Making A Game | small changes | Devlog 01 #shorts

1 year ago
2

#shorts
Demo -- https://play.unity.com/mg/other/builds-3i-4

Theme
The game I will be creating will be a top-down isometric shooter set in a post-apocalyptic earth. As the player, you will go on missions collecting resources, while fighting mutated bugs and humans.

Visual Design
This game will be done in a comic book-style look.

Story of game
Mutant bugs appear out of nowhere, humanity unites to fight this new menace. A war for survival erupts, and humanity ultimately loses. The game takes place hundreds of years after the fall of humanity, on a post-apocalyptic earth.

Supported platforms
I will support and build this game on Windows 10 and up and hopefully Android devices.

Supported devices
This game will be playable with a controller or keyboard/mouse Desktop only.

What style will this game be in?
3D.

Based on the above answer, what technology will I use?
Game Engine / Frameworks: Unity, The Topdown Engine, Playmaker.

Languages: C#, Playmaker Actions.

What external tools would be helpful?
Art tools - (Clip Studio Paint, Blender, 3D Coat)

Text Editor - VS Studio

How many people will be working on this project?
One.

What source control system will I be using?
Github

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