When Will The MMORPG Glory Days Return?
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The MMORPG glory days seem to be far from over, when will they return? when will mmo become the most popular gaming genre again? in this video we discuss the MMORPG glory days and what made games from 1999 - 2012 feel so different to the types of upcoming mmos release in 2022 and beyond, we talk about monetization, pay to win, a few promising projects such as the RIOT Games MMORPG, Ashes Of Creation and Soulframe as well as where I think the genre is inevitably heading as technology progresses
What do you think about the future of the MMORPG genre? is there hope? will the MMORPG glory days actually return? will MMOs become popular again? let me know in the comments below!
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â–º Edited By: https://www.youtube.com/c/VagrantVideos
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Video Description
Do you miss the Glory Days of MMORPGs? Back when you were dropped, in what felt like, a completely unexplored World with infininite Possibilities, you spawned in the game for the first time and there was instantly a feeling of mystery, you’d quest a bit, see some high levels hanging out near the starting area wearing their epic gear and it’d inspire you to keep playing to eventually obtain that same badass gear, cosmetics from a cash shop and transmog wasn’t a thing back then remember?
Every game felt like a new Adventure, every Character meaningful with people potentially recognizing you in a capital city within Server communities. The Glory Days of MMOs felt so magical because the Games where huge, the music was epic, and for most of us these were our first open World multiplayer Experiences.
But not all of it is Nostalgia. The Success of Classic WoW iterarations and Old school runescape show that older game design Philosophies, while outdated and used differently nowadays, can still appeal to a large audience.
Even the forefathers of MMO's like Ultima Online or Everquest still see alot of people going back to private servers just to reexperience that classic style of MMO design, where your choices were impactful, progression felt meaningful, and social interaction was more abundant.
I’d consider the MMO Glory Days to be the time period from roughly 1999 to 2012. The release of World Of Warcraft in 2004 elevated this time period significantly though. These Years, starting from Ultima Online, Everquest, Runescape to WoW and so many more that I can’t list, created a highly comeptitive and most importantly an incredibly motivated Market
People loved MMOs and Developers wanted to be a part of this new virtual world phenomenon. Just in 2004 to 2005 "31" New MMORPGs where released. Ranging from Dofus and Metin 2 to World of Warcraft and Guild Wars 1.
In 2021 we saw Elyon and New World release, Elyon died pretty much instantly and New World has had its fair share of struggles to say the least.
in 2022 we only really had Lost Ark, Throne and Liberty was supposed to be released at the end of the year but is delayed til 2023 so as an MMO content creator I’ve really had to scrape the barrel over the past few years...
I think MMOs kinda peaked around WoWs Wrath of the lich king expansion that saw a peak sub count of 12 million players, and this was at a time when way less people had access to PCs capable of running running large MMO like games, In todays gaming Market if we had new MMO phenomonon as big as WoW at its peak, surely that player count would be atleast double due to the growth of gaming as a whole
Tags
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When Will The MMORPG Glory Days Return?
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