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[2017] 🧟Resident Evil VII🧟 😱Survival-Horror😱 🏚️ Madhouse Difficulty 🏚️
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[2017] 🧟Resident Evil VII🧟 😱Survival-Horror😱 🏚️ Madhouse Difficulty 🏚️ Part 2

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Survival-Horror is back, playing REsident Evil 7 on MadHouse difficulty with a death counter.

In 2017, a man named Ethan Winters is drawn to a derelict plantation in Dulvey, Louisiana, by a message from his wife Mia, who has been missing for the past three years. The situation gets complicated once Ethan starts exploring the house that a strange family 'The Bakers' live in. Ethan must find out what happened to his wife and escape the house alive.

For this gameplay I'm using the improved DX 12 Ray Traced version of the game. I am using these mods:

1. 4K HD Upscaled Textures (Ray Tracing Version) ---> https://www.nexusmods.com/residentevil7/mods/64?tab=description&BH=1

2. Project Color ( Reshade Preset ) ---> https://www.nexusmods.com/residentevil7/mods/82?tab=description

This game has horrible AA, it really ruins the quality of the image, not even the DX 12 update fixed this so I decided to remove it, turn it off globally. Also removed the Vignette effect, and Barrel Distortion, it makes the corners of the screen too dark.
To remove these effects you need to change some values in the main executable '.exe' file of the game, using a hex editor

I used the HxD Freeware HexEditor ( https://mh-nexus.de/en/hxd/ ) and changed the following:

Open RESIDENT EVIL 7 biohazard\re7.exe with an Hex Editor (I recommend HxD). Find (CTRL+F) for hex values (direction: All) and search and replace the following strings:

1. AA off: (it's recommended to disable Barrel distortion as well)

Find:

89 51 20 85 D2 74 23

Replace:

B2 04 89 51 20 74 23

2. Barrel distortion off:

Find:

48 8B 41 18 0F 28 D1

Replace:

48 8B 41 18 0F 57 C9

3. Vignette off:

Find:

48 8B 41 30 8B 80 0C 02 00 00

Replace:

48 8B 41 30 B8 02 00 00 00 90

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