justice
01:07 - Chamber of Insight
01:29 - Chamber of Strategy
01:57 - Chamber of Courage
02:18 - Wyrmway Dragon
The entrance to Wyrmway is under Wyrm’s Rock Prison. When you enter the prison, take the first left to a dead-end with 2 torches. Extinguish the torches, hit each with Lightning Bolt, then relight/interact with them. This will open a hidden door leading to Wyrmway.
Inside Wyrmway, you will need to complete 4 challenges to open the door leading deeper. Here are the challenges in clockwise order starting with the one on the left when you enter the area.
• Chamber of Justice: Cast Remove Curse on the 3 shrouded paintings around the judge. Then move the painting called The Cell to the Empty Niche in front of the judge.
• Chamber of Insight: Walk across the hidden path between the Chamber of Justice the and locked door to reach the challenge. Inside, you can cast Hold Monster on the books to read the clues. Or, simple kill Suelto to complete the puzzle.
• Chamber of Strategy: Reach the board by destroying the crystals blocking the stairs (Fire Bolt works). Then, complete the chess game by trapping the black king. Or, simply hit the black king with Lightning Bolt to complete the puzzle.
• Chamber of Courage: Interact with the statue and “Take the torch” to start the challenge. Survive 4 turns with elemental enemies to finish the challenge.
When the battle begins, burn down Ansur’s life as quickly as possible. On one of its turns, the dragon will fly up (animation is sometimes broken) and start channeling blue lightning with a message saying “The Waiting Storm is arisen.” This is your cue to finish it off before its next turn. If the dragon’s life is low and it hasn’t started channeling, delay by attacking the minions or skipping turns until it does. The Crash Landing achievement or trophy will pop if Ansur is slain while channeling.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Fancy Footwork Achievement & Trophy Guide - Defeat Gortash Without Activating Traps
Baldur's Gate 3 guide showing how to defeat Gortash in Wyrm’s Rock without activating any traps needed for the Fancy Footwork achievement and trophy.
There are two ways into Gortash’s room: the main entrance and the back. Instead of going up the stairs on the east side of Wyrm’s Rock, go around the left side of the stairway to find a lever on the wall. Pull the lever to reveal a hidden passage leading outside. Work your way clockwise around the fortress until you reach a ladder followed by climbable vines. At the top, you will find a doorway that can be picked, giving you entrance into the hallway directly behind the throne. Open either door to start the fight and lure Gortash into the hall, avoiding all traps in the main chamber. Once Gortash is killed, the Fancy Footwork achievement or trophy will unlock.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Murder in Baldur's Gate Achievement & Trophy - Become an Unholy Assassin of Bhaal
Baldur's Gate 3 guide showing how to become an Unholy Assassin of Bhaal in Act 3 needed for the Murder in Baldur's Gate achievement and trophy.
Time Stamps:
00:00 - 1st Kill
01:28 - 2nd Kill
02:15 - Candulhallo'w Tombstones
02:33 - Tribunal
Create a manual save before going down this path.
Optional Step: When you reach the beginning of Act 3, head over to the Open Hand Temple on the west side of the area. There you will discover a murder while talking with Sister Yannis. Agree to help investigate and gain entry to the 3rd floor of Fraygo’s Flophouse where you will find a Bloodstained Parchment on a desk hidden behind a wardrobe. Next, meet with Valeria in Sharess’ Caress and obtain a pass for the Lower City. Let the guards blocking the Lower City know that you are investigating a series of murders and they will let you through.
Once you’re in the Lower City, you will have markers on your map showing where the remaining targets are located. Kill a target and you will be approached about the Assassins of Bhaal. Kill another and you will be given the passphrase to enter their lair. Make sure you grab the hand of one of the victims as proof. The door to the crypt is revealed after pressing a button hidden behind a painting next to the quest marker.
Inside the crypt, you will need to take out your competitor. Then, agree to the ritual and follow the promptings. You may want to ungroup from your party and leave them behind so they don’t disapprove of your choices. If the bathing cutscene doesn’t trigger after killing the final target, interact with Sarevok to start it. The Murder in Baldur’s Gate achievement or trophy will unlock after rising from the pool.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Two Birds with One Gnome Achievement & Trophy Guide - Improvised Melee Weapon
Baldur's Gate 3 guide showing how to use one enemy as an improvised weapon against another needed for the Two Birds with One Gnome achievement and trophy.
