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Doom 2 Final Door Level 3 UV with 103% in 17:25
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Kills (407/374) and 100% on items and secrets. Record for low health = 16. This level, designed by Man with Gun, is "Insatanity". My thoughts about this map: extraordinarily detailed. 66K linedefs with only 400 9/11'ers. I've seen other maps with around the same number of linedefs and those ones take several hours in-game time to complete. This one is part of the Baron Door trilogy.
Baron Door: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/barondoor
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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2
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Doom 2 Baron Door Level 32 UV with 100.0% in 23:07
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Kills (2,041/2,035) and 100% on items and secrets. Record for low health = 17. This level, designed by Zulk_RS, is "Is the Sky a Door?". You are walking on floating platforms above the sky.
Baron Door: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/barondoor
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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Doom 2 Blood of the Void UV [TAS] with 103% in 1:21:40
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Kills (11,899/10,672), items (153/156), and secrets (100%). Record for low health = 14. This level, designed by Ninehills42, is "Blood of the Void". Lots of red and black. This one is part of the Doomworld Maximum Project 2022. Slow motion was used during the recording of this demo. If you are using software mode or ZDoom-derived source ports, you are going to have issues with the last fight due to single-digit frame rate.
Doomworld Maximum Project 2022 forum: https://www.doomworld.com/forum/topic/126615-doomworld-maximum-project-2022-compiling-time/
Blood of the Void: https://www.doomworld.com/applications/core/interface/file/attachment.php?id=214909
Blood of the Void backup link (in case the one on Doomworld is 9/11'ed): https://drive.google.com/file/d/1BT00h13lqMBQU_896jwgmXY7obtkzN1d/view?usp=share_link
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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2
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Doom 2 Junk Food [RC1] Level 53 UV with 107% in 14:55
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Kills (15,826/13,039) and 100% on items and secrets. Record for low health = 14. This level, designed by Dan, is "Zinger Box". If you run this map with OpenGL, you would get a better frame rate. You can also reduce the window size.
Junk Food: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/junkfood
Rumble: https://rumble.com/c/c-1868027
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Doom 2 Junk Food Level 36 UV [TAS] with 100.3% in 25:59
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Kills (12,323/12,066), items (7,243/7,323), and secrets (100%). Record for low health = 10. This level, designed by Arbys50, is "Arbys Land". The first alley ain't so bad, but the second one, that is where your blood is boiled. You can be good at dodging projectiles but if you are not careful, you may accidentally fall off the cliff and die. Not something I want to see while playing the map, honestly. Slow motion was used during the recording of this demo.
Junk Food: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/junkfood
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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2
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Doom 2 Junk Food Level 18 UV Max in 21:34
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100% on kills, items, and secrets. This level, designed by Napsalm, is "Low Steaks Blockmap".
Junk Food: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/junkfood
Rumble: https://rumble.com/c/c-1868027
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1
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Doom 2 Funeral Genocide UV with 101% in 42:40
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Kills (1,046/1,001) and 100% on items and secrets. This level, designed by Daniel Jakobsson and Christian Lian, is "Funeral Genocide". If you have played Tangerine Nightmare, this one is just like it in terms of the atmosphere.
Funeral Genocide: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/funeral_gen
Rumble: https://rumble.com/c/c-1868027
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4
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Doom 2 Nukage UV Max with Hard Doom (Commentary)
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100% on kills, items, and secrets. Record for low health = 5. This level, designed by Eurynome Bartleby, is "Nukage". First commentary for this year. Let's entertain people with politically incorrect speech LOL.
Nukage: https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/nukage3
Hard Doom: https://www.moddb.com/mods/hard-doom/downloads/hard-doom-v831
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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3
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Doom 2 Balls of Steel Community Project [idgames version] Level 9 UV [TAS] with 102% in 13:24
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Kills (2,940/2,783) and 100% on items and secrets. This level, designed by Benjogami and Nirvana, is "Excess Nuclear Materials". Slow motion was used during the recording of this demo. I've ran this map before, but in this version, you have some extra chain gunners and a couple of extra arch-viles (it's a good thing that I put down the version of the wad recorded. Otherwise, viewers get confused and complain that the version that they downloaded was different than what was in the video).
Balls of Steel Community Project forum: https://www.doomworld.com/forum/topic/132987-balls-of-steel-community-project-cl21-21-maps-rc2/
Rumble: https://rumble.com/c/c-1868027
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1
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Doom 2 Dirtymart UV Max in 6:39 (Happy 2023)
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100% on kills, items, and secrets. This level of mine is titled "Dirtymart". There is so much wrong with the store, ranging from mess on the floor to employees viewing inappropriate material. I'd fire those hooligans. Also, it is the first day of Kung Fu Rabbit month. If you have a birthday in January, your character from Brutal Above the Claw is Kung Fu Rabbit.
