Thoughts on player character / avatar

4 years ago
30

If your avatar is a f***** clown.. you better be good. Lol

REFERENCES:
- Lim, s., & reeves, b. (2009). Being in the game: Effects of avatar choice and point of view on psychophysiological responses during play. Media Psychology, 12

- Teng, c. 2010. Customization, immersion satisfaction, and online gamer loyalty. Computers in Human behavior 26, 1547−1554.

- Seo, y., kim, m., jung, y., & lee, d. (2017). avatar face recognition and self-presence. Computers in Human Behavior, 69.

- Owak, k.l., & rauh, c. (2006). the influence of the avatar on online perceptions of anthropomorphism, androgyny, credibility, homophily, and attraction. Journal of Computer-Mediated Communication, 11.

- Skolnick, e. 2014. Video game storytelling: what every developer needs to know about narrative
techniques. new york: watson-guptill publications.

- Przybylski, a.k., rigby, s.c., & ryan, r.m. (2010). A motivational model of video game engagement. Review of General Psychology, 14.

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