New Analogue Pocket Core PC Engine/TurboGrafx-16 CD
Here is the PC Engine CD core for the Analogue Pocket. The below info is straight from their github page.
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"PC Engine CD for Analogue Pocket
Ported from the core originally developed by Gregory Estrade and heavily modified by @srg320 and @greyrogue. Then this was ported over to the Pocket by Agg233 . Core icon based on TG-16 icon by spiritualized1997. Latest upstream available at https://github.com/MiSTer-devel/TurboGrafx16_MiSTer
Please report any issues encountered to this repo. Most likely any problems are a result of my port, not the original core. Issues will be upstreamed as necessary.
Important Notices For running this core
Please do read all of these as there is some special things that need to happen to get the best experience with this core
Your SDcard needs to be formatted as an exFAT as we have found that FAT32 formatted SDcards have a lot of lag on them due to a bug in the APF firmware.(Analogue knows about this bug and is fixing this)
With Multi-BIN files you can only have 27 tracks as a maximum limit due to the limited data slots the APF can handle (So make sure you use single CUE/BIN Isos)
Only Cue/BIN ISO's can be used. CHR Iso's cannot be used as the compression is too much for the MPU I have designed (74mhz and 64Kbytes of ram is not enough for this).
Auto Updaters are your friends. Both @mattpannella and @Monkeymad2 have worked on setting up the JSON's for the CUE/BIN files for you. SO please send them the love needed for this.
The only missing part in this core is the SuperGrafx chip due to chip size. Will work on this next for this core to complete it."
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Links
GitHub:
https://github.com/mattpannella/pocket-updater-utility
https://github.com/Mazamars312/openfpga-pcengine-cd
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Wonderswan & Wonderswan Color OpenFPGA Analogue Pocket Core
Hey everyone here is the new Wonderswan/Color for the Analogue Pocket below is the link to agg23's github page. I would recommend using Pocket Updater to add the core.
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Links
Agg23's Wonderswan Core
https://github.com/agg23/openfpga-wonderswan/
https://github.com/agg23/openfpga-wonderswan/blob/master/README.md
https://github.com/agg23/openfpga-wonderswan/releases/tag/1.0.0
Pocket Updater
https://github.com/RetroDriven/Pocket_Updater
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Features
Save States/Sleep + Wake
Known as "Memories" on the Pocket, this core supports the creation and loading of save states, and by extension, the core also supports Sleep + Wake functionality. Tapping the power button while playing will suspend the game, ready to be resumed when powering the Pocket back on.
Fast Forward
Hold the - button (default) to run the WonderSwan at 2.5x speed. Tapping the button will lock fast forward on, and it will continue fast forwarding until the button is pressed again.
Controls
The WonderSwan has a lot of buttons for a handheld in an unusual layout. The default button mappings for the Pocket are as close as I can get to the original control layout.
Horizontal Vertical
Pocket WonderSwan
D-pad X buttons
A A
B B
X Y3
Y Y4
L. Trig Y1
R. Trig Y2
+ Start
- Fast Forward
Pocket WonderSwan
D-pad Y buttons
A X3
B X4
X X2
Y X1
L. Trig A
R. Trig B
+ Start
- Fast Forward
System Settings
System Type - Choose what type of WonderSwan to boot. Changing this option requires resetting the core
CPU Turbo - Allows the CPU to perform additional processing per frame, which can be used to eliminate some slowdowns.
Video Settings
The WonderSwan has a native refresh rate of 75.4Hz, but the Analogue Pocket doesn't support higher than ~62Hz (and 60Hz on the Dock). This core provides the option to either run the display directly at 60Hz, introducing tearing, or to triple buffer frames at 60Hz, introducing latency and skipping some frames entirely.
Triple Buffer - Triple buffer image to prevent tearing. Please note that this does increase latency and will cause frames to be dropped.
Flickerblend - Use a combination of 2 or 3 frames of data to perform blending on flickering UI elements. This will decrease the flickering and resolve the flicker into a lighter grey color. Please note that this enables the frame buffer implicitly.
Orientation - Lock the screen rotation to a particular direction. When set to Auto, the core will automatically rotate the display.
Flip Horizontal - Flips the display whenever the WonderSwan would display in horizontal mode.
Sound Settings
Fast Forward - If enabled, play sound when fast forward is active.
