Pi Rats (Original) v1 by Anthias [ BAM/FP ]
🔗 https://pinballnirvana.com/forums/threads/pi-rats-original.22910/
Original Table BAM FP
Pi Rats - They say rats desert a sinking ship. But these rats are the ones sinking ships.
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Teenage Mutant Ninja Turtles VR Sewer By Crypt101
🔗 https://vpuniverse.com/files/file/19083-teenage-mutant-ninja-turtles-vr-sewer/
•🅽🅾🆃🅴🆂•🅵🆁🅾🅼•🆃🅷🅴•🅰🆄🆃🅷🅾🆁•
First, I want to thank @Gedankekojote97 & @cyberpez for their table, @retro27 for his graphic overhaul, @Shaggysrsg for his Pup pack and @DaRdog81 for his VR assistance.
This is my first VR Room conversion of an existing table. I did the modeling for this in Blender using 2k res textures and lighting effects.
Has nFozzy Physics, Fleep Sounds, and a LUT selector (Hold LMagna and scroll through the LUTs with the RMagna).
On the back wall you'll find the actual autographs of the voice actors for the Turtles from the 1987 cartoon - Cam Clarke, Townsend Coleman, Barry Gordon and Rob Paulsen.
134
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2
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The Walking Dead LE 4K Visual pinball / VPX game play
Hanibals 4k Blood Mod (VR Room) By Ahr1man
🔗 https://vpuniverse.com/files/file/19067-the-walking-dead-le-hanibals-4k-blood-mod-vr-room/
This is a VR Room Conversion from Hanibals 4k Blood Mod.
There are two minimal VR Rooms because i wanted to save Performence for the 32bit Version.
You can change the Cab Decals and Backglass to Premium, Images in File included. Thanks to Rascal my Friend for the alternative Laser Mod and Hybrid.
-nFozzy Physics
-Fleep Sounds
-Hybrid by Rascal
-alternative Laser Mod (better Performence) by Rascal
Attention:
This Table should only be played in 32bit until the 64bit Bug gets resolved!!!
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Star Trek LE Hanibals 4k Asteroid Mod 2.0 By Hanibal2001
🔗 https://vpuniverse.com/files/file/4555-star-trek-le-hanibals-4k-asteroid-mod-17/
V2 Updated Playfield, Physics and light effects.
104
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Alien Star (Gottlieb 1984) By UnclePaulie v 2.0.2
🔗 https://vpuniverse.com/files/file/18211-alien-star-gottlieb-1984/
v2.0.2
Lots of updates here... but main differences will be some graphics updates, and DOF for slings. AND F12 menu for options. Also, I've put in a ROM volume adjustment in as well.
NOTE: The F12 options menu ONLY works for desktop and cab users. The feature is NOT in VR. So... for VR users, you need to still go into the script to change options.
Also, some options are still required to go into the script... like ball image, F6 DIPS adjustment.
' Updated the sling_hit subs to add DOF 10X, DOFPulse
' Updated the DIPS default code. Simpler code and easier to manage.
' Adjusted the "pink" insert color slightly.
' Had to modify the flipper triggers for additional 3 degrees of trigger.
' Ball could get stuck on rail near flipper. Rounded corners of physics rail wall, and made bottom collidable.
' Updated the wall "ramps" to be walls, and put new images from Redbone
' Redbone provided new images for the gate prims.
' Rounded the small rubber peg rubbers some more.
' Randomized the screw orientations
' Added all options to menu by using F12 FOR DESKTOP AND CAB users
' Removed old LUT code, and replaced in F12 menu.
' Updated the bumper lighting to disclude the day/night mode.
' For tourney mode, removed forcing the rainbow plastic edge
' Added option for STAR reflections on backwall. Users could turn up SSR if want other style reflections.
' Added independent ROM control volume in the options menu.
' Updated the black sidewood color image from Redbone
' Ball color change is in the script, and you can turn the option off to choose ball color and decal.
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2
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Bram Stoker's Dracula (Williams 1993) [CSILK Mod] 1.6I VR By hmueck
🔗 https://vpuniverse.com/files/file/19074-bram-stokers-dracula-williams-1993-csilk-mod-16i-vr/?tab=comments
Bram Stoker's Dracula (Williams 1993) with a minimal VR room added.
All credits go to the original authors:
VP91x table by JPSalas v1.03
VPX conversion by Bigus
extras by Csilk
57
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Ghostbusters (Stern, 2016) VR game play video
The original VPX version of ghostbusters ( stern 2016 ) that is not freely available but can be found if you search hard enough, gameplay shown off in VR.
