Working Conditions - The Deplorable Status Quo that Killed a Studio - Extra Credits

ExtraCreditsPublished: July 8, 20163 views
Published: July 8, 2016

Extended periods of "crunch time" and other unethical, unhealthy working practices wreck long-term damage on the game industry itself, as well as ruin the efforts of the development team on the game they're trying so hard to pull together.
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