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Analogue Pocket Library Image Set
In this video I want to share the link to be able to add images to the Analogue Pocket for the new Library feature and how to do it.
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Link:
Image Set: https://1fichier.com/?cank9p7bdhxntveesefd
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Credit for thumbnail goes to James Trew/Engadget
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Analogue Pocket Case Review
In this video I want to share an accessory I recently came across
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Accessory:
1. ANALOGUE POCKET CASE DX, FELT-LINED, PLAY-THROUGH CASE FOR ANALOGUE POCKET:
https://www.ebay.com/itm/294894872265?var=593221885172
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New Pocket OS Update (Analogue OS Version 1.1-Beta-7)
Here is the newest update for the Analogue Pocket.
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Links
Analogue Pocket Development Schedule:
https://twitter.com/analogue/status/1553032946910650368/photo/1
Release Notes:
https://www.analogue.co/support/pocket/firmware/1.1-beta-7
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Release Notes
OS
Library added: A reference level database to catalog your game collection and the games you play
Updated Library database
Improved Save States organization
Improved Screenshot thumbnail quality
Removed Screenshot wait time
Fixed Screenshot browser when displaying more than 128 files
Fixed Screenshot time and date display
Fixed a regression in file writes from beta 6
Fixed a file browser crash when resuming into a nonexistent folder
Default settings: "Resume Browser" and "Group openFPGA" now enabled by default after a Global Reset
Added User Service Menu with various useful support tools
openFPGA
Improved openFPGA platforms menu access time
Fixed Core Settings menu breaking after a Screenshot is taken
Added "Docked Display" to Developer menu
APF
Assets chosen via the file browser can now be remembered and automatically re-loaded with a new Data Slot Parameter Bitmap setting
instance.json files can now select any of the 8 core bitstreams while loading, and the maximum memory writes were increased from 16 to 32
Fixed truncation bug in Target command [0184 Data slot write]
Dock
Improved HDMI connection handling
Improved EDID display mode detection
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Krikzz Replaces EverDrive GB X7 IO Error
In this video I wanted to talk about what I heard from the community which is that Krikzz will replace your ED GB X7 if it does not work with the Pocket. That is great news since it look like about 50% of people who have Rev. C are still having this error and a software update can't fix this.
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Revision that does not work:
EverDrive GB
Model 17, Rev. C
20.02.2019
Revision that does work:
EverDrive GB
Model 17, Rev. E
28.07.2021
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Links
Credit to Remy Sharp for show this fix
https://www.youtube.com/watch?v=GosNJKktOzY
Where to buy when in stock:
Everdrive GB X3:
https://krikzz.com/our-products/cartridges/edgbx3.html
https://everdrive.me/cartridges/edgbx3.html
Everdrive GB X5:
https://krikzz.com/our-products/cartridges/everdrive-gb-x5.html
https://everdrive.me/cartridges/everdrive-gb-x5.html
Everdrive GB X7:
https://krikzz.com/our-products/cartridges/edgbx7.html
https://everdrive.me/cartridges/edgbx7.html
Everdrive GB X Series OS:
https://krikzz.com/pub/support/everdrive-gb/x-series/OS/
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NES Core Update and Jotego Massive Core Drop
Hey everyone on 12/7/22 Jotego dropped 14 new cores and Agg23 updated the NES Core. Thanks to Jotego there are alot of new cores people can enjoy below are the link to github where you can find the cores. I recommend using the Pocket updater for automatically download these cores. The bios will be download at the same time. Agg23 dropped a massive update that now allows you to use the Analogue Pocket's save state feature. See below for full update.
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NES Update
"The release everyone has been waiting for is finally here. Save state creation and loading (known as Memories on the Pocket), along with sleep and wake, has now come to the NES. You can now pause and resume NES games from arbitrary states of play, allowing you to come back to a hard section later, sleep your Pocket, and practice that Battletoads speeder bike level.
Check the README for a list of mappers that support save states.
In addition, this release brings some convenience features and fixes that several people have been asking for.