This achievement/trophy is a bit ambiguous. You can't simply use an enemy to attack another enemy with an ability like "Throw". You need to use the ability "Improvised Melee Weapon" to pick up an enemy and use it against another enemy. This should be done with a strength-based character with a good chance of succeeding with an athletics check.
A good place to get this early on is in the Goblin Camp. There are 2 guards standing next to each other in the doorway of the camp.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Hero of the Forgotten Realms Secret Ending Achievement & Trophy - Repair the Weave
Baldur's Gate 3 guide showing kill the Netherbrain and destroy the tadpoles during Act 2 in the Mind Flayer Colony needed for the Repairing the Weave and Hero of the Forgotten Realms achievement and trophy.
Time Stamps:
00:00 - Find Gale
00:33 - Give Magic Items
01:01 - Repair the Weave
01:53 - Kill the Netherbrain
Save Gale from a portal on the Ravaged Beach where you land after escaping the ship at the start of the game. Then, he will periodically ask that you give him a magic item that he can drain to satisfy his condition, so keep a few magic items on hand that are not needed. Over time he will reveal more details about what happened to him.
As you travel toward Moonrise Towers via the Mountain Pass, you will come across a weary traveler, Elminster Aumar. Invite him to speak with you at camp and he will give Gale a Charm which will stabilize the Netherse orb.
Follow Gale’s quest to fix his Netherse Orb. Then, from the top of Moonrise Towers, make sure Gale is in your party before entering the Mind Flayer Colony. Head straight toward Ketheric Thorm in the far east end of the colony. During the cutscene, have use the Netherse Orb to end the Netherbrain and destroy the tadpoles.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Necrotic Laboratory Brain Puzzle Solution - Act 2 Moonrise Tower Brain Puzzle
Baldur's Gate 3 guide showing how to solve the brain puzzle under Moonrise Tower in the Necrotic Laboratory.
The goal is to connect like regions of the brain: speech to speech, memory to memory, etc. Each node can only be used once. Start by clicking on a brain region, like speech, then trace a path to the speech node on the other side. Repeat the process for all regions to solve the puzzle and collect the Blade of Oppressed Souls longsword.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Shove Off Achievement & Trophy Guide - Easily Kill a Creature with Falling Damage
Baldur's Gate 3 guide showing kill a creature with falling damage needed for the Shove Off achievement and trophy.
The enemies death must be caused by falling and landing on solid ground of into an abyss. Rivers don’t count. This can easily be acquired by going to the Rosymorn Monastery and walking up to the edge. Next, ungroup your party, place one character on the edge, and a second character next to them on the monastery-side. Then, cast Thunderwave to push them far enough off the edge that they cannot land on the ground below.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
Website: https://tigorestips.com/
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Baldur's Gate 3 Hero of the Forgotten Realms Secret Ending Achievement & Trophy - Repair the Weave
Baldur's Gate 3 guide showing kill the Netherbrain and destroy the tadpoles during Act 2 in the Mind Flayer Colony needed for the Repairing the Weave and Hero of the Forgotten Realms achievement and trophy.
Time Stamps:
00:00 - Find Gale
00:33 - Give Magic Items
01:01 - Repair the Weave
01:53 - Kill the Netherbrain
Save Gale from a portal on the Ravaged Beach where you land after escaping the ship at the start of the game. Then, he will periodically ask that you give him a magic item that he can drain to satisfy his condition, so keep a few magic items on hand that are not needed. Over time he will reveal more details about what happened to him.
As you travel toward Moonrise Towers via the Mountain Pass, you will come across a weary traveler, Elminster Aumar. Invite him to speak with you at camp and he will give Gale a Charm which will stabilize the Netherse orb.
Follow Gale’s quest to fix his Netherse Orb. Then, from the top of Moonrise Towers, make sure Gale is in your party before entering the Mind Flayer Colony. Head straight toward Ketheric Thorm in the far east end of the colony. During the cutscene, have use the Netherse Orb to end the Netherbrain and destroy the tadpoles.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
Website: https://tigorestips.com/
Twitter: https://twitter.com/TigoresTips
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Baldur's Gate 3 Taking Blood Achievement & Trophy - Steal Blood of Lathander in Rosymorn Monastery
Baldur's Gate 3 guide showing how to steel the Blood of Lathander from underneath the Rosymorn Monastery needed for the Taking Blood achievement and trophy.