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Honey (Williams 1971) with VR ROOM By Ext2k ( Desktop View )
🔗https://vpuniverse.com/files/file/19069-honey-williams-1971-with-vr-room/
Ext2k Added VR ROOM to this great table from @klodo81
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Honey (Williams 1971) with VR ROOM By Ext2k ( Cabinet view )
🔗 https://vpuniverse.com/files/file/19069-honey-williams-1971-with-vr-room/
Ext2k Added VR ROOM at this great table from @klodo81
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Ben Hur (Staal 1977) 1.0 by klodo81 ( desktop )
🔗https://www.vpforums.org/index.php?s=&app=downloads&showfile=18296
Based on table by STAAL from 1977
VISUAL PINBALL X EM Script Based on JPSalas Basic EM script Physics v3.0
Chimes Sound for Score,Coin,Startgame From Cleopatra table From Goldchicco
STAAL is a French Manufacturer Which sold their Pinballs only in France and England
Please follow us.
52
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Ben Hur (Staal 1977) 1.0 by klodo81 ( Cabinet view )
Please follow us.
🔗 https://www.vpforums.org/index.php?s=&app=downloads&showfile=18296
Based on table by STAAL from 1977
VISUAL PINBALL X EM Script Based on JPSalas Basic EM script Physics v3.0
Chimes Sound for Score,Coin,Startgame From Cleopatra table From Goldchicco
STAAL is a French Manufacturer Which sold their Pinballs only in France and England
35
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Solar Ride (Gottlieb ) vpx game play 1.21 by STYX
🔗 https://www.vpforums.org/index.php?s=&app=downloads&showfile=18295
Author(s): JCrouch, LynnInDenver, 32assassin, Lord Hiryu, destruk (roms), Shadowsclassic, JpSalas
To create this machine, it was obtained from versions vp8,9 and x. The entry lights up the bumpers and secondary sounds.
40
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Super Orbit (Gottlieb 1983) Visual Pinball X / VPX
1.11 by STYX
🔗 https://www.vpforums.org/index.php?s=&app=downloads&showfile=18185
Author(s): TAB, xenonph, JPSalas
The previous version is maintained, the appearance of the light, sharpness and a little less height of the bumpers has been modified.
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Lectronamo (stern 1978 ) 1.22 by STYX
🔗 https://www.vpforums.org/index.php?s=&app=downloads&showfile=18165
Author(s): Destruk, TAB, Skalar, Nedo, Ezepov, JpSalas
The image was changed according to the version of the machine
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Apollo 13 (Sega 1995) VPX game play
w VR Room by unclepaulie 🆄🅿🅳🅰🆃🅴
🔗https://vpuniverse.com/files/file/7722-apollo-13-sega-1995-w-vr-room/
🆄🅿🅳🅰🆃🅴 :
One more update for the rocket sound being duplicated and/or going on too long.
Please follow us.
104
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1
comment
Robo-War (Premier 1988) minimal VR room By hmueck 🆄🅿🅳🅰🆃🅴
🔗 https://vpuniverse.com/files/file/19039-robo-war-premier-1988-minimal-vr-room/
🆄🅿🅳🅰🆃🅴 : Robo-War (Premier 1988) with a minimal VR room added.
All credits go to the original authors:
original VPX version: Dozer
Updated by: versins77
VP9 Version by: Kevin Lee Drum
B2B Collision thanks to jimmyfingers
VP8 authors: TAB, Destruk, MNPG
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Medieval Madness (Williams 1997) 4k Loading video By purcho
🔗 https://vpuniverse.com/files/file/19034-medieval-madness-williams-1997-4k-loading/
4k fullscreen loading animation for Medieval Madness. Author tried to blend elements from the blackglass and the cabinet sideart.
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Hi-Score (Gottlieb 1967) 1.0.1 b y jpsalas
🔗 https://www.vpforums.org/index.php?s=&app=downloads&showfile=17725
Based on the table by Gottlieb from 1967.
Thanks to Halen for the graphics & DB2S
Thanks to hauntfreaks for the new DB2S in 1.0.1
Thanks to Bendigo for the VP table from 2003.
This table is the 4 players version of Super Score.
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Nascar (Stern 2005) 4k Loading video By purcho
4k fullscreen loading animation for Nascar.
🔗 https://vpuniverse.com/files/file/19020-nascar-stern-2005-4k-loading/
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Back To The Future (Data East 1990) 4k Loading video By purcho
4k loading animation for Back To The Future.
Please follow us for more content.