Load custom palettes to tweak the look of the video so it matches how you remember it as a kid
Several SMB3 romhacks incorrectly rely on the initial state of memory. We initialize the memory to 0 to get around these issues. Please let me know if a retail title has save issues as a result of this change
Games that have asynchronous two (or more) controller support (SMB/3 two player mode, Zelda 1 saving) can now be played entirely on the Pocket/with only one controller. Users can choose the Swap P1 & P2 option to swap between the controllers
EDIT: Contains a minor update to prevent saves from being wiped"
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Links
Github:
https://github.com/jotego
Github:
https://github.com/RetroDriven/Pocket_Updater/releases/tag/v1.3.8
Github:
https://github.com/agg23/openfpga-NES/releases/tag/0.3.1
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New Cores
jtdd v20221128
jtdd2 v20221128
jtgng v20221202
jtkicker v20221202
jtkunio v20221128
jtmikie v20221202
jtpinpon v20221202
jtroadf v20221202
jtroc v20221202
jtsbaskt v20221202
jttrack v20221202
jtvigil v20221202
jtyiear v20221202
jtpang v20221012
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EverDrive GB X7 does work with the Analogue Pocket
In this video I wanted to show that the new revision of Everdrive GB X7 does work with the Analogue pocket and it looks like there will be no hope for the prior rev.
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Revision that does not work:
EverDrive GB
Model 17, Rev. C
20.02.2019
Revision that does work:
EverDrive GB
Model 17, Rev. E
28.07.2021
=============================================
Links
Where to buy when in stock:
Everdrive GB X3:
https://krikzz.com/our-products/cartridges/edgbx3.html
https://everdrive.me/cartridges/edgbx3.html
Everdrive GB X5:
https://krikzz.com/our-products/cartridges/everdrive-gb-x5.html
https://everdrive.me/cartridges/everdrive-gb-x5.html
Everdrive GB X7:
https://krikzz.com/our-products/cartridges/edgbx7.html
https://everdrive.me/cartridges/edgbx7.html
Everdrive GB X Series OS:
https://krikzz.com/pub/support/everdrive-gb/x-series/OS/
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Super Game Boy Analogue Pocket Core
Hey everyone on 11/10/22 Spiritualized1997 dropped 16 new cores and 1 new update. In this video I want to show more on the Super Game Boy which is pretty good in my opinion. Below are a copy of useful links and info.
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Links
Github:
https://github.com/spiritualized1997/openFPGA-Super-GB
List of Super Game Boy games from Wiki:
https://en.wikipedia.org/wiki/List_of_Super_Game_Boy_games
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Info straight from Spirtualized1997's Github page
Super Gameboy core for openFPGA on Analogue Pocket
Everything Super Gameboy Should be supported by this core, including playing real cartridges through the cartridge slot!
To use this core, two files need to be placed into the
/assets/sgb/Spiritualized.SuperGB/ folder:
sgb_boot.bin - the 256 byte boot ROM for the GB CPU
sgb_snes.smc - the 256K or 512K BIOS for the SNES
You can use either SGB or SGB2 files.
To run real cartridges, select "run_cartridge.gb" for the game, which is included in this package.
Up to 4 players are supported using the dock.
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New Super Nintendo Core Update
Hey everyone there is a new Super Nintendo Core update with some very welcomed fetures below is the link to agg23's github page and the changes. I would recommend using Pocket Updater to add the core.
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Links
https://github.com/agg23
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Notable New Features
Support for headered SMC ROMs
Support parity with MiSTer expansion chips (except for MSU). All physical chips supported by MiSTer are now supported by this core
Full PAL support, including SuperFX PAL titles
RTC support
CPU and SuperFX turbo support
Fixes for garbage lines on various games
Mouse support using D-Pad and analog sticks thanks to @iequalshane
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Spiritualized1997's Massive Analogue Core Drop
Hey everyone on 11/10/22 Spiritualized1997 dropped 16 new cores and 1 new update. Thanks to him there are alot of new cores people can enjoy below are the link to github where you can find the cores. I recommend using the Pocket updater for automatically download these cores. The bios will be download at the same time.