Time Stamps:
00:00 - Rosymorn Monastery
00:42 - Place Weapons
01:55 - Commander
02:23 - Inquisitor
03:06 - Astral Plane
03:33 - Inquisitor Fight
03:52 - Secret Chamber
04:46 - Blood of Lathander
When you reach the Rosymorn Monastery, collect 3 ceremonial weapons. Next, place/throw the weapons on the pedestals that match their owners and collect the Dawnmaster's Crest. Here are the weapons in order from left to right as you enter the room.
Dawnmaster Vaseid - Ceremonial Battleaxe - 2nd floor Guardian
Dawnmaster Welkinglory - Ceremonial Longsword (already in position)
Dawnmaster Seed - Ceremonial Warhammer - Rooftop Eagle Nest
Dawnmaster Stockhold - Ceremonial Mace - 1st floor Kobolds
Now, head down to the Creche in the basement and talk to the commander. Either tell her about the artifact or pickpocket the key from her. Follow the pathway toward the inquisitor and agree to help him.
When you reach the astral plane, talk with the Dream Visitor and agree to help her. After you return to the inquisitor's room, focus the inquisitor down immediately to simplify the battle. Next, walk into the alcove on the west side of the room and turn the statues using a high strength character with one facing the direction you came and the other facing the wall.
Take the newly opened pathway to the Secret Chamber. Once there, destroy the Energy Source crystals and disarm the Dawnbreakers to proceed. You will need to move off the primary pathway to reach the crystals. When you reach the main objective, place the Dawnmaster's Crest in the Crest Panel, releasing the Blood of Lathander, and unlocking the achievement/trophy.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 Penny Pincher Achievement & Trophy - Toll Collector - Tollhouse - Keeper of Coin
Baldur's Gate 3 guide showing how to defeat the Toll Collector without her using gold against you and without fighting her needed for the Penny Pincher achievement and trophy.
When you reach the Tollhouse in Act 2, you will see a large golden figure patrolling the area. Save before interacting with her. Then, walk up and talk with the Gerringothe Thorn, Accursed Keeper of Coin.
- Who are you?
- If I give you gold, what do I get in return?
- Toss the creature a gold piece.
- I don’t hand out so much gold for so little in return.
At that point, you need to persuade the Toll Collector to reflect on what she has been doing. This can be done with class specific responses like the monk’s: “The happiness gold grants is temporary at best. Do not let your need for gold trap you here.” After which, you need to continue helping the collector see what has happened to her with something like “Says who? Seems to me there’s no one her to oversee you.” At which point the collector will destroy herself, unlocking the achievement/trophy, and leaving you with your prize.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
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Baldur's Gate 3 You Have 2 Hands for a Reason Achievement & Trophy - Pet Scratch & the Owlbear Cub
Baldur's Gate 3 guide showing where to find the Owlbear cub, how to get it to join your camp, and how to pet Scratch and the cub at the same time needed for the You Have Two Hands for a Reason achievement and trophy. There are multiple methods to accomplish this. This guide shows one that will work.
Time Stamps:
00:00 - Owlbear Nest
00:27 - Chicken Chase
01:07 - Goblin Leaders
01:22 - Feed the Cub
01:59 - Heal the Cub
02:28 - Pet Scratch & the Cub
You will first encounter the Owlbear cub in the Owlbear Nest in Act 1. If you kill the Owlbear, don’t kill the cub. When you reach the Goblin Camp, the goblins will be playing a chicken game with the cub. Participate in the game and help it complete the course. After you wipe out the goblins and take multiple long rests, the cub will approach you in your camp. Offer it food, but be ready for Gale to accidently scare it away.
The next time you take a long rest, the Owlbear cub will return with a wounded paw. Take care of it and the cub will decide to stay at camp. The next long rest, you will wake up to find Scratch and the Owlbear cub next to each other. Pet Scratch, then pet the cub for the You Have Two Hands for a Reason achievement or trophy to pop.
BG3 Achievements Guide: https://tigorestips.com/dnd/baldurs-gate-3-achievements-trophies-guide/
Website: https://tigorestips.com/
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