52
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Dolphin (Chicago Coin 1974) 1.0 by angmarg52
🔗 https://pinballnirvana.com/forums/resources/dolphin-chicago-coin-1974.8334/
Future Pinball Release
Flippers (2), Pop bumpers (2), Slingshots (2), Rollover buttons (7), Captive balls (3). End-of-ball bonus. Pocketing the three captive balls awards an extra ball.
Please Follow us on RUMBLE.
57
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Jet Spin (Gottlieb 1977) VPX game play
1.0a by Mustang1961 (desktop play) 🅽🅴🆆
🔗 https://www.vpforums.org/index.php?s=&app=downloads&showfile=18284
Playfield
- new physic (cab optimized), skill / luck ratio 50:50
- new flipper caps without the black spot (thanks to mrtr32)
- many new sounds e.g. targets sounds
- improved ball and ball position in the plunger lane (different plunger sound with or without ball)
- ball stop in plunger- lane
- light- indicators adjusted in brightness and a few in color
- both bumpers parallel engaged (thanks to jejepinball & kiwi)
- new timing for ball release - now after player up alternator ends
- the bumper triggers are now in colored plastic
- rolling sound level adjusted
- new POV for cab use
- all object sounds now in operation
- vari- target now with more "friction" (thanks to Albert)
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
Backglass
- rolling score reels
- 6 big snippits for the decorations avoids overexposure at color edges
- 8 snippits for an improved player up - and can play - indication
- score memory: when you leave the table and reload it the score of the previous use will be indicated
-> attention: I changed the nv ram concept in order to implement this functionality, if you have still a nv ram in the user- folder delete it or replace it with the nv ram you find in the zip file (it is the JetSpin_77VPX.txt), otherwise the table will crash when loading the 1st time.
- thanks to Jeff's provident script is was easier than I thought to synchronize sound and reset action of the reels
- no click sounds from the BG anymore, no interference between BG and game sounds
-> thanks to Jarr3 for his sound removal tool for BGs
- ZIP contains game, BG file, nv ram (JetSpin_77VPX.txt), BG- and PF- pics for cab users
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Jet Spin (Gottlieb 1977) VPX game play
1.0a by Mustang1961 (Cabinet view) 🅽🅴🆆
🔗 https://www.vpforums.org/index.php?s=&app=downloads&showfile=18284
Playfield
- new physic (cab optimized), skill / luck ratio 50:50
- new flipper caps without the black spot (thanks to mrtr32)
- many new sounds e.g. targets sounds
- improved ball and ball position in the plunger lane (different plunger sound with or without ball)
- ball stop in plunger- lane
- light- indicators adjusted in brightness and a few in color
- both bumpers parallel engaged (thanks to jejepinball & kiwi)
- new timing for ball release - now after player up alternator ends
- the bumper triggers are now in colored plastic
- rolling sound level adjusted
- new POV for cab use
- all object sounds now in operation
- vari- target now with more "friction" (thanks to Albert)
- in game over state the plastics illumination stays on (the original behavior of all Gottlieb EMs)
Backglass
- rolling score reels
- 6 big snippits for the decorations avoids overexposure at color edges
- 8 snippits for an improved player up - and can play - indication
- score memory: when you leave the table and reload it the score of the previous use will be indicated
-> attention: I changed the nv ram concept in order to implement this functionality, if you have still a nv ram in the user- folder delete it or replace it with the nv ram you find in the zip file (it is the JetSpin_77VPX.txt), otherwise the table will crash when loading the 1st time.
- thanks to Jeff's provident script is was easier than I thought to synchronize sound and reset action of the reels
- no click sounds from the BG anymore, no interference between BG and game sounds
-> thanks to Jarr3 for his sound removal tool for BGs
- ZIP contains game, BG file, nv ram (JetSpin_77VPX.txt), BG- and PF- pics for cab users
54
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Indiana Jones (Stern2008) 4K VPX game play
Hanibal's 4k Edition By Hanibal2001 🅽🅴🆆
🔗 https://vpuniverse.com/files/file/4180-indiana-jones-stern2008-hanibals-4k-edition/
NOTES FROM THE AUTHOR:
Thanks to freneticamnesic for there nice VP9 table and the permission for convert to VP10.
And additionally special thank to GLX, gtxjo, Highlnder00 and anybody else where working on the previous versions before.
In this table I have create some new scripts for an ballistic impulse to the "MAP" section and some sound scripts for moving parts.
I have modified many Textures and Objects according to the real version of the table, and have created some special light effects, I hope you like it.
Generally enjoy this nice table and have fun with 8 Ball Multiball :-)
PLEASE subscribe and follow us, it really helps.
113
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