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Dragon Quest XI, playthrough part 38 (with commentary)
The Hero and party go to Sniflheim to investigate the weird gold blocking the city from the rest of the world. Something known as Gold Fevor, a magical curse that transforms things into gold spontaneously is plaguing the Kingdom. The Queen requests the Hero and company fix the curse. Erik has an idea of who or what is behind it, so they go to the neighboring location the Viking stronghold. The Vikings appear to have become golden monsters trying to take the victims of Gold Fevor back as trinkets. Erik believes there is more to it than what has been shown to the party. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Warhammer 40k Warpforge, casual 3/30/2024 (no commentary)
Another weekly Warpforge video. More or less the same as the previous week. I play with my Ork deck, do draft. I find the game fun, but like other trading card games it takes forever to collect enough cards to make more decks. Plus right now the Tau are overpowered. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 37 (with commentary)
The Heroes move onto Octagonia now that The party laid the Hero's father's ghost to rest. The party heard a rumor of a strong female fighter going to Octagonia, and they figure it must be Jade. They arrive at Octagonia to find it has been taken over by monsters and turned into a grand casino. After winning enough gold to get to the VIP section they are surprised to find that Jade is evil and running the casino for a monster named Booga. The party must knock some sense into Jade. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 36 (with commentary)
The Hero and the party follow the rumors of shared dreams and nightmares coming from an Inn in the Zwaardsrust region. The party rests at the inn to find that they too received the same dream. Rab suggested they go check out the ruins of Dundrasil. He suspected the source was from there, and there was something he wanted to show the Hero in the ruins. The ruins of Dundrasil were in worse conditions than the last time the party visited, but intact enough for Rab to show the party the Royal Family's secret passage. In the depths of the passage they found the source of the dreams, a wailing ghost knight. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 35 (with commentary)
The Hero, Hendrik, Rab, and Sylvando solve the falling star over Gallopolis, or rather the shadowy knight solves it, which seems to save Gallopolis for the time being. With just a few words and information the party resumes the quest. Based on what they got from Gallopolis, The group decides the next major destination should be Arboria. Once they are out in the open ocean, the party discovers that Erik has stowed away on their ship, plus he has lost his memories. Happy to have their friend returned, he joins up. The Hero having another companion, and Erik hoping to get his memories back. The journey is halted by a golden iceburg blocking passage to Snifilheim, the direct route to Arboria. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 34 (with commentary)
The Hero, Hendrik, Rab, and Sylvando head towards Hotto, on the way they stop by Gallopolis, as they can see a bright orb in the sky. They go to investigate to find that it is Erdwin's Lantern on a collision course with Gallopolis's capital city. Several people are fleeing the city and the kingdom. Some of closed themselves into their homes and hope for the best. Hendrik and Rab wish to investigate the going ons. The Hero can see a corrupted Tockle walking about. This distraction causes concern with Rab for the Hero. The Hero insists nothing is wrong. The party goes to see the sultan. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 33 (with commentary)
This is a boring part of the playthrough were I grind and craft. This of course brought on by me game overing in a fight. So I over corrected so it would not happen again. Either way, come watch me rage and smash through enemies. Next up will be the story sequence in Gallopolis, after I finish grinding and preparing. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 32 (with commentary)
Now that the Hero and Hendrik saved Rab, they can continue the adventure. Without a ship it will be hard for them to journey the world to complete the adventure. They head towards Puerto Valor. On the way there they come across someone in danger, they go to save the man, but before they can intercept someone else saves the man. Its Sylvando and his soldiers of smile. With a happy reunion, the two groups join forces to escort the man back to Phnom Nohn. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 31 (with commentary)
Following the King of Helidor's advice, The Hero and Hendrik go to Angri La. It is a holy place where an order of monks built a monastery. The king hoped that it being a holy and magical place would help the party to find the next location in their adventure. The high lama of Angri La informs the two that they are not the first guests they had since the World Tree fell. Something that catches their interest. After much discussion, The three of them go to find the other visitor. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Hearthstone, Standard Inspire Mage verses Paladin (with commentary)
Old video finally uploading it to Rumble, my first commentary match, the audio is out of sync, sorry guys. the program i use to record is really bad. if you guys know any good free recording programs, let me know and i'll try using it. so here i use my standard inspire mage :) i hope you guys enjoy.
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Hearthstone, match 6/9/2016 [2] (no audio)
Old video finally uploading it to Rumble, I was finishing up my paladin quest and i narrowly beat a zoo lock. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Hearthstone, match 6/9/2016 (no audio)
Old video finally uploading it to Rumble, I play hearthstone, here's the first video of it i'm gonna upload. yeah theres no audio, the recording program i have doesn't record the game sounds, i could talk during the video but i didn't feel like it, let me know if you want me to for future videos and i might. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 30 (with commentary)
The Hero and Hendrik lead the defense of the Last Bastion against the Shadow Lord's forces. To everyone's happiness they succeed. The King then orders the two of them to go to the ruins of Helidor Castle and defeat the monsters there in order to stop the attacks. Hendrik has reservations about it as someone would need to lead the defenders of the Last Bastion. The former King of Helidor orders Hendrik to go anyways. To help in their mission the King gives them a key that would unlock a secret passage from the dungeons to the castle so they could sneak in around the main force of monsters. Let me know what you think in the comments. Enjoy and stay tuned for more content.
