Essential Game Design Resources - The Game Beyond Podcast #007
Join Gabe Mac on The Game Beyond Live as he explores some essential game design resources. Discover Itch.io, a great site for independent game designers, offering a range of free game design tools, indie games to play, game jam schedules, and a platform to publish your indie games for feedback. Gabe also reviews some student work on game mechanics, offering valuable insights into the design process. Don't miss this episode of The Game Beyond Live for expert advice on game design and development.
Looking to expand your knowledge and skills in game design? Look no further than The Game Beyond School! Our Serious Game Design courses offer comprehensive training and guidance for aspiring game designers, with a focus on developing games for education, healthcare, and other serious purposes. With experienced instructors and a supportive community of learners, The Game Beyond School is the perfect place to take your game design skills to the next level. Visit https://school.thegamebeyond.com to learn more and enroll in our courses today!
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Game Design Prototype Tools
Today we look at ITCH.IO, a fantastic resource of not only games, but tools for Game DEsigners as well. Check out a Game Jam or join one with some friends. Itch.io has it all.
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Inkulinati and Feedback The Game Beyond Serious Game Design
Today we look at a popular video game/ board game - Inkulinati
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Cooperative Art Flashmobs
What can Game Designers learn from Flashmobs? Part 5
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
For a Deep Dive into the Creators:
Eric Whitacre Ted Talk
https://youtu.be/2NENlXsW4pM
Aaron Koblin Ted Talk
https://youtu.be/cAsEeY-QE1U
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Political Flashmobs
What can Game Designers learn from Flashmobs? Part 4
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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The Secret To Starting Flashmobs
What can Game Designers learn from Flashmobs? Part 3
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
How To Start A Movement Ted Talk by Derek Sivers
https://youtu.be/V74AxCqOTvg
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The Anatomy of a Flashmob - Sync Moment & Climax
What can Game Designers learn from Flashmobs? Part 9
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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Flashmob Filming Tips
What can Game Designers learn from Flashmobs? Part 11
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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What can Game Designers learn from Flashmobs?
What can Game Designers learn from Flashmobs? Part 1
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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The Anatomy of a Flashmob - Dispersion
What can Game Designers learn from Flashmobs? Part 10
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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Self Determination Theory and Flashmob Design
What can Game Designers learn from Flashmobs? Part 6
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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The Secret History of Flashmobs - "HAPPENINGS"
What can Game Designers learn from Flashmobs? Part 2
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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How To Plan A Flashmob
What can Game Designers learn from Flashmobs? Part 8
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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Flashmobs in Space
What can Game Designers learn from Flashmobs? Part 7
In this lecture series from The Game Beyond, Gabe Mac looks at "Flashmobs" from a Game Designer's perspective. This series goes into the history, examines case studies, and explains the design theories and components. You have a greater understanding and appreciation for flashmobs. With these design tools, you will see how you can create your own Alternate Reality Game experiences.
Try one of our Game Design Courses Online to learn more about Serious Game Design.
http://www.thegamebeyond.com
Follow the full lecture playlist here:
https://www.youtube.com/watch?v=tC7fg42CsAE&list=PLObikr_zJU5-TC3dHZ9NDkSmykV_630BK
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The Game beyond - Disc Golf Therapy
Welcome to The Game Beyond Live. We talk about Serious Game Design, Explore Case studies, and tools. Make sure to Follow!
Today we take a look at Disc Golf. It's history, rulesets, evolution, and how it can be used as therapy.
Harness The Power of Play with The Game Beyond
https://www.thegamebeyond.com/
The Game Beyond is a crash course in Game Design. You will be taken through the 5 core steps that are needed to design compelling games.
This course is perfect for anyone who wants to gain a basic understanding of Game Design to use in other markets or fields. If you are looking for more information on 'Gamification', this course will give you the core tools to really shine.
This course is based upon 15 years of higher education and Game Design experience. You will receive the equivalent of the first semester at a Game Design Master's program.
What will you learn? The 5 core steps to designing games.
â–º How to define goals.
â–º Learn what feedback loops are and how do they affect the brain and habits.
â–º Learn what are the 3 rule sets needed to define your game.
â–º Understand how to change your game design using Narrative structures.
â–º Learn the different types of game players, and what they are attracted to in your game.