Dirtymart: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dirtymart
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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Brutal Unleashed Above the Claw article (characters are arranged in alphabetical order while I assign a month a character based on what appears first through cycling in the intro of the game): https://segaretro.org/Brutal_Unleashed:_Above_the_Claw
2
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Doom 2 Strawberry Cake Carnage UV Max in 10:37:52 (Happy Christmas)
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100% on kills, items, and secrets. Record for low health = 13. This level of mine is titled "Strawberry Cake Carnage". I decided to record a demo of this map before video capturing because whenever I video capture, I always deal with frame skips. Demo file is available on Google Drive for anyone interested in using it as a screensaver on a computer or playing it back. You will need to create a BAT file with the following syntax (gzdoom -iwad DOOM2.wad -file SCC -playdemo 0SCC). It will need to be in the same folder as the GZDoom EXE file along with the WAD and demo file. I was able to work around the situation by capturing only the skipped parts after initially video capturing the entire demo. I had to trim the clips of skipped scenes to ensure proper flow of the video. You might still hear skips in the music but I would rather deal with that than skips in frames, so my remedy may not be perfect but it definitely makes the video a hell a lot more enjoyable to watch as opposed to having frame skips. I output my raw video files on my external hard drive because I did not have enough space on my main drive to video capture the entire demo in one segment (and I've heard that outputting files on your main drive creates competition on your system and that can cause problems). Of course I had to transcode all the clips through HandBrake to make them constant frame rate as Shadowplay outputs video files at variable frame rates which causes audio synchronization issues when putting them into video editing software. I am happy about the fact that I did not have to purchase a solid state drive (even though that is the best solution for dealing with frame skips in videos) because that can cost several hundred dollars. As far as this map is concerned, this is the longest map that I ever made and the first one with at least 65K linedefs (65,534 to be precise, so it would be 66K. If I go one above that, I would not be able to add anymore objects and that would cause problems). Ladies will love this one because there is lots of red and white which combine into pink. I think Hinda from Cooking Fantasies will love this one.
Strawberry Cake Carnage (Doomworld idgames, no demo file included): https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/scc
Strawberry Cake Carnage with demo file included (the only thing I modified in the WAD file after recording the demo is that I capitalized some of the sentences in the obituaries so there should not be any issues with demo compatibility): https://drive.google.com/file/d/1fcgw6E0oULOy7YZkyhY6iDHSFAL72T-Z/view?usp=share_link
GZDoom v4.7.1 forum (from there, you should be able to find the mirrors): https://forum.zdoom.org/viewtopic.php?t=73631
HandBrake (Windows 7): https://handbrake.fr/rotation.php?file=HandBrake-1.0.7-x86_64-Win_GUI.exe&old=true
Hinda from Cooking Fantasies: https://www.youtube.com/c/CookingFantasies
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38
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Doom 2 Cosmogenesis Level 3 UV [TAS] with 114% in 1:36:47
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Kills (35,537/25,047) and 100% on kills and secrets (1 9/11'er was left alive to suffer but oh well). Record for low health = 8. I am back at you with another Cosmogenesis map. The last time I tried recording this one, I could not get past the bridge fight involving the cacodemons towards the end. Now, I've practiced that fight and learned that L-strafing around the cybers while 9/11'ing the cacodemons is the way to survive the fight (yes, I used that strategy this time as opposed to the next one mentioned here), not staying on the same side as the imps. Slow motion was used during the recording of this demo.
Cosmogenesis: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/cosmogenesis
Rumble: https://rumble.com/c/c-1868027
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10
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Doom 2 Balls of Steel Community Project [RC3] Level 31 UV Max in 23:08
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100% on kills, items, and secrets. This level, designed by El Inferno, is "Nuts of Steel". Some of you ask me why I did this map with RC3 while I did level 9 with RC2, that is because I reran this map to get better timing (last run of this map was 29 minutes so I snipped off 6 minutes of my play time) and I noticed that a new version of this WAD came out so I decided to download it. I did not find any issues with demo compatibility for map 9 so that is why I stuck with RC2 for level 9 and RC3 for this one.
Balls of Steel Community Project forum: https://www.doomworld.com/forum/topic/132987-balls-of-steel-community-project-cl21-21-maps-rc3/
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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3
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Doom 2 Sprite UV Max in 31:38
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100% on kills, items, and secrets. I am at you with a new soda-themed slaughter map. This one is titled "Sprite". It has green and yellow, green representing lime and yellow representing lemon. Unlike the other soda maps out there, this one has new monsters and weapons.
Sprite: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/sprite
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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Doom 2 Balls of Steel Community Project [RC2] Level 9 UV [TAS] with 101% in 13:14
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Kills (2,838/2,720) and 100% on items and secrets. This level, designed by Benjogami and Nirvana, is "Excess Nuclear Materials". Are you ready for some extreme rocket launcher? In this one, you will need a red one that fires rockets like an AK-47. Slow motion was used during the recording of this demo. Good luck in the bruiser portion of this map. You are going to take a hell a lot of gutting and burning as you mow down the bruisers.