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Links
Github:
https://github.com/spiritualized1997
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New Cores
• spiritualized1997/openFPGA-VideoBrain
• spiritualized1997/openFPGA-Supervision
• spiritualized1997/openFPGA-Super-GB
• spiritualized1997/openFPGA-Studio-2
• spiritualized1997/openFPGA-Odyssey-2
• spiritualized1997/openFPGA-Megaduck
• spiritualized1997/openFPGA-Intellivision
• spiritualized1997/openFPGA-Genesis Update
• spiritualized1997/openFPGA-Game-King
• spiritualized1997/openFPGA-Gamate
• spiritualized1997/openFPGA-Creativision
• spiritualized1997/openFPGA-Coleco
• spiritualized1997/openFPGA-Channel-F
• spiritualized1997/openFPGA-Arcadia
• spiritualized1997/openFPGA-Adventure-Vision
• spiritualized1997/openFPGA-7800
• spiritualized1997/openFPGA-260
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Pokemon Mini Core on the Pocket
Hey everyone here is a video on the Pokemon Mini Core for the Analogue Pocket. The installation is simple enough when you use Pocket Updater
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Links
Github:
https://github.com/agg23/openfpga-pokemonmini
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Major PC Engine Core Update (SuperGrafx)
Here is one of the 2 major updates coming to the PC Engine Core from Agg23. The SuperGrafx works perfectly for the 5 games that where released for the system
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Important
In order to be recognized by the core and boot properly, each SuperGrafx ROM must have the .sgx extension, otherwise you will see a black screen at boot.
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Links
Github:
https://github.com/agg23/openfpga-pcengine
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My Analogue Accessories
In this video I want to share the accessories I currently use for new Analogue Pocket owners. I have plenty of videos going back to my first one about the Pocket and different items you can use with it. These are just my opinion and best work for me , there are plenty of other case that work great like the Pelican 1040 Micro Case. I'll link everything below
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Check out my Pocket updater video to learn out to add cores very easily
https://youtu.be/qjBCACQVkUg
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Accessories:
1. amCase Soft Sleeve Carrying Case:
https://amzn.to/3UmdNRl
2. amFilm 2-Pack Tempered Glass Screen Protector
https://amzn.to/3fLcVaa
3.SF Bag Analogue Pocket Pouch
https://www.sfbags.com/products/analogue-pocket-pouch
4. AUKEY PA-B3 Omnia 65W Fast USB C Charger
https://www.aukey.com/products/aukey-pa-b3-omnia-65w-fast-usb-c-charger
5.Anker USB C Charger
https://amzn.to/3fPrPvO
6.Laptop Power Bank, Baseus 100W USB C
https://amzn.to/3Eg41Le
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New Pocket Updater from Retro Driven W/ New Core and Core Updates
Here is the new Pocket Updater for the Analogue Pocket. P.S. Don't mind the crying baby in the distance
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Credit:
RetroDriven
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New Cores and/or updates within 2 weeks
PC Engine v0.2.1
Pokemon Mini v0.1.1
Radar Scope v0.0.1
Garegga v20221029
Snow Bros 2 v20221019
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Links
GitHub:
https://github.com/RetroDriven/Pocket_Updater/releases/tag/v1.3.7
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New Update (Analogue OS Version 1.1-Beta-6)
Here is the newest update for the Analogue Pocket.
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Links
Analogue Pocket Development Schedule:
https://twitter.com/analogue/status/1553032946910650368/photo/1
Release Notes:
https://www.analogue.co/support/pocket/firmware/1.1-beta-6
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Release Notes
OS
Added Screenshots to Memories
Added thumbnails to Memories save states
GBA
Fixed bug causing L+R to be pressed on GBA
openFPGA
Fixed button mapping for unmapped keys
APF
Added APF Host command: [008A Data slot update]
Added APF Target commands: [0180 Data slot read] [0184 Data slot write] for access of very large files
Added APF further support for data slots marked as "deferload"
Added Chip32 instruction GETTIME
Added Host command [0090 Real-time Clock Data] to Core Boot Process
Fixed Chip32 JTAG reload to always ignore CORE until unloaded
Fixed Chip32 data slot reload to disregard parameter bits 7/8
Fixed Chip32 GETNAME instruction
Fixed Chip32 GETEXT instruction
Fixed Chip32 LOADF with 512k sizes to update the data slot BRAM
Fixed Chip32 data slot reloading on parameter bit 7
Fixed APF debug log closing and not re-opening on a slot reload
Fixed controllers 2-4 not updating values when undocked
Dock
Added keyboard and mouse support via USB
Fixed Switch Pro reconnection issue
Improved Dock controller connection speed
Improved Xbox Series X|S controllers
Improved Dock USB performance
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Steam Deck Dock Unboxing
In this video I'm going to Unbox the Steam Deck Dock and give my first thoughts on it
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PC Engine/TurboGrafx-16 Core
Here is the PC Engine core for the Analogue Pocket.
