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Zelda: Skyward Sword's Earth Temple Part 1: Heated History
Took' me a while to make this between figuring out the bodycam position, editing decisions and rendering time. But I think it'll be worth the effort to talk Skyward Sword stuff since the HD remaster is coming as it was on my mind lately. Well, "this" is technically HD because the Wii U upscales it pretty cleanly, but it's not the upcoming HD one, lol!
So how about I run through the Earth Temple and talk Skyward Sword and some of it's quirks? It's not a bad game even with the quirks or anything, but there was a lot of divisiveness with the game because of these quirks. Plus general linearity. In a way, I can see why as the game definitely didn't resonate with me at first. But because of the unique sword motion controls, I really want to like it, so I tried again.... Which didn't hold my interest again. But now that the HD remaster is coming, here I am again. :P Though this time, I looked into how the motion controls work ahead of time and....................... they actually don't work 100% of the time, lol! You can see a study video on it here:
https://www.youtube.com/watch?v=BHfelB8CwgY
But there's numerous documentation sources across the web to boot. So my guess is the people who thought they worked perfectly but had messups with the controls thought it was themselves and not the game. While that is possible, it's apparently not likely to always be possible. That's not to say the game isn't worth playing. Experiencing swordplay even with the accuracy hiccups is something you still wouldn't want to miss because it's really neat. Plus a little piece of history in the progression of motion controls. My guess is the Joy-Cons of the HD remaster will work even better as their motion is definitely improved in comparison to the Wii Motion Plus. So I'll keep an eye on it.
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Enjoy!
#Zelda #SkywardSword #HD #Wii U #Wii #Nintendo
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