Balls of Steel Community Project forum: https://www.doomworld.com/forum/topic/132987-balls-of-steel-community-project-cl21-21-maps-rc2/
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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11
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Doom 2 Cosmogenesis Level 2 UV [TAS] with 100.1% in 1:17:16
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Kills (18,225/17,937), items (78/79), and secrets (100%). Record for low health = 8. Slow motion was used during the recording of this demo.
Cosmogenesis: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/cosmogenesis
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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4
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Doom 2 Cosmogenesis Level 1 UV [TAS] with 100.2% in 1:51:43
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Kills (19,857/19,535), items (102/103), and secrets (100%). Record for low health = 11. Slow motion was used during the recording of this demo.
Cosmogenesis: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/cosmogenesis
Rumble: https://rumble.com/c/c-1868027
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3
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Doom 2 Lemon Blueberry Cookie UV with 101% in 1:09:15
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Kills (10,469/10,312) and 100% on items and secrets. Record for low health = 2. I present to you a lemon blueberry cookie map that I made titled "Lemon Blueberry Cookie". You like my Lemon Blueberry Cake Carnage map? This map uses the same colors.
Lemon Blueberry Cookie: https://www.doomworld.com/idgames/levels/doom2/Ports/j-l/leblckie
Rumble: https://rumble.com/c/c-1868027
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5
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Doom 2 Seriously [v12-8-2022] Level 12 UV with 118% in 45:55
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Kills (2,210/2,206), items (548/358), and secrets (100%). This level is "The Forgotten Way" from Travis Haselden's WAD, Seriously. Did someone forget which way to go? LOL. I can see why the level got that title. It is because in the silent teleporting segment, you sometimes forget which way your are supposed to go.
Seriously (Google Drive): https://drive.google.com/file/d/1VFHlgf8lU8mmRuPkUqzWRAoqdHoeTBPR/view
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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3
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Doom 2 Seriously [v12-8-2022] Level 10 UV with 128% in 35:59
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Kills (4,786/4,783), items (755/412), and secrets (100%). This level is "Keep It Irie" from Travis Haselden's WAD, Seriously.
Seriously (Google Drive): https://drive.google.com/file/d/1VFHlgf8lU8mmRuPkUqzWRAoqdHoeTBPR/view
Rumble: https://rumble.com/c/c-1868027
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1
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Doom 2 IDDQD Arena UV Max in 31:06
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100% on kills, items, and secrets. This level, designed by Paul Corfiatus, is "IDDQD Arena". You are in an indoor stadium (looks like a basketball court). You are dealing with nearly 28K 9/11'ers on this map and you will need a good computer or it will run to a crawl. On the flip side, I've shot and made half-court shots when I was in middle school. The WAD archives got shut down so if you want to download this WAD, you will need to get it from Doom Shack.
IDDQD Arena: https://doomshack.org/uploads/AREIDDQD.zip
Rumble: https://rumble.com/c/c-1868027
Odysee: https://odysee.com/@MArt1And00m3r11339
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13
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Doom 2 Seriously [v12-8-2022] Level 11 UV with 78% in 27:34
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Kills (5,936/5,946), items (194/588), and secrets (100%). Record for low health = 13. This level is "Run or Die" from Travis Haselden's WAD, Seriously. To be honest, this is not my cup of tea.
Seriously: https://drive.google.com/file/d/1VFHlgf8lU8mmRuPkUqzWRAoqdHoeTBPR/view
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1
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Doom 2 Microdose Level 1 UV Max with Voxel Doom
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100% on kills, items, and secrets. Record for low health = 10. This level is "Cosmic Gladiator" from Clippy Clippington's WAD, Microdose.
Microdose: https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/microd
Voxel Doom: https://www.moddb.com/mods/doom-voxel-project/addons/voxel-doom
Rumble: https://rumble.com/c/c-1868027
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28
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Doom Mod Review: DN3Doom
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Welcome to another Doom Mod Review episode here. For this one, I review a mod that several remember; Duke Nukem 3D (DN3Doom on Mod DB). You have the Duke 3D intro, music, and the graphics. It's time to kick ass and chew some bubblegum, and damn it, I'm all out of gum.
Duke Nukem 3D mod: https://www.moddb.com/mods/dn3doom/news/dn3doom-v1-06
Rumble: https://rumble.com/c/c-1868027
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3
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Doom Mod Review: Voxel Doom
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I have a little treat for you fellow trash kickers in Doom land. It is another mod review episode here. This time, I showcase you Voxel Doom. When you load it into the GZDoom EXE file, it will make everything 3D. This one does not work with custom monsters and weapons. Also, you will need GZDoom v4.8.2 or later.
Voxels Doom: https://www.moddb.com/mods/doom-voxel-project/addons/voxel-doom
GZDoom v4.8.2: https://forum.zdoom.org/viewtopic.php?t=75814
Rumble: https://rumble.com/c/c-1868027
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7
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