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"Ported from the core originally developed by Gregory Estrade and heavily modified by @srg320 and @greyrogue. Core icon based on TG-16 icon by spiritualized1997. Latest upstream available at https://github.com/MiSTer-devel/TurboGrafx16_MiSTer
Please report any issues encountered to this repo. Most likely any problems are a result of my port, not the original core. Issues will be upstreamed as necessary."
=============================================
Credit
Ported by aggs23 from the core originally developed by Gregory Estrade and heavily modified by @srg320 and @greyrogue. Core icon based on TG-16 icon by spiritualized1997. Latest upstream available at https://github.com/MiSTer-devel/TurboGrafx16_MiSTer
=============================================
Links
GitHub:
https://github.com/agg23/openfpga-pcengine
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Pocket Updater for the Analogue Pocket
Here is the Pocket Updater for the Analogue Pocket, and first impressions I'm an immediate fan of the program and recommend it going forward. The .exe program is very user friendly
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Credit:
RetroDriven
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Links
GitHub:
https://github.com/RetroDriven/Pocket_Updater/releases/tag/v1.3.6
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Watara Supervision on the Analogue Pocket
Here is the Watara Supervision core for the Analogue Pocket, it is still below version but i will still give it a try.
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Links
GitHub:
https://github.com/opengateware/console-supervision
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Spiritualized1997's NES core on the Analogue Pocket
Hey everyone the a new version of the NES Core have been released by Spiritualized1997 and has some extra features the first port didn't have so lets check it out.
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Links
Github:
https://github.com/spiritualized1997
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New Analogue Announcements
Here we have some new Analogue Announcements I wanted to share with everyone. You can also read it below or at their website.
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Pocket Preorders — 95% of all open preorders (Groups B & C) will ship before the end of 2022.
Pocket Cartridge Adapters — preorders will be available for preorder for $99 on Oct 21st.
Super Nt and Mega Sg — the final run. We’re making one last run of Super Nts and Mega Sgs and they will be available for preorder for $199 on Oct 28th.
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Links
https://www.analogue.co/announcements/pocket-preorder-shipping-analogue-pocket-adapters-preorder-super-nt-mega-sg-final
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New Update (Analogue OS Version 1.1-Beta-5)
Here is the newest update for the Analogue Pocket.
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Links
Release Notes:
https://www.analogue.co/support/pocket/firmware/1.1-beta-5
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Release Notes
OS
Added openFPGA categories toggled by the "Group openFPGA" setting (Settings Analogue OS). Users can still quickly navigate the Categories/Platforms lists with the "Resume Browser" setting. Categories are defined in (platform).json.
Added per-core button mapping via the OS for openFPGA
Fixed USB link menu bug
APF
Added Chip32 automatic reinitialization via JTAG
Added Chip32 cycle limit during crash
Added Chip32 full instruction execution to the logging tool
Added logging to explain why a data slot may not have been saved
Added Chip32 execution halt with B button
Fixed Chip32 bug where HOST 4002 a second time while reloading a core would hang
Fixed Chip32 bug where reloading a data slot would not correctly choose the new file
Fixed Chip32 bug where PMP reads/writes weren't logged
Fixed Chip32 CORE instruction - if user reloads FPGA with a new bitstream via JTAG, the CORE instruction will be skipped
Fixed Chip32 LOADF instruction - now issues Host: Request Write and also respects any ADJFO parameters given
Fixed Chip32 XFILL to handle zero length
Fixed nonvolatile slot saving bug
System
Fixed “Boot to openFPGA” resume issue while docked
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We have a winner for the 1K Boxy Pixel Giveaway!!!!
Congrats on the winner, for the winner please leave a comment here and I will get I will get in touch with you. For everyone else thank you for being a subscriber, this wont be my last giveaway so stay on. You have 7 days to leave a comment before I redo the giveaway
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Sega Genesis/Mega Drive on the Analogue Pocket!!!
Hey here is the Sega Genesis/ Mega Drive core for the Analogue Pocket, it is still in pre-release but seems to be working alot better. Below Eric Lewis give credit to the contributors who help create the cores itself as he ported the cores to the pocket
Various modules by Jotego are used
Composite mode module is by Kitrinx
Many improvements from sorgelig
Many improvements from srg320
Various modules by agg23
Special thanks to tpwrules
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Links
Giveaway
https://www.youtube.com/watch?v=7MZWoy151VA
GitHub:
https://github.com/ericlewis/openFPGA-Genesis
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