In this course, we will examine a number of award-winning games and advertising case studies from around the world. You will learn the key processes and mechanics that are used in these cases.
This course will introduce the effects and processes that games have on the Human Brain.
You will examine historical events through the context of a Game Designer and understand how games have shaped the world we live in today.
The only materials you need can be found in board games, card games or role playing games you have lying around. Start playing now and press "take this course".
What are the requirements?
â–º NO programming or computer skills are needed for this course.
â–º Have you played games as a child, teenager or adult? Some knowledge about basic games such as football, poker, chess is helpful in this course.
What am I going to get from this course?
â–º Over 44 lectures and 3 hours of content!
â–º Learn step by step Gamification methods for your business.
â–º This course will teach you the basics of Game Design. It is the equivalent to your first semester of Game Design at college level.
â–º The theory and skills taught in this course can be applied to Marketing, HR, Business Development, Education, Wellness and Sustainability sectors.
â–º You will design a Game to change your world for the better.
â–º You will learn the tricks of Game Designers, and become a better game player.
Who should try it?
â–º If you want to become an Expert in Gamification, take this course.
â–º If you are skeptical about 'Gamification" you should take this course.
â–º This course is perfect for teachers and educational professionals, health and wellness professionals, advertising and marketing professionals, entrepreneurs and C-Level managers.
â–º Do you enjoy playing games? Sports, card games, board games, video games? This course will teach you how to be a better player.
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What is Skinning - Game Design Tip
Welcome to The Game Beyond Live. We talk about Serious Game Design and Explore Case-studies and tools. Make sure to Follow!
This clip talks about the Game Design technique called "skinning". This is when the Game's Declarative Layer (Narrative/Story Layer) is changed to suit a particle audience or subject matter better. The Mechanics, Rules, and Goals of the game remain the same.
For more videos sign up for the course:
http://school.thegamebeyond.com/
The Game Beyond is a crash course in Game Design. You will be taken through the 5 core steps that are needed to design compelling games.
See more Game Design videos at school.thegamebeyond.com
How do Games hack our motivation systems? We look at some basic Psychology used in Serious Game Design.
What you will find in this course.
You will be taken through the 5 core steps that are needed to design compelling games.
This course is perfect for anyone who wants to gain a basic understanding of Game Design to use in other markets or fields. If you are looking for more information on 'Gamification', this course will give you the core tools to really shine.
This course is based on 15 years of higher education and Game Design experience. You will receive the equivalent of the first semester at a Game Design Master's program.
What will you learn? The 5 core steps to designing games.
â–º How to define goals.
â–º Learn what feedback loops are and how they affect the brain and habits.
â–º Learn what are the 3 rule sets needed to define your game.
â–º Understand how to change your game design using Narrative structures.
â–º Learn the different types of game players, and what they are attracted to in your game.
In this course, we will examine a number of award-winning games and advertising case studies from around the world. You will learn the key processes and mechanics that are used in these cases.
This course will introduce the effects and processes that games have on the Human Brain.
You will examine historical events through the context of a Game Designer and understand how games have shaped the world we live in today.
The only materials you need can be found in board games, card games, or role-playing games you have lying around. Start playing now and press "take this course".
What are the requirements?
â–º NO programming or computer skills are needed for this course.
â–º Have you played games as a child, teenager, or adult? Some knowledge about basic games such as football, poker, and chess is helpful in this course.
What am I going to get from this course?
â–º Over 44 lectures and 3 hours of content!
â–º Learn step-by-step Gamification methods for your business.
â–º This course will teach you the basics of Game Design.
â–º The theory and skills taught in this course can be applied to Marketing, HR, Business Development, Education, Wellness, and Sustainability sectors.
â–º You will design a Game to change your world for the better.
â–º You will learn the tricks of Game Designers, and become a better game player.
Who should try it?
â–º If you want to become an Expert in Gamification, take this course.
â–º If you are skeptical about 'Gamification" you should take this course.
â–º This course is perfect for teachers and educational professionals, health and wellness professionals, advertising and marketing professionals, entrepreneurs, and C-Level managers.
â–º Do you enjoy playing games? Sports, card games, board games, video games? This course will teach you how to be a better player.