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Dragon Quest XI, playthrough part 29 (with commentary)
The Hero returns to Cobblestone, as it has become the last refuge for the people of Helidor. He returns to find the ruins of his home town to have become a fort and refugee camp. To his surprise he is greeted by Sandy and Genma as he enters his former home. The video is cut short by technical difficulties. My apologies. I try to keep things working here but some how I still have trouble. Let me know what you think in the comments. Enjoy and stay tuned for more content.
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Dragon Quest XI, playthrough part 28 (with commentary)
While Sylvano is gathering his soldiers of smile, and Jade is trying to liberate Octagonia, Erik has found himself in some dungeon trapped with a healer slime. The healer slime is friendly and the two plan their escape. The dungeon of course is filled with monsters. The two manage to fight their way out of immediate danger only to find that the dungeon is within a mountain, and they are near the peak. Hope of escape continues to dwindle as Erik and the healer slime come face to face with one of the Lord of Shadow's Sentinels. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Warhammer 40k Dawn of War 2, Campaign (no commentary)
Continuing with the Warhammer 40k weekend, I start playing the Dawn of War 2 campaign. The video is cut short due to technical errors, but it helps keep the video short, which serves as a quick look of sorts. Dawn of War 2 continues to follow the Blood Raven space marines, as they try to eliminate the enemies of the Imperium. There is an orc infestation in a star system, and a new commander of the blood ravens is tasked to eliminating them. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Warhammer 40k Warpforge, casual 3/23/2024 (no commentary)
I tried streaming the new Warhammer 40k card game. Mainly did it for the Twitch drops. They just added in the Tau to the game. This is one of the Warhammer 40k games I have. Let me know what you think in the comments. Should I play more of this? Should I play other Warhammer 40k games? Either way, Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 27 (with commentary)
Sylvando and his soldiers of smile bring joy to all those they come across. His tale comes to a close as he and his men arrive at Hotto. Safely delivering the smith, so he could be reunited with his mother. Sylvando felt strongly that the rest of the party survived the events of the World Tree, and were still fighting to make the world a better place. Sylvando would continue to spread joy. Meanwhile, Jade, who had also survived, was going town to town fighting monsters and saving people. She arrived at Octagonia, home of the fighting arena. She found the town to be completely taken over by monsters. They were abusing and beating the people of the city. Jade would not rest until she freed the city of the monster menace. Let me know what you think in the comments. Enjoy and stay tuned for more content.
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Dragon Quest XI, playthrough part 26 (with commentary)
The Hero and the party make the final journey to Yggdrasil. The party camps one last time so they can be fully rested before they reach the World Tree. The Orbs create a magical bridge allowing the heroes to walk up to the tree. The Trees beauty impresses all. In its heart is a magic sword, this sword would be the weapon the Luminary needed to slay Mordegon. Just as they were approaching the Tree's heart to claim the sword, the King of Helidor and his two knights showed up. They were waiting for the hero to get access to the tree, and followed them up. It was time for a final show down. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 25 (with commentary)
The Hero and party make it to Arboria, Veronica and Serena's home town, and the last town on the way to Yggdrasil. Veronica and Serena are happy to be home, and to show off their glorious town to the rest of the party. The village elder is expecting the hero, and has something to show when the Hero has collected all the six orbs. Thankfully the Hero has already collected them. So the Hero explores the town and prepares for the final trek. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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StarCraft 1, Campaign (no commentary)
I tried something different, and since you all liked WarCraft 3 Reforged, I figured I would do the starcraft 1 remaster. Starting with the Terran Campaign. The colonial magistrate gets assigned to Mar Sara after the alien attack of Chau Sara, the neighboring planet. The Confederacy of Man wants the Magistrate to manage the colony and keep the colonists safe from aliens. After establishing bases, the Confederates order the Magistrate to move all the colonists out of the cities and into the wasteland. An odd order but one the Magistrate follows. Let me know what you think in the comments. Enjoy and stay tuned for more content.
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Dragon Quest XI, playthrough part 24 (with commentary)
In this part, I go around doing side content. Looking for things I missed, completing side quests, and going back to Tickington. The obvious reason to go to past games by using those passwords. It gets me a bunch of items, experience and gold. One of the boring sections of the playthrough but needs to be done. It helps prepare for the next part. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 23 (with commentary)
The monster slain, the Scholar recruited, the Hero and the party know what to do to defeat the Witch. They just need to find her. So they all return to the Queen of Snifilheim. The Hero and the party quickly realize that the "Queen" was really the Witch in disguise. Its why she sent them to defeat the monster, so she would get the rest of her powers back. Thankfully Snorri the Scholar knows the sealing spell, he just needs the Hero and party to distract and weaken the Witch so he can cast it. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 22 (with commentary)
The Hero and party follow the Queen Snifilheim's information, and go to slay the Ice Witch's guardian monster. With the monster slain they could have a chance against her. The Hero and party explore the snowy wastes around Snifilheim. The closer they get to the monster, the more they find Helidor knights. The knights don't recognize the Hero and the party and continue with their mission. The knights admit their unit was separated due to the growing snow storm engulfing the area. The Hero and the party find the monster battling with sir Hendrik. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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Dragon Quest XI, playthrough part 21 (with commentary)
In this part I go around searching for red doors to open, and whatever side content I can complete. Eventually I make my way back to Snifilheim to continue the story. The Heroes arrive at the city to find the gates frozen, they try using the back entrance. The back entrance was still intact and they were able to enter the city. Only to find it completely frozen. The buildings, the people, even the animals, completely covered in ice. There is no sign of what caused it. Let me know what you think in the comments. Enjoy, and stay tuned for more content.
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