The Fall of Al Andalus #history
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
25
views
BUILDING THE ROMAN EMPIRE! Rome Total War Remastered: Julii Campaign Gameplay #2
Welcome to my Rome Total War Remastered Julii Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQD5j3EqC_yfiva4hcSXjdzt
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information on Total War: ROME REMASTERED.
Total War: ROME REMASTERED lets you relive the legacy that defined the award-winning strategy game series. Remastered to 4K with multiple improvements to visuals as well as refinements to gameplay, it’s time to revisit a true classic. Not everyone gets a second chance to conquer the Roman Empire. ROME REMASTERED includes the Alexander and Barbarian Invasion DLCs.
ROME REMASTERED brings the classic Rome visuals up to date, with 4K optimization, ultra-widescreen and native UHD resolution support. This visual upgrade extends across a multitude of features, including re-modelled buildings and objects, and environmental effects like dust clouds and heat haze. The refreshed campaign maps also boast new high-resolution models, and units have been remodelled and retextured to look their very best on the battlefield.
ROME REMASTERED includes a host of modern features and improvements to existing mechanics. The in-game camera has been enhanced, including map rotation and a wider zoom level in Campaign mode. Heat maps and new icon overlays have been added for gameplay mechanics such as diplomacy and security. In Battle, the new tactical map, unit displays and range markers give you greater command over Rome’s battlefields.
Players can now expand their armies and experience 16 additional factions that were previously locked, giving a grand total of 38 playable factions. In a first for Total War, you can now take your favourite faction to battle against friends in cross-platform multiplayer between Windows, macOS and Linux. A whole new agent type has also been added to the fray; Merchants can be sent all over the world to creating trade links, access resources and buy out rivals to increase your income and assert your faction’s economic power.
#rome #totalwar #romeremastered
24
views
The Failing of the Holy Roman Empire #history
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
21
views
RISE OF ROME! Rome Total War Remastered: Julii Campaign Gameplay #1
Welcome to my Rome Total War Remastered Julii Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQD5j3EqC_yfiva4hcSXjdzt
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information on Total War: ROME REMASTERED.
Total War: ROME REMASTERED lets you relive the legacy that defined the award-winning strategy game series. Remastered to 4K with multiple improvements to visuals as well as refinements to gameplay, it’s time to revisit a true classic. Not everyone gets a second chance to conquer the Roman Empire. ROME REMASTERED includes the Alexander and Barbarian Invasion DLCs.
ROME REMASTERED brings the classic Rome visuals up to date, with 4K optimization, ultra-widescreen and native UHD resolution support. This visual upgrade extends across a multitude of features, including re-modelled buildings and objects, and environmental effects like dust clouds and heat haze. The refreshed campaign maps also boast new high-resolution models, and units have been remodelled and retextured to look their very best on the battlefield.
ROME REMASTERED includes a host of modern features and improvements to existing mechanics. The in-game camera has been enhanced, including map rotation and a wider zoom level in Campaign mode. Heat maps and new icon overlays have been added for gameplay mechanics such as diplomacy and security. In Battle, the new tactical map, unit displays and range markers give you greater command over Rome’s battlefields.
Players can now expand their armies and experience 16 additional factions that were previously locked, giving a grand total of 38 playable factions. In a first for Total War, you can now take your favourite faction to battle against friends in cross-platform multiplayer between Windows, macOS and Linux. A whole new agent type has also been added to the fray; Merchants can be sent all over the world to creating trade links, access resources and buy out rivals to increase your income and assert your faction’s economic power.
#rome #totalwar #romeremastered
27
views
England Vs Spain Who Would Win? #totalwar
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
7
views
CROWNING A NEW KAISER! Medieval 2 Total War: Stainless Steel HIP: Holy Roman Empire Campaign #5
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project Holy Roman Empire Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBnrIUkZlzr2EXoHJ8Wj2he
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
38
views
Anglo Spanish War #totalwar
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
13
views
THE ITALIAN WARS! Medieval 2 Total War: Stainless Steel HIP: Holy Roman Empire Campaign Gameplay #4
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project Holy Roman Empire Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBnrIUkZlzr2EXoHJ8Wj2he
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
14
views
Sacking Medieval France #medievaltotalwar
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
3
views
ROMAN CONQUEST OF EGYPT! Medieval 2 Total War: Stainless Steel HIP: Byzantine Campaign #18
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project Byzantine Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQAR2Nhs_8QNvF2oPTOdzUEC
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
12
views
Brutal Middle Age Siege
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
1
view
ROMANS TAKING BACK ITALY! Medieval 2 Total War: Stainless Steel HIP: Byzantine Campaign #17
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project Byzantine Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQAR2Nhs_8QNvF2oPTOdzUEC
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
Epic Medieval Battle #totalwar
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
THE ROMAN EGYPTIAN WAR! Medieval 2 Total War: Stainless Steel HIP: Byzantine Campaign #16
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project Byzantine Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQAR2Nhs_8QNvF2oPTOdzUEC
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
Geisha Success
Welcome to my Total War Shorts
🚩► Series Playlist - https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
3
views
THE IBERIAN PENINSULA WAR! Medieval 2 Total War: Stainless Steel HIP: England Campaign Gameplay #17
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project England Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQDVb6Y3IvqwDTvvlhEskndi
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
1
view
The Last Samurai
Welcome to my Total War Shorts
🚩► Series Playlist - https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
EPIC SIEGE DEFENSE! Medieval 2 Total War: Stainless Steel HIP: England Campaign Gameplay #16
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project England Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQDVb6Y3IvqwDTvvlhEskndi
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
1
view
Divide et Impera
Welcome to my Total War Shorts
🚩► Series Playlist - https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
ENGLAND AND FRANCE RIVALRY! Medieval 2 Total War: Stainless Steel HIP: England Campaign Gameplay #10
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project England Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQDVb6Y3IvqwDTvvlhEskndi
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
1
view
Wales
Welcome to my Total War Shorts
🚩► Series Playlist - https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
MEDIEVAL BATTLES IN FRANCE! Medieval 2 Total War: Stainless Steel HIP: England Campaign Gameplay #9
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project England Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQDVb6Y3IvqwDTvvlhEskndi
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
4
views
Persia
Welcome to my Total War Shorts
🚩► Series Playlist - https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
3
views
FRENCH ENGLISH WAR UNDERWAY! Medieval 2 Total War: Stainless Steel HIP: England Campaign Gameplay #8
Welcome to my Medieval 2 Total War Stainless Steel Historical Improvement Project England Campaign Gameplay.
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQDVb6Y3IvqwDTvvlhEskndi
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
10
views
Takeda
Welcome to my Total War Shorts
🚩► Series Playlist - https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
1
view