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The Game Beyond Serious Game Design - Assassin's Creed Origins Review
Today Gabe Mac takes a look at the popular game Assassin's Creed. An adventure game through Ancient Egypt.
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The Game Beyond Serious Game Design - Assassin's Creed Review
Today Gabe Mac takes a look at the popular game Assassin's Creed. An adventure game through Ancient Greece.
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The Game Beyond Serious Game Design - Ark Review
Today Gabe Mac takes a look at the popular game Ark. A survival game that has lots of Serious Game Design aspects to it. Enjoy the dinos!
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The Game Beyond Serious Game Design
Powered by Restream https://restream.io
Welcome to The Game Beyond Live.
This week we join Gabe Mac to look at some ancient games. Senet from Egypt.
Check out our Game Design Courses for more.
Online course catalog:
http://school.thegamebeyond.com/
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Game Psychology
Turn your videos into live streams with Restream https://restre.am/ANIm
How do psychologists look at Play? Is it important?
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CODE a GAME from SCRATCH
Join this course now:
http://school.thegamebeyond.com/
This course from The Game Beyond is perfect for ANY beginning Game Designer. Using the Game Development Platform of SCRATCH, students learn how to code interactive projects as easily as building a LEGO set. In just an hour, you will have made your first interactive game and can share it with your friends.
SCRATCH is an open-source Game Development Platform made by MIT. It was specifically designed to be the easiest coding platform around. Pre-schoolers to Seniors have learned how to code with SCRATCH.
AT THE END OF THIS COURSE YOU WILL
- You will be able to develop your own game in SCRATCH
- You will be able to save and share your game
- You will be able to change other games on scratch for your needs
- You will learn the basic theory of Code and Game Development
WHO SHOULD TAKE THIS COURSE?
- Anyone who wants to go into IT
- Anyone who wants to become a Game Designer
- Teachers who want to teach students how to code
WHAT DO YOU NEED FOR THIS COURSE?
- No programming or previous acting or presenting experience is needed.
- This course has links to all free online tools
THIS COURSE COVERS THE FOLLOWING TOPICS
- How to start a Project in Scratch
- Sprite animation
- Backdrops and Stages
- Conditional Programming
- Random Programming
- Sound Programming
- Interaction Programming
- This course is best when taken with a group of friends or colleagues.
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Program an Interactive Novel in TWINE
Join this course now:
http://school.thegamebeyond.com/
This course from The Game Beyond is perfect for ANY beginning Game Designer. Using the Game Development Platform of TWINE, students learn how to code interactive stories and games as easily as writing a blog post. In just an hour, you will have made your first interactive novel and can share it with your friends.
TWINE is an open-source Game Development Platform. It was specifically designed to easily develop interactive stories. Pre-schoolers to Seniors have learned how to make games with TWINE.
AT THE END OF THIS COURSE YOU WILL
- You will be able to develop your own game in TWINE
- You will be able to save and share your game
- You will be able to change other games on TWINE for your needs
- You will learn the basic theory of Code and Game Development
WHO SHOULD TAKE THIS COURSE?
- Anyone who wants to go into IT
- Anyone who wants to become a Game Designer
- Teachers who want to teach students how to code
WHAT DO YOU NEED FOR THIS COURSE?
- No programming or previous acting or presenting experience is needed.
- This course has links to all free online tools
- This course is best when taken with a group of friends or colleagues.
THIS COURSE COVERS THE FOLLOWING TOPICS
- How to start a Project in TWINE
- Interactive Narrative Structures
- Conditional Programming
- Random Programming
- Adding Images
- Interaction Programming
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The Game Beyond Serious Game Design Masterclass Kickoff
Powered by Restream https://restream.io
Welcome to The Game Beyond Live.
This week we join Gabe Mac for the kickoff of the New Serious Game Design Masterclass. Signup for the Masterclass from our school Catalog below.
Online course catalog:
http://school.thegamebeyond.com/
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The Game Beyond Serious Game Design Masterclass Kickoff
Powered by Restream https://restream.io
Welcome to The Game Beyond Live.
This week we join Gabe Mac for the kickoff of the New Serious Game Design Masterclass. Signup for the Masterclass from our school Catalog below.
Online course catalog:
http://school.thegamebeyond.com/
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