Squishy Banana Productions: Dev Log
Squishy Banana Productions: Dev Log

Squishy Banana Productions: Dev Log

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    DevStream: Setting up the Vanguard low poly
    5:17:35
    DevStream: Pause
    2:52:04
    DevStream: Mo Sculpting
    3:38:49
    DevStream: Moar enemy types!
    6:40:08
    DevStream: creating a start menu
    4:32:32
    DevStream: There will be blood
    3:03:32
    DevStream: Expanding the move set
    3:18:24
    DevStream: Painting the Grunt Variant
    4:16:41
    DevStream: Late night scribbles
    1:54:03
    DevStream: Gradungr Special Attack setup
    4:04:22
    DevStream: Our first boss setup!
    4:00:14
    DevStream: Moar Sculpting
    3:02:12
    DevStream: Working on some Sculpting
    3:00:57
    DevStream: misty nonsense and more enemy variety
    3:50:37
    DevStream: AI climbing functions
    3:00:23
    DevStream: Skinning Gradungr
    3:39:08
    DevStream: Blood on the screen!
    3:09:51
    DevStream: Execution wrap up and AI going through doors
    3:53:48
    DevStream: Executing executions Camera fixes
    3:20:16
    DevStream: The top of the tower
    2:48:49
    DevStream: hammer time!
    3:14:31
    DevStream: Polishing some sound fx
    4:07:23
    DevStream: The sound of worship
    4:14:50
    DevStream: Healing at the health shrine
    3:02:29
    DevStream: Finishing the Gradungr and adding a healing shrine
